Guys, just called TSB and they say retail arriving next Monday (30 May). No price indication yet though
http://www.tsb.com.my/product.cfm?id=1320
Racing Dirt 3, Now on fully Steamworks!!!
Racing Dirt 3, Now on fully Steamworks!!!
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May 27 2011, 12:27 PM
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648 posts Joined: Jan 2003 From: Perth, Australia |
Guys, just called TSB and they say retail arriving next Monday (30 May). No price indication yet though
http://www.tsb.com.my/product.cfm?id=1320 |
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Jun 2 2011, 02:36 PM
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648 posts Joined: Jan 2003 From: Perth, Australia |
QUOTE(terryble @ May 31 2011, 11:29 PM) You may get from TSB at SS2, RM139.Added on June 2, 2011, 2:45 pm QUOTE(linkinstreet @ Jun 2 2011, 10:18 AM) First PC Patch is out I got this update through GFWL, mine is a retail copy. The patch seems quite big, took me about half hour to download at around 2-3Mbps, I think its more than 100MBChangelog •Time of day and weather options are now correctly saved within Jam Session save/restore slots. • Fixed an occasional loading screen hang which could leave the player with a black screen. • Fixed a soft lock when removing the Ethernet cable on some screens during a LAN session. • Battersea Compound – Parking Lot environment updated to ensure that smash blocks are always present. • Resolved specific instances of the player being able to drive into areas of crowd. • Corrected a rare issue with online staggered start team events which could lead to incorrect team scoring. • Fixed a very rare physics issue which could lead to the player’s vehicle falling through the world. • Fixed two graphics issues which could lead to a crash when changing resolution or resizing the windowed game to a height of 0 pixels. • Resolved an issue preventing Player 2 from re-binding their controls if using a keyboard within a split-screen event. • Fixed an issue which, in specific circumstances, could lead to a spectator seeing incorrect progress during a multiplayer Transporter event. • Minor corrections to track boundary and reset lines. • Fixed an issue which will occasionally cause the green ‘infected’ effect to be applied to the player’s car during loading between Outbreak events. • ‘World Record’ and ‘Personal Best’ symbols now correctly appear within all circuit-based time trial events. • Correction to particle behaviour during high speed collisions, avoiding any instances of them spawning in the wrong direction. • Minor finish line adjustments to avoid the possibility of bypassing them in some routes. • Fixed an issue which lead to the driver’s hands clipping when in the interior camera ‘brace’ position. • Resolved an issue which would occasionally prevent the ‘World Tour’ tetras from spinning within the front end. • Resolved an issue which could lead to some vehicle cards flickering within the front end vehicle select screens. • Adjusted a small number of text references and menu options for the ‘VIP Pack’, which should be referred to as the ‘Free Car Pack’ for PC. • Various stability fixes. Only for STEAM users currently. Dunno about retail version This post has been edited by rg470: Jun 2 2011, 02:45 PM |
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Jun 2 2011, 06:06 PM
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648 posts Joined: Jan 2003 From: Perth, Australia |
QUOTE(bulibulizaimon @ Jun 2 2011, 02:46 PM) My ID: jwrg470Region: United Kingdom Added on June 2, 2011, 6:11 pm QUOTE(Darkz01 @ Jun 2 2011, 04:27 PM) no wonder last night got update but the status bar is dayum slow... Gotta be patience then...big size punya file rupa rupanya... mine 512kb/s punya speed... so u know la how fast the update can be lol... This post has been edited by rg470: Jun 2 2011, 06:11 PM |
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