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 That's How You Bust !

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TSdan82
post Sep 1 2010, 06:25 PM, updated 16y ago

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maxsia
post Sep 1 2010, 06:43 PM

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omfg awesome
goldfries
post Sep 1 2010, 06:48 PM

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meh, nothing new here. smile.gif



evolution chamber rush. biggrin.gif
evofantasy
post Sep 1 2010, 07:00 PM

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nt sure if they have the spine crawler rush which i see often during beta...
that's so freaking cheap >.<
goldfries
post Sep 1 2010, 07:01 PM

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oh, it's still around la.
fujkenasai
post Sep 1 2010, 09:05 PM

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QUOTE(evofantasy @ Sep 1 2010, 07:00 PM)
nt sure if they have the spine crawler rush which i see often during beta...
that's so freaking cheap >.<
*
But still funny none the less.
SUSRaikkonen
post Sep 1 2010, 09:10 PM

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Cheeky Zerg player.

Bunkers could help instead of too many barracks.

I agree, it's freakin cheap.

This post has been edited by Raikkonen: Sep 1 2010, 09:13 PM
NumbNut
post Sep 1 2010, 09:39 PM

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Look at the sole baneling chasing those SCVs , hilarious lol rclxm9.gif
IisTHEmoron
post Sep 1 2010, 09:41 PM

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Imma gonna try this todaeeee...
narf03
post Sep 1 2010, 10:02 PM

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lol that was funny, i dont know that ppl actually doing that, that is very expensive trick to use, 25%lost cancelling a hatchery, thats ...75minerals, 75 for that evo chamber and 50 for the drone itself, the cost for those broodlings that survive for like 5 seconds ? is like 200minerals, thats the price of 8zerglings. the terran seems to be a little bit slow sealing off the entrance. imaging you need to have a few hundreds of mineral around to use this trick, at least 300 when you start the hatchery. Anyway that was funny to see it works.
ExCrIpT
post Sep 1 2010, 10:19 PM

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the terran was slow on def against zerg....10th scv only build depot and the 11th only build rax is slow already


Added on September 1, 2010, 10:27 pmwhy build hatchery then cancel into chamber?

This post has been edited by ExCrIpT: Sep 1 2010, 10:27 PM
narf03
post Sep 1 2010, 10:44 PM

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QUOTE(ExCrIpT @ Sep 1 2010, 10:19 PM)
the terran was slow on def against zerg....10th scv only build depot and the 11th only build rax is slow already


Added on September 1, 2010, 10:27 pmwhy build hatchery then cancel into chamber?
*
cause chamber cant build on normal ground, they need creep, and making a hatchery convert that small piece of ground to be creep, but you must act fast, or the creep will be gone in no time, or if the terran moved onto the creep, basically your minerals are wasted.
Chobits
post Sep 2 2010, 12:44 AM

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that move will nvr work again on the same ppl.
narf03
post Sep 2 2010, 01:32 AM

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ya, maybe the smartest move is make bunkers and put all your marines in it. those broodlings can do ~100 damage each chamber.

 

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