superior protoss technology + armory in stalkers < marauder's concussive gg balls
Things in SC2 dat u think contradicts.., ..and seems doesn't make sense
Things in SC2 dat u think contradicts.., ..and seems doesn't make sense
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Nov 8 2010, 08:36 PM
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#1
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
superior protoss technology + armory in stalkers < marauder's concussive gg balls
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Nov 10 2010, 01:25 PM
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#2
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
u should think about how banshee can fly in space LOL
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Nov 10 2010, 02:40 PM
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#3
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Nov 10 2010, 02:59 PM
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#4
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2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Nov 10 2010, 03:32 PM
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#5
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(fujkenasai @ Nov 10 2010, 03:27 PM) Corruptors, Overlords and brood lord are hot air ballons? i wish SC2 would allow trampling in RA...Battle cruisers are tops that they do not need turning circles to turn, how come they do in cinematic? How come air units do not crash into each other when 500 vikings fly togather in a ball? How come SCV do not take damage when hitting a drone? my colossus jz walk over ur army!!!! and RA3 do have crash physics and damage though... |
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Nov 10 2010, 04:39 PM
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#6
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Nov 10 2010, 05:05 PM
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#7
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2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(hazairi @ Nov 10 2010, 04:56 PM) well the thing cool bout RA is that when u shoot down a air unit, u cant really place ur units near the possible crash area to avoid damage...i remember one tournament have a guy that suicide his own air units to crash into his opponent's last building as he only have AA left... |
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Nov 10 2010, 05:52 PM
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#8
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2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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