Silver toss here. Anybody up for a spar?
The bronze/Silver community, looking
The bronze/Silver community, looking
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Dec 27 2010, 09:15 PM
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#1
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
Silver toss here. Anybody up for a spar?
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Dec 29 2010, 05:33 PM
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#2
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
Lol! Worker rush... Gay la. Does that work?
Anyways.. gonna put my 3v3 on hold. Working on my 1v1 - trying to break silver to gold and plat and perhaps diamond? But I think it'll be too stressful for a toss to get to diamond. Problem is my MMR is so bad, the game keeps matching me up with bronze leaguers >_< how to jump league like that =/ |
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Dec 30 2010, 09:49 PM
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#3
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
QUOTE(mules @ Dec 30 2010, 05:34 PM) After playing, i realized some similarity in bronze replay LOL! Your analysis is super accurate! bronze are mainly one base player that stops making harvesters around 25- 30. If they do expand, they dont make harvester non stop like the higher league do. When engaging enemy, all production stop and the mineral goes way up after the innitial fight they dont bother to scout after the first scout, the first wave of attack is normally a blind jab hoping it works. When attacking, even though the enemy units are more and deadlier they still goes all in suiciding the first wave. there is no mid game plan or transition. after 25 minutes their army composition is predictable. Hardly see the use of infestor/ ghost / phoenix (micro intensive?) most will do this : Terran : MMM Zerg : All roaches or All zergling/bane Protoss : 4 gate They rage when cheesed or when their cheese failed. Just from most of my opponent in bronze league and me But I'm starting to beat the crap out of the top silvers and top golds after reading about stylo toss opening on TL. 15 Nexus. Period. By the time the game reaches the 10th min mark, I have roughly the same amount of army as the 1 base player. At 12 mins, I have more plus upgrades and collossi. At 15 mins, I have 3rd and 4th base and mapcontrol =/ This is vs bronze/silvers This post has been edited by Grimm: Dec 30 2010, 09:49 PM |
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Dec 30 2010, 10:00 PM
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#4
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
But the players I play aren't even good?
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Jan 1 2011, 11:46 AM
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#5
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
Aww, why so terasa all? No build order is perfect. I'm talking about how someone pointed out that newbies don't scout after the first. And they don't expo. This is a simple method to beat them lah. Why all the plat n diamonds all wanna criticize so much.
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Jan 1 2011, 04:06 PM
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#6
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
Well yeah. Haha. I have problems constantly warping out 4gates as well. And if I remember my gates, I forget about my pylons. When I remember both of those, I forget about my robo. By the time I remember all 3? Main base mined out, 3rd base not yet up! Pah!!
But I guess this is the problems of silver/gold already. Bronzies still need to know how to keep worker count up. |
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Jan 3 2011, 08:11 PM
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#7
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
I've seen a zerg crowd the OLs around the hive and had 3 spore cannons as defence lol. Coupled with the queens, I didn't wanna go near the OLs already
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Jan 6 2011, 01:55 PM
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#8
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
Anyone does 3v3s here?
=O |
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Jan 11 2011, 03:42 PM
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#9
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
No wonder lah! Gold terrans can do 10 marau 10 marines within 7.3mins?
No wonder my 4gate is ineffective. Next time I must aim to chiong at 6.0 mins mark! Grrr... My 4gate works only against toss n zerg >_> |
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Jan 24 2011, 03:09 AM
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#10
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
He said diam but what he meant was Diamond. Shortform-ed lah
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Mar 6 2011, 02:34 PM
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#11
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Senior Member
2,030 posts Joined: Dec 2005 From: Melbourne |
So this is what the bronze/Silver community is doing
Added on March 6, 2011, 2:34 pmNais! This post has been edited by Grimm: Mar 6 2011, 02:34 PM |
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