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 patch 1.1 notes, leaked

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post Sep 22 2010, 10:05 AM

sAme Sh|t d|ffeRent dAy
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QUOTE(Sichiri @ Sep 22 2010, 09:56 AM)


THAT WAS SO SWEET TO WATCH!

But then....the response :
http://us.battle.net/sc2/en/forum/topic/627980105#2
*
LOL. Ultra awesomeness..

but not for long....
Sichiri
post Sep 22 2010, 10:07 AM

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QUOTE(Quazacolt @ Sep 22 2010, 10:03 AM)
lima.
*
5 game time, 3 secs(aprox) real time
beebee
post Sep 22 2010, 10:18 AM

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* A new game clock has been added. Players can now instantly see how long they've been in their current mission or match. This feature can be turned on or off in the Gameplay Options menu.
* A new Quick Save option is now available for the single-player campaign. Players can now quickly save their mission progress by pressing Ctrl + Q.
* A new System Panel has been added. Players can now view their local time and FPS while in game by mousing over the Menu (F10) button in the upper-left hand corner of the game screen. Laptop users can also view Wi-Fi signal strength and battery levels.

good editions smile.gif
ROTiJOHN
post Sep 22 2010, 10:20 AM

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i like the clock feature. Can know what is the right timing to push
darkplacid
post Sep 22 2010, 10:30 AM

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- Marines trained at multiple Barracks will now prefer a Barracks with a Reactor over one with a Tech Lab or no attachment.

Crap even easier for Terran to macro...
Quazacolt
post Sep 22 2010, 10:48 AM

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QUOTE(Sichiri @ Sep 22 2010, 10:07 AM)
5 game time, 3 secs(aprox) real time
*
sure isnt *that* fast lol.
mad_geist
post Sep 22 2010, 10:51 AM

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QUOTE(Sichiri @ Sep 22 2010, 09:56 AM)


THAT WAS SO SWEET TO WATCH!

But then....the response :
http://us.battle.net/sc2/en/forum/topic/627980105#2
*
That is just SICK to watch.. people are going to produce lots more Ultras now!
omnimech
post Sep 22 2010, 10:51 AM

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QUOTE(Sichiri @ Sep 22 2010, 10:07 AM)
5 game time, 3 secs(aprox) real time
*
=.= ..

currently, lings rush are already bad enuf, normally a 6 ling rush, most toss builds will have 1 zealot almost out.

now its gonna be a bit longer before ur zealots comes out.

u need to understand that 6 lings rush are normally done on a map with very little distance between bases.. =.=
NicJolin
post Sep 22 2010, 10:54 AM

Stop monitoring =)
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Marauders not nerf? sad.gif
Quazacolt
post Sep 22 2010, 10:57 AM

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QUOTE(omnimech @ Sep 22 2010, 10:51 AM)
=.= ..

currently, lings rush are already bad enuf, normally a 6 ling rush, most toss builds will have 1 zealot almost out.

now its gonna be a bit longer before ur zealots comes out.

u need to understand that 6 lings rush are normally done on a map with very little distance between bases.. =.=
*
early scout, see 6/7 pool, get ur damn 10 gate out + chrono for the first 1-2 zealot + choke point funnel. can be done, just harder.
omnimech
post Sep 22 2010, 10:59 AM

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QUOTE(Quazacolt @ Sep 22 2010, 10:57 AM)
early scout, see 6/7 pool, get ur damn 10 gate out + chrono for the first 1-2 zealot + choke point funnel. can be done, just harder.
*
yeah smile.gif

but some maps, ramp huge. harder to funnel.. its crap. hahaha smile.gif
Quazacolt
post Sep 22 2010, 10:59 AM

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QUOTE(omnimech @ Sep 22 2010, 10:59 AM)
yeah smile.gif

but some maps, ramp huge. harder to funnel.. its crap. hahaha smile.gif
*
probe it like tester then.
ericpires
post Sep 22 2010, 11:05 AM

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QUOTE
Hey Blizzard, the build order is messed up now in the score screen. I played a protoss player and his score screen showed he had observers instead of probes, and at one point there was a nuke being researched at 27/34. Wtf? Thats not even possible
From the US Forums

Blizzard doh.gif
TSevofantasy
post Sep 22 2010, 11:06 AM

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QUOTE(Sichiri @ Sep 22 2010, 10:03 AM)
yes, 3 seconds longer build time will make the zealot totally useless. *sarcasm*
*
play a toss and u will notice that a standard 13 pool would nt get a zealot faster than a 6pool (or at times just barely)...
now with the extra 5 sec (3-4sec on fastest) its a nightmare...
and the rush distance for 4p maps are shorter if u spawn next to each other...

i'll mostly go 10pylon 10gate but it'll hurt my ability to choke-wall my ramp better...
heck if i scouted a 6 pool (at times u jsut freaking miss it!) i'll jz forge wall my base like in my 2s LOL...
Quazacolt
post Sep 22 2010, 11:07 AM

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QUOTE(evofantasy @ Sep 22 2010, 11:06 AM)
play a toss and u will notice that a standard 13 pool would nt get a zealot faster than a 6pool (or at times just barely)...
now with the extra 5 sec (3-4sec on fastest) its a nightmare...
and the rush distance for 4p maps are shorter if u spawn next to each other...

i'll mostly go 10pylon 10gate but it'll hurt my ability to choke-wall my ramp better...
heck if i scouted a 6 pool (at times u jsut freaking miss it!) i'll jz forge wall my base like in my 2s LOL...
*
you mean 12 gate or what? lol
mad_geist
post Sep 22 2010, 11:08 AM

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QUOTE(ericpires @ Sep 22 2010, 11:05 AM)
From the US Forums

Blizzard doh.gif
*
seems to have alot of bugsy in the 1.1.0 thingy..

or so it seems after browsing thru the Bug forum

wtf man?

This post has been edited by mad_geist: Sep 22 2010, 11:09 AM
ROTiJOHN
post Sep 22 2010, 11:10 AM

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probably 1.1.1 will launch tmr haha
TSevofantasy
post Sep 22 2010, 11:14 AM

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QUOTE(Quazacolt @ Sep 22 2010, 11:07 AM)
you mean 12 gate or what? lol
*
lol i mean 13gate not 13pool...
standard toss build is 13gate, i do 12gate vs terran (or the 3 gate pushes build)...
Sichiri
post Sep 22 2010, 11:27 AM

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QUOTE(omnimech @ Sep 22 2010, 10:51 AM)
=.= ..

currently, lings rush are already bad enuf, normally a 6 ling rush, most toss builds will have 1 zealot almost out.

now its gonna be a bit longer before ur zealots comes out.

u need to understand that 6 lings rush are normally done on a map with very little distance between bases.. =.=
*
if you want to talk about cheese, lets mention about your VR rush as well hmm? smile.gif
how about the forge FE cannon contain?

Quazacolt
post Sep 22 2010, 11:34 AM

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QUOTE(evofantasy @ Sep 22 2010, 11:14 AM)
lol i mean 13gate not 13pool...
standard toss build is 13gate, i do 12gate vs terran (or the 3 gate pushes build)...
*
i never 13 gate these days, i find 12 gate more solid cuz i can get either zealots faster, or cybernetics faster in favor of stalkers


Added on September 22, 2010, 11:34 am
QUOTE(Sichiri @ Sep 22 2010, 11:27 AM)
if you want to talk about cheese, lets mention about your VR rush as well hmm? smile.gif
how about the forge FE cannon contain?
*
VR too nerfed. needs buff

This post has been edited by Quazacolt: Sep 22 2010, 11:34 AM

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