Capitalism, ho! I iz playing also. Selling absurd items at inflated prices has never been this fun!
RPG Recettear, Capitalism, Ho!
RPG Recettear, Capitalism, Ho!
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Oct 4 2010, 07:55 PM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Capitalism, ho! I iz playing also. Selling absurd items at inflated prices has never been this fun!
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Oct 4 2010, 08:16 PM
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Senior Member
3,100 posts Joined: Dec 2007 |
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Oct 4 2010, 09:23 PM
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VIP
904 posts Joined: Nov 2006 From: Penang (Mainland) |
neone manage to fusion rank 5 item yet?
still harvesting ingredient/hi-lvl equipment at Lapis Ruins, preparing my adventurer proper eq for final dungeon. ![]() This post has been edited by Fyonne: Oct 4 2010, 09:23 PM |
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Oct 5 2010, 08:35 PM
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Junior Member
43 posts Joined: Dec 2008 |
I really didn't bother with fusion at all.
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Oct 6 2010, 11:12 AM
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VIP
904 posts Joined: Nov 2006 From: Penang (Mainland) |
Since im on Endless mode, money doesnt mean nething nemore hence fusion.
Since Merchant Guild eq. is good til Osidian Tower. u need fusion item to survive at later dungeon. from wat i had played. Rank 2 fusion eq will make Osidian Tower like a breeze. while with Rank 3-4 (since most Rank 3 are shop deco n food) it will be easy in Lapis Ruins' dungeon crawling. (not counting Boss Rush since u need to bring restorative item with u) bout Boss, (used Griff, Louie, Charme n Tielle; the rest didnt explore yet) Slime King - 1 is easy, 2 still easy, but annoying, 3 still easy but more annoying (in term of time consuming) Eyebat King - use Griff blackhole attack (the one that suck enemy in while gainin hp) n its freaking easy regardless the number. Louie/Charm; annoying being hit by the minion. Tielle, use her cuterage. Rat that hold grudge - annoying (very time consuming). as for lvl 1 best guild weapon can do good damage without it consuming purple mushroom n rank 2 weapon can do decent dmg for lvl 2. lvl 3, u need it to eat purple mushroom. easy but annoying Jellyfish - easy. keep in range n hack all the way. Shamain - Easy but time consuming annoying. Terran Golem - exchange hit (melee) with him til it dies (still not sure how to fight him) as for Tielle, its jumping will somehow will hit u (still dont know how to dodge that yet) other than tat, use Griff berserk (the one tat temp increase its attack, def, atk speed, n knockdown-proof but unable to use restorative item while in it) n align urself on its minion attack line so u will be invincible to the boss attack since the minion hit less that him, (ur character will be invincible during the knockdown as for Griff, u will be invincible for awhile but without being knock down while in berserk). can be kill in 1 berserk. Insect King - Exchange hit. (Tielle hit from far) same as Terran Golem, u can use Griff berserk. It will able to hit u once, n they are already dead. Knight - Louie shield is useful to block its vacuum slash, but minion is annoying. Tielle will have tough time here. As fro Griff, blackhole attack. just keep on using n it cant even harm u. Charme - dodge her n only retaliate after she use that dash attack. Tielle - just hack her. (annoying tho during the 1st 3 stages) Griff - same with Charme. Arma - hit her when she use saw attack (go beside from her direction to avoid the returning saw, watch out for corner where there less place to hit her n get away from her returning saw). careful of her gatling gun tho (u can hit her with Griff in berserk to end her gatling attack fast). very painful. other is easy to dodge. she is hardest boss (so far, for em). Geddon Unit - hit 3-4 times when its bout to cast the homing fire wall n dodge the attack. extra 1-2 hits after u dodge the fire wall. its arm is annoying but u can just ignore it or attack when the body does lightning attack. his attack is easy to dodge but damagin if hit. |
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Oct 9 2010, 08:25 PM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Yeah, finally finished the game. On to the Lapis Ruins!
