GT5 is more on simulation where else NFS HP is more towards arcade plus both target different markets....
All Things Gran Turismo™ | V5, GT5 - 24/11 |patch v1.02 is OUT
All Things Gran Turismo™ | V5, GT5 - 24/11 |patch v1.02 is OUT
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Nov 28 2010, 01:45 AM
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#21
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
GT5 is more on simulation where else NFS HP is more towards arcade plus both target different markets....
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Nov 28 2010, 01:55 AM
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#22
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
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Nov 28 2010, 02:33 AM
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#23
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
QUOTE(jakal sombong @ Nov 28 2010, 02:30 AM) the graphic is more or less forza motorsports i guess. 2006 hardware ler bro, can't expect much in terms of graphicsbut its the depth of the GT thats is really compeling. i have to admit the graphic is not jaw dropping as expected but more or less like the PS2`s GT4. |
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Nov 28 2010, 02:43 AM
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#24
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 02:16 AM
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#25
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 12:40 PM
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#26
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
AARRGGHH, I don't have a 350HP car
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Nov 29 2010, 01:19 PM
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#27
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
MR cars are fun actually, just that you will need to tame it in the corners
The rear tend to give way a lot |
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Nov 29 2010, 01:38 PM
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#28
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 01:47 PM
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#29
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 01:52 PM
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#30
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
Yeah, because not everyone is able to take the corner inch perfect
So you need to practice plus different cars = different cornering capabilities |
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Nov 29 2010, 01:57 PM
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#31
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 02:01 PM
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#32
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
The AI in this game is still crappy although its been improved over previous installments
And their recovery after a head on collision is still miraculously impossible This post has been edited by shinjite: Nov 29 2010, 02:02 PM |
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Nov 29 2010, 05:32 PM
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#33
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
QUOTE(evoHahn @ Nov 29 2010, 05:22 PM) Thats why I'm quite surprised by your answer. My imo, by making your car light, would not make your RPM higher. Its just improve your power to weight ratio. the only way i know of is to replace the ECU or alter the ECU. Yes, engine management can alter the rpmThis post has been edited by shinjite: Nov 29 2010, 05:33 PM |
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Nov 29 2010, 05:43 PM
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#34
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 29 2010, 07:56 PM
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#35
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19,318 posts Joined: Jan 2003 From: Klang |
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Nov 30 2010, 10:22 AM
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#36
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19,318 posts Joined: Jan 2003 From: Klang |
QUOTE(Joey Christensen @ Nov 30 2010, 10:20 AM) One quickie question: The content (Gran Turismo 5) cramped in the Blu-ray disc is single layer, right? Unlike Metal Gear Solid 4: Guns of the Patriots or if I'm not mistaken, Final Fantasy XIII too which uses double layer Blu-ray disc. From the news, it was told that GT5 utilized 19.x GB so yeah a single BDR will suffice |
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Nov 30 2010, 10:33 AM
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#37
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
But it does take quite a while to install the 8GB data but actually it is around 6.5GB inside the PS3's HDD
Here is the link: http://thesilentchief.com/2010/11/22/gran-...f-god-of-war-3/ Basically 1/2 of GOW3 |
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Nov 30 2010, 11:55 AM
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#38
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
For the FD2R, 300HP +-5 is already a very nice setup
Anything higher, I prefer to go FR or MR already because oversteering = pure excitement and also frustration XD This post has been edited by shinjite: Nov 30 2010, 11:56 AM |
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Nov 30 2010, 11:58 AM
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#39
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
QUOTE(evoHahn @ Nov 30 2010, 11:56 AM) To comment on some of you guys' comment why this car in standard, why this car dont have, why this track dont have... The number of polygons in GT4 is ranging from 2000-4000 polygons (some had 5000)My IMOs 1 - You have to remember that GT5 premium car has 500K polygons each. I forgot the number of polygon of GT4 cars - but you can google for Top Gears Dec 2010 issue. So it take a lot of time to do just one car. 2 - You have to remember about licensing. Why no Porsches in GT? because EA owns the license. It is similar to F1 game? why just recently Codemaster release an F1 game? because before that Sony held the license. and most of the used cars I got = standard but when I buy the EK9 it is premium, so yeah I found the reason why some of them can get take photos of their EK9s lolz |
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Nov 30 2010, 12:04 PM
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#40
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All Stars
19,318 posts Joined: Jan 2003 From: Klang |
Come to think of it, I haven't redeem the DLC stealth cars yet
Just got myself a 458 Italia yesterday |
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