QUOTE(Andy214 @ Oct 5 2010, 10:25 AM)
Some people says it's up to Nokia to provide support officially for Android, while some says it's up to Google. Who can do it? Or both can?
It's really up to Nokia if they want Qt to be popular on Android. Google already has a pretty standard development environment with Eclipse and Java.
QUOTE(Andy214 @ Oct 5 2010, 10:25 AM)
As I know, Android also refers to C/C++ libraries right? I think for openGL or many of those libraries?
What about those high end games? Is it written in Java? I think it's more on C/C++?
You can call OpenGL using Java in Android. The Android libraries already wrap the native C calls in Java APIs. Some performance intensive parts may be written in pure C++ using the
Android NDK.
QUOTE(Andy214 @ Oct 5 2010, 10:25 AM)
Anyway, as I know, Qt is also available for Embeded Linux, Mac OSX, Windows, Windows CE/Mobile, etc. So, I suppose, it can be further extend to support more platforms in the future, right?
Yes, theoretically it can, but if you take a look at the Android Market, all the applications mare Java applications (APK), so if a Qt port for Android is to be successful, it must easily be integrated into an APK, or directly compile into an APK.