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 Things in SC2 dat u think contradicts.., ..and seems doesn't make sense

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TShazairi
post Nov 8 2010, 07:39 PM, updated 16y ago

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Here are a few that I can think of:

1) Why SCV can be a mechanical and biological unit at the same time (which explains why scv can heal scv)? While Thor / siege tank is pure mechanical even though inside them there's a biological creature (human).

2) Banelings don't do splash damage to friendly units but Siege tank does.

3) The patch of supply depot requirements to do barracks shows how they desperately wanna make the race balance and doesn't follow terran's fundamental laws.
TShazairi
post Nov 8 2010, 09:29 PM

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another one:

drones can pass underneath queen when they are sucking minerals, but can't pass underneath queen when they are far from mineral lines..
TShazairi
post Nov 8 2010, 09:32 PM

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QUOTE(IisTHEmoron @ Nov 8 2010, 07:50 PM)
i don't understand the first one.

but as for the others. imagine loosing your entire ling+baneling army by accidently pressing x button.
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what i meant on the 1st one is that why scv is both mechanical and biological (can be healed by scv and medics too) whereas units such as thors or siege tanks which has humans on it just like an scv is not considered both mechanical and biological..
TShazairi
post Nov 8 2010, 09:35 PM

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QUOTE(Honky @ Nov 8 2010, 08:34 PM)
Why stim increases fire rate? It's injecting the human right, not the rifle?
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QUOTE(evofantasy @ Nov 8 2010, 08:36 PM)
superior protoss technology + armory in stalkers < marauder's concussive gg balls
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QUOTE(gnomemaster @ Nov 8 2010, 09:11 PM)
where did overlord's creep drop come from???gt black hole dalam perut?
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i mean it doesn't have to be scientifically proven, but the laws they made is not consistent..

For example in Windows OS, just like in a window, u can see the standard close button at the upper right, but suddenly when u open another random window the close button is located at the middle of the window. Not consistent and rhythmatic.
TShazairi
post Nov 10 2010, 02:54 PM

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QUOTE(westley0214 @ Nov 10 2010, 02:45 PM)
It's so amazing when Reapers can jump up and down on cliffs but can't even jump out from surrounding Lings or jump over a mineral patch.
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+1
TShazairi
post Nov 10 2010, 04:56 PM

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QUOTE(evofantasy @ Nov 10 2010, 03:32 PM)
i wish SC2 would allow trampling in RA...
my colossus jz walk over ur army!!!!

and RA3 do have crash physics and damage though...
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if they do that, definitely they have to buff all the small units
TShazairi
post Nov 10 2010, 05:09 PM

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QUOTE(evofantasy @ Nov 10 2010, 05:05 PM)
well the thing cool bout RA is that when u shoot down a air unit, u cant really place ur units near the possible crash area to avoid damage...
i remember one tournament have a guy that suicide his own air units to crash into his opponent's last building as he only have AA left...
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haha, some sort of flying banelings..

 

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