QUOTE(kEazYc @ Nov 23 2010, 02:30 AM)
fps is around 60 during huge fight.
and btw, i tested my self in my shop with GT240 1GB DDR3 and GT240 1GB DDR5, the difference is very huge i can tell you, the DDR5 one offers better smooth gameplay while GT240 you can see the gameplay abit jerky.
http://www.legionhardware.com/articles_pag...formance,4.htmlwhile its:
1) beta
2) 1920x1200 instead of 1920 x1080
3) 512MB ram over 1gb (see this though if it doesnt convince:
http://www.tomshardware.com/reviews/geforc...0,2475-17.html)QUOTE
Once again, this is a rare case that we had to orchestrate in order to expose the difference, but it does show that more RAM can offer a benefit at high settings with specific game engines.
i doubt the difference would be that huge (20+ fps is fairly marginal imo)
also, you are comparing 2 generations gap of GDDR, where by there will be significance in texture rending/retrieval/allocation etc. had you compare with GDDR4, i doubt you would be saying what you are saying now. that, and the memory architecture, and/or interface aside from the gddr spec/512vs1gb size would be the one providing the performance upgrade instead.
tldr: if you ask anyone thats versed in hardware, they will tell you what im telling you now: giving tbun 1gb GDDR5 GT240 over their 512MB GT240 would NOT provide the siginificant 60fps full ultra settings that you're claiming now.
Added on November 23, 2010, 10:05 amQUOTE(Strayfah @ Nov 23 2010, 06:12 AM)
Don't mean to offend anyone but just thought I'd share something, the higher quality you play on, the harder it is to see things. Of course that doesn't mean you set everything on low. I only put texture to Ultra and Reflection on. I turn the rest off. Makes it really easy to see cloaked units and at the same time you get good FPS.
And Blitzone handles my gfx settings well so you guys could check it out

.
i sure as hell get eye cancer playing sc2 on low (like on my lappie)
higher detail also allows me to see burrow/stealth/cloak units easier since you can see the blur effect details better. the only possible difference would be the resolution where by lower resolutions sorta "zoom in" the units where naturally you can see things better. that said, in nowdays age of gaming, who the f*** would downscale resolutions and not run on the LCD/LED/TV native res? :/
This post has been edited by Quazacolt: Nov 23 2010, 10:05 AM