QUOTE(Deimos Tel`Arin @ Sep 21 2010, 01:03 PM)
well, perhaps, in the future, a patch may reintroduce this sc1 feature into sc2.
4 players 1 base vs 4 players 1 base would be something different, eh?
imagine, with 4 different colored selection circles indicating which unit your allies selected, with 4 players, the starting probes might have a chance to work on different mineral patches faster.
there might be battles not normally seen in normal 1 player 1 base vs 1 player 1 bases matches.
3 players may be attacking together from 3 different areas while the 4th player focus on base management, training new units etc.
and later on they will make the probes to mine on their own, and each players can control one hero unit like those in the campaign. 4 players 1 base vs 4 players 1 base would be something different, eh?
imagine, with 4 different colored selection circles indicating which unit your allies selected, with 4 players, the starting probes might have a chance to work on different mineral patches faster.
there might be battles not normally seen in normal 1 player 1 base vs 1 player 1 bases matches.
3 players may be attacking together from 3 different areas while the 4th player focus on base management, training new units etc.
ehh defence of the universe?
Sep 21 2010, 01:07 PM

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