BTW, Caillou is OP when fighting bosses. His skills deals an incredible amount of DPS for the cost. |
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Oct 12 2010, 08:45 AM
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VIP
904 posts Joined: Nov 2006 From: Penang (Mainland) |
update (still updating mine)
QUOTE Fixed typographical errors there goes my Arma wearing both helm n hat.Fixed error regarding the naming of the "brick floor" and "ruins floor" options for the shop The reputation level of the shop with 'normal' customers (such as old men) now increases properly in both Survival modes Adventurers should now properly equip any upgrades sold to them. Adventurers will no longer attempt to wear two hats at once. The crashes some people have been getting when the game attempts to play sound are fixed if you are not getting sound, please ensure your sound drivers are properly installed and ensure your user permissions allow all programs to access sound hardware properly Fusion requirements have been extensively reworked lower-level fusions in general should be easier now, and some of the highest requirements (such as 50 Fur Balls for the Panda Suit) have been drastically lowered. Note that level 4 and 5 fusions are still somewhat difficult, however, as these are premium and powerful items n finally mercy for the fur ball hunt. |
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Oct 13 2010, 02:49 AM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Yayification for update!
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Oct 13 2010, 03:24 AM
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Senior Member
649 posts Joined: Jan 2007 From: Cheras |
Peeps, check the link I posted several pages back, it has the Japanese changelogs. D:
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Oct 13 2010, 05:37 PM
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Junior Member
43 posts Joined: Dec 2008 |
QUOTE(ActionKamen8 @ Oct 13 2010, 08:50 AM) Sup.Also the update seems nice. Added on October 13, 2010, 5:38 pmexcept that it broke my game i think Added on October 13, 2010, 5:40 pmOh dear my recettear is pressing random buttons, what on earth Added on October 13, 2010, 5:41 pmalso some of my buttons are non functional... Added on October 13, 2010, 5:43 pmoh dear its moving left right up down for no reason at all Added on October 13, 2010, 5:52 pmand i just resetted my settings to default and this time it worked... Added on October 13, 2010, 5:53 pmAAAND IT COMES BACK AGAIN Added on October 27, 2010, 3:45 pmBtw did anyone see the review of the Star Intech? I think the review is very inaccurate... This post has been edited by justinlee999: Oct 27 2010, 03:45 PM |
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Mar 4 2011, 11:20 AM
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VIP
727 posts Joined: Nov 2006 |
Don't know why but this game is so addictive.
Currently pissed off about the lack of flame crystals and the fact that i made it lvl 30 of crystal nightmare and all i got was a worn sword. |
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May 1 2011, 10:08 AM
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Senior Member
1,210 posts Joined: Jun 2005 From: penang |
just, might be a little late to play tis game now, but so addicting !!
failed thrice thou -______________- |
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Jul 5 2011, 11:04 PM
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
Recettear localiser bringing Fortune Summoners westward
![]() QUOTE Recettear: An Item Shop's Tale localiser and publisher Carpe Fulgur has confirmed the next Japanese indie game that it's bringing westward: Fortune Summoners: Secret of the Elemental Stone by Lizsoft. Source: ShacknewsFortune Summoners is described by Carpe Fulgur founder Andrew Dice as, "a side-scrolling platformer action-RPG, cut from the same sort of cloth as Zelda II, Wonder Boy or the original Ys III (Wanderers From Ys, not Oath in Felghana)." Fortune Summoners: Secret of the Elemental Stone Carpe Fulgur had previously revealed hopes to release Fortune Summoners, but these were quashed in April by "a couple of fairly major differences in philosophy" between it and Lizsoft, including Carpe Fulgur's anti-DRM stance. Fortunately, all worked out well, and Fortune Summoners will indeed be released DRM-free here--unlike in Japan. The Western release of Fortune Summoners will boast the "graphical enhancements" of its revamped Deluxe version, but only the voices from the original edition. The "professional" voice-over of the Deluxe edition is held under a separate license, Cape Fulgur explains, and "the going rate for getting the rights for the 'pro' voice-work would've immediately turned everyone at CF into hobos. There was no way to afford it and stay in business." Carpe Fulgur expects to launch Fortune Summoners for PC in "November-to-early-December," preceded by a demo in September or October. The studio's also still working on bringing Chantelise over, promising "a lot coming up on that front." |
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