just as evo pointed above, sc1 and sc2 is a different game. what failed them on sc1 maybe what works for them in sc2. at the end of the day they are earning money. whats the problem then?
and what, sc2 is fun? in your earlier "reasons" on sc2 should be casuals first then esports, and most importantly being a fun game, isnt that whats being achieved for sc2? according to you, it did for you, no?
and why compare crowds on the studio when you know, its not even on television? GSL is now available world wide (for free too may i add, just on SD streams lawl) as opposed to previous "not so easy to acquire" korean pro leagues games. sure, sc2 may not be as winrar as sc1 was in *korea*,
*YET*, but considering its scale on the global stage, AND the fact that it is and WILL eventually get pass sc1, who are you kidding lol. will YOU be playing sc1 for your entire life time? stick to 2D sprites for all eternity? the majority is answering no. you're playing sc2, i am playing sc2, i think we share that same answer to that.
GSL was so popular that the official stream limit for it exceeded within the first few mintues...
not to mention thousands of viewers off various restream...