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 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

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tjinn
post Oct 22 2010, 11:14 AM

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issit just me.. or do u all also get the occasional zerg player that says something along the lines like "Terran is a seriously over powered race"
ur really bad. but due to ur race. u get an occasional win" . lol i guess the terran nerfs and zerg buffs still not enuff for some players.
tjinn
post Oct 22 2010, 03:04 PM

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yea exactly i tot wif the change in patch 1.1.2 zerg players would just shutup. but apparently i'm still a bad and evil terran player. lol.
i hv my reasons for making terran my race. and its not coz of its op or imbaness.
tjinn
post Oct 25 2010, 03:38 AM

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QUOTE(evofantasy @ Oct 25 2010, 12:04 AM)
hmmm u cant rax before supply since patch 1.12...
either its a long time since u last played or u are using pirated version...
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yea so sad.. Found tht out during game. Dumb patch. Must read patch notes properly b4 playing or ill b slow
tjinn
post Oct 25 2010, 07:19 AM

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QUOTE(awyongcarl @ Oct 25 2010, 06:50 AM)
Quote of the day.
"What does a Point Defense Drone do?"
"Miracle things"

lol.
Honestly, I think the unit Raven is seriously undervalued and underused. You don't see much of Raven do you? Well, at least I don't.
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my prctice partner alwayz shoot my pdp down though.
Also depends on opponent. Ghost emp absolutely rape ravens.

tjinn
post Oct 25 2010, 09:03 AM

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Lol he ranks plat n i rank bronze. We dnt ladder much. Lol
our 3v3 also plat only. 1v1 ladder occasionally to release stress.
Yea if in 3v3 ur opponent didnt bother getting a few ghost 5 to 7 ravens wif hsm absolutely devastating lol
tjinn
post Oct 26 2010, 04:14 AM

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QUOTE(gnomemaster @ Oct 25 2010, 07:26 PM)
hi guys, i juz started SC2 bnet 2 days ago, played a number of matches, i think is 14 if not mistaken....i am a terran player, when i play the league placement matches, i can still win ppl with MMM build even though the opponent is platinum in other matchups like 3v3....
but when i got to bronze, the matchups i get are mostly TvT and TvZ and no TvP yet....
i can win with TvZ quite ok..but i can never win TvT...

need some advise from u pros to teach me how to play=) these bronzers T players like to play mass tanks and heavy drop play which i cant multitask too well...so pls do tell me how to train myself to have good multitasking skill=)
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if u go bioball u cn do an early timing push wif stim upgrade. He wnt hv much to def wif if he is tecching up to siege tank. N fr drops u cn either put 2 or 3 vikings at strategic spots or like aeco said use turrets.
tjinn
post Oct 26 2010, 10:47 AM

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QUOTE(nikridhwan @ Oct 26 2010, 10:40 AM)
Been using mmm with ghost vs P owned!!!!

The guys got lots of HT and he complain Terran imba when I emp most of his HT... 60% HT and army not that big also... What's so imba if I get counter units for this army!!! Zzzz
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Nothing. Just play the game. Emp also takes of the shields from toss units. So its lile cutting their life in half
tjinn
post Nov 9 2010, 09:22 PM

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QUOTE(TENAXIS @ Nov 9 2010, 09:13 PM)
man, im havin problems with banelling bust. keep losin to those, what u guys reckon?
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wall wif rax n fact?
tjinn
post Nov 10 2010, 03:44 AM

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QUOTE(TENAXIS @ Nov 9 2010, 10:21 PM)
damn, didnt think abt fact.i usually wall in with rax and 2 supply depos :/
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i normally scout ahead. If he my opp has early pool then i would get tht wall up really fast. Rax n depo. If its possible let ur scv stick around n see if he drops a roach warren. So u could prepare a bunker fr tht. Those cockroaches cn actually shoot up d ramp nw.


