That's How You Bust !
That's How You Bust !
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Sep 1 2010, 06:25 PM, updated 16y ago
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#1
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Junior Member
231 posts Joined: Aug 2008 |
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Sep 1 2010, 06:43 PM
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#2
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Junior Member
138 posts Joined: Jul 2006 |
omfg awesome
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Sep 1 2010, 06:48 PM
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#3
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Forum Admin
44,415 posts Joined: Jan 2003 |
meh, nothing new here.
evolution chamber rush. |
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Sep 1 2010, 07:00 PM
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#4
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
nt sure if they have the spine crawler rush which i see often during beta...
that's so freaking cheap >.< |
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Sep 1 2010, 07:01 PM
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#5
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Forum Admin
44,415 posts Joined: Jan 2003 |
oh, it's still around la.
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Sep 1 2010, 09:05 PM
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#6
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Senior Member
1,137 posts Joined: Mar 2006 |
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Sep 1 2010, 09:10 PM
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#7
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Senior Member
8,635 posts Joined: Jun 2006 From: Jeonju/Jeollabuk-do |
Cheeky Zerg player.
Bunkers could help instead of too many barracks. I agree, it's freakin cheap. This post has been edited by Raikkonen: Sep 1 2010, 09:13 PM |
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Sep 1 2010, 09:39 PM
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#8
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Junior Member
87 posts Joined: Apr 2010 |
Look at the sole baneling chasing those SCVs , hilarious lol
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Sep 1 2010, 09:41 PM
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#9
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Junior Member
44 posts Joined: Aug 2010 |
Imma gonna try this todaeeee...
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Sep 1 2010, 10:02 PM
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Senior Member
4,547 posts Joined: Dec 2004 From: Metro Prima, Kuala Lumpur, Malaysia, Earth, Sol |
lol that was funny, i dont know that ppl actually doing that, that is very expensive trick to use, 25%lost cancelling a hatchery, thats ...75minerals, 75 for that evo chamber and 50 for the drone itself, the cost for those broodlings that survive for like 5 seconds ? is like 200minerals, thats the price of 8zerglings. the terran seems to be a little bit slow sealing off the entrance. imaging you need to have a few hundreds of mineral around to use this trick, at least 300 when you start the hatchery. Anyway that was funny to see it works.
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Sep 1 2010, 10:19 PM
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Senior Member
1,671 posts Joined: Jan 2003 |
the terran was slow on def against zerg....10th scv only build depot and the 11th only build rax is slow already
Added on September 1, 2010, 10:27 pmwhy build hatchery then cancel into chamber? This post has been edited by ExCrIpT: Sep 1 2010, 10:27 PM |
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Sep 1 2010, 10:44 PM
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Senior Member
4,547 posts Joined: Dec 2004 From: Metro Prima, Kuala Lumpur, Malaysia, Earth, Sol |
QUOTE(ExCrIpT @ Sep 1 2010, 10:19 PM) the terran was slow on def against zerg....10th scv only build depot and the 11th only build rax is slow already cause chamber cant build on normal ground, they need creep, and making a hatchery convert that small piece of ground to be creep, but you must act fast, or the creep will be gone in no time, or if the terran moved onto the creep, basically your minerals are wasted.Added on September 1, 2010, 10:27 pmwhy build hatchery then cancel into chamber? |
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Sep 2 2010, 12:44 AM
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Senior Member
721 posts Joined: Jul 2007 From: Chii ? |
that move will nvr work again on the same ppl.
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Sep 2 2010, 01:32 AM
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Senior Member
4,547 posts Joined: Dec 2004 From: Metro Prima, Kuala Lumpur, Malaysia, Earth, Sol |
ya, maybe the smartest move is make bunkers and put all your marines in it. those broodlings can do ~100 damage each chamber.
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