QUOTE(xShinji @ Nov 2 2010, 05:24 PM)
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Thanks a lot man. Will try to work on it.. Your grammar is not that bad. LoL I think I improve a bit, just played vs a plati zerg player..
http://www.sc2replayed.com/replays/99067-1...t-temple#rd:dna
Macro was better this game since I was sober. But lost A LOT of void ray due to lack of micro~ Did i improve a bit? I did notice that I forgot to upgrade wepon +1 for zelots.
@cup2ndmee
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1.03 Advices : pull your probe at 70 mineral if your bulding pylon at choke, 80-90 for near base pylon
For PvZ, it is better to have choke walling. It is kind of important to block the choke from speedling. Once speedling got into
your base, you will having trouble defending ur probes. Note that probes is more expensive den zergling (probes mines mineral)
For each lose of probes, about 150 mineral is lost (from my experience)
I think ur pylon is kind of early ...if your producing zealot from gateway early ...den 15 pylon will be more smooth
ur 3rd pylon can be placed at about 22 supply ....it is more smooth from my experience
For the 1st wave of zealot , their queen is gonna kiting your zealot. You actually can take your wounded zealot hit the DRONES
(since 1 of your zealot can hit queen @ a time)
Drones kill is very important. You able to kill 2 queen. which give you lead of 300 minerals + few zergling/drones = much more advantages than losing few zealots (4? 400)
With the lead, Artosis said, it is better to expand to further your league. Nice for making Void Ray is made when saw opp tech roach thou. For that build, mass up your army seems to easier to win.
9.00Not really a good thing to expand and attack @ the same time. It delays your reinforcement . Queen is not that important to kill at this war, it has much less dps den roach !!
Advice : kite your land unit to allow your land unit survive from roach/zergling while VR do the killing job.
Switch to collosus is better then Carrier? the zerg has hyralisk which is strong : )
It just preferences i guess. Like how whitera win with carrier agaisnt Zerg hydralisk.
Alternatively I would stop VR production and then go to 8 gateway . (2 base = 8 gateway) ....then win with mass unit.
Once you expand, it is advisable to get a forge and cannon to defense from counter rush.
Nov 3 2010, 02:44 PM

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