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 Official GSL thread, all GSL here!!!

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TSevofantasy
post Oct 22 2010, 07:21 PM

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QUOTE(westley0214 @ Oct 22 2010, 07:20 PM)
I don't understand why Rain is reluctant to defend his base with Turrets and keep on using expensive scans for Banshees. His E-Bay is already up anyway.
*
no idea but maybe he like to have 3 scans to kill a banshee (with 10+ kills) LOL!
westley0214
post Oct 22 2010, 07:23 PM

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Lol. Surprising thing is he can still hold on until now.
TSevofantasy
post Oct 22 2010, 07:25 PM

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QUOTE(westley0214 @ Oct 22 2010, 07:23 PM)
Lol. Surprising thing is he can still hold on until now.
*
jz gg-ed...
seropuisly i think those banshee had liek 150 kills?
westley0214
post Oct 22 2010, 07:25 PM

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Someone should tell Rain there is such thing as Turret.


Added on October 22, 2010, 7:27 pm
QUOTE(evofantasy @ Oct 22 2010, 07:25 PM)
jz gg-ed...
seropuisly i think those banshee had liek 150 kills?
*
Lol. That would be too many. My guess is one Banshee averaged about 10 kills, 10 Banshees = 100 SCV kills. Plus all the scans that Rain has wasted that supposed to be spent on Mules. It's a pain to watch Rain plays.

This post has been edited by westley0214: Oct 22 2010, 07:27 PM
incx
post Oct 22 2010, 07:27 PM

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Each Banshee had like at least 10 SCV kills...
TSevofantasy
post Oct 22 2010, 07:29 PM

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QUOTE(westley0214 @ Oct 22 2010, 07:25 PM)
Someone should tell Rain there is such thing as Turret.


Added on October 22, 2010, 7:27 pm

Lol. That would be too many. My guess is one Banshee averaged about 10 kills, 10 Banshees = 100 SCV kills. Plus all the scans that Rain has wasted that supposed to be spent on Mules. It's a pain to watch Rain plays.
*
i prefer jz to get ravens?
cause raven have PDD for vikings
xShinji
post Oct 22 2010, 07:51 PM

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so hard to defend agaisnt zealot rush in steppes of war @.@
TSevofantasy
post Oct 22 2010, 07:52 PM

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QUOTE(xShinji @ Oct 22 2010, 07:51 PM)
so hard to defend agaisnt zealot rush in steppes of war @.@
*
nt really...
he went hatch first before pool sleep.gif"
incx
post Oct 22 2010, 07:54 PM

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Good FF gameplay though... able to lock out most of the roaches.
xShinji
post Oct 22 2010, 08:00 PM

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COmmentator just spam "Good FF" whenever Ace use it ..eventhough there alot crap FF ...
TSevofantasy
post Oct 22 2010, 08:07 PM

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QUOTE(xShinji @ Oct 22 2010, 08:00 PM)
COmmentator just spam "Good FF" whenever Ace use it ..eventhough there alot crap FF ...
*
there are some good and some bad ones...
i dun see hw 3 base toss can beat 5 base zerg with so many corruptors and map control...


Added on October 22, 2010, 8:13 pmtoss nvr could come back

This post has been edited by evofantasy: Oct 22 2010, 08:13 PM
xShinji
post Oct 22 2010, 08:16 PM

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blink blocking from infestor is devastating .....infestor is just UU unit ...doesnt meant it not strong ....with blink blocking ......Ultralisk just own
TSevofantasy
post Oct 22 2010, 08:20 PM

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QUOTE(xShinji @ Oct 22 2010, 08:16 PM)
blink blocking from infestor is devastating .....infestor is just UU unit ...doesnt meant it not strong ....with blink blocking ......Ultralisk just own
*
ntg toss can do vs ultra/BL...
game3 is almsot gg, toss too far behind


Added on October 22, 2010, 8:30 pmgg =(

This post has been edited by evofantasy: Oct 22 2010, 08:30 PM
xShinji
post Oct 22 2010, 08:31 PM

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the game is GG .....

failed zealot cannon push .....he dint even micro is zealot...
LoNeLy-Zhai
post Oct 22 2010, 08:32 PM

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that toss didn't block the choke making the zerg to be able to reinforce his units, lol
incx
post Oct 22 2010, 08:32 PM

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Just very saddening to see how toss just can't come back into the game. Once zerg expands too much, that's pretty much gg already.
TSevofantasy
post Oct 22 2010, 08:34 PM

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QUOTE(incx @ Oct 22 2010, 08:32 PM)
Just very saddening to see how toss just can't come back into the game. Once zerg expands too much, that's pretty much gg already.
*
map control + cheap roach...
hard to win the battle of attrition if u keep pushing vs more n more roaches...
incx
post Oct 22 2010, 08:37 PM

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That's why it's very frustrating these days for toss to go against zerg. You know you have the army, but it's just not good enough. A 200/200 army count of both sides, toss will eventually lose out. You can just spam roaches, lings and hydras all day long.
TSevofantasy
post Oct 22 2010, 08:41 PM

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QUOTE(incx @ Oct 22 2010, 08:37 PM)
That's why it's very frustrating these days for toss to go against zerg. You know you have the army, but it's just not good enough. A 200/200 army count of both sides, toss will eventually lose out. You can just spam roaches, lings and hydras all day long.
*
stockpile larvae and recover after a battle compared to chrono limited by ur production structures...
u can get as much hydras as u want but only 2 colossus at a time via 2 robo
xShinji
post Oct 22 2010, 08:49 PM

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Damn the commentator ...is their reaction is so slow? there is harassment going on but they not showing it = =

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