Added on November 10, 2010, 3:46 am
QUOTE(dlct87 @ Nov 10 2010, 12:47 AM)
finally played the placement matches (1W4L) lol....didn't played SC before and straight into ladder....so the strat just ikut suka hati lol

first 2 placement played with Zerg...bad mistake to choose this race considering i am a totally newbie to SC...then switch to terran now...

sigh still a long way to go to learn and hopefully play some decent game
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Toss is actually easy fr beginners to learn d mechanics of the game.


Added on November 10, 2010, 3:50 am
QUOTE(Rashid85 @ Nov 9 2010, 09:56 PM)
ok guys i have with me here a BO that will win you against Toss 70% of the time. Works even in +1500 Diamond.

- 13 gas a usual. wall the ramp and put a bunker or two.
- rush to starport. make tech lab on factory so you can quickly swith it with starport later.
- once starport is finished, research cloak first, THEN make a banshee.
- send the banshee to troll the enemy's mineral lines as soon as it finishes. The cloack research should be completed by the time you get there.
- also don't forget to make 3-4 turrets around your base to shoo away observers.
- while the banshee is busy trolling, continue massing lots of marines and tanks and banshees.
- once you have about 20+ marines, 4 tanks, and 4 banshees, push out and claim your victory.

PS: also, alway periodically scout. If he goes 4 gate, simply add more bunkers.
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hmm id rather do a timing attack then to harass mineral line with banshees.. Good players almost always hv 1 observer in base..

This post has been edited by tjinn: Nov 10 2010, 03:50 AM
tjinn
post Nov 10 2010, 10:30 AM

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I'tll b better to do a polt timing attack then to use the banshees fr harassment. Observer in base will allow stalkers to snipe down ur banshee b4 doing any significant damage.
tjinn
post Nov 10 2010, 10:44 AM

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QUOTE(evofantasy @ Nov 10 2010, 10:31 AM)
i would say that terran is the easiest race to pickup due to the similarity of their mechanics with other RTS...


Added on November 10, 2010, 10:32 am
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i picked terran as my starting race coz zerg look like d cockroaches
in the longkang outside n toss look like cicakman tongue.gif
tjinn
post Nov 10 2010, 10:54 AM

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QUOTE(gladfly @ Nov 10 2010, 10:47 AM)
hmm ..interesting..

but I dont understand your 3 or 4 turrets.. to shoo obs..? So u assume Toss will have obs, clocked banshee is quite weak.
They just send 2 or 3 Stalkers ta the mineral line and the banshee is screwed.

Personally I rather use reapers to harass toss's mineral line. Cheaper and doesnt require so much tech.
Just send 3 reapers = 1 banshee..kite as many probes as you can..  icon_idea.gif
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reapers will go down faster than banshees. N we cnt rax b4 depo nw. Means no fast reapers either. Nt to mention tht the speed upgrade requires a factory. I personally use reapers fr recon. See wt my opponent is teching up to.


Added on November 10, 2010, 10:56 am
QUOTE(dlct87 @ Nov 10 2010, 10:52 AM)
sigh its still tough for me to play in the league...always forgetting to execute things like building more structures, SCVs, and harassment....its not that i don't know these stuffs, just that when playing, they tend to slip by me sad.gif
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Get a training partner. It will significantly help u improve ur game.

This post has been edited by tjinn: Nov 10 2010, 10:56 AM
tjinn
post Nov 10 2010, 07:14 PM

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QUOTE(gladfly @ Nov 10 2010, 11:29 AM)
Yup..banshee end game is excellent. with raven...snipe obs and PDD.. bye bye ground troops.

But as an early harrass and scouting option, IMHO reapers are way cheaper and effective.
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Scouting yes. Harassing no. Reapers are just too soft. Hellions u cn still keep them if ur opponent opts to use chargelotz. I find it difficult to harass protoss unless they decide to fe
tjinn
post Nov 10 2010, 08:27 PM

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QUOTE(evofantasy @ Nov 10 2010, 07:36 PM)
lies =(
stop dropping in my base!!!

@ calvin
yup foxer style of marine aggression is so damn fun...
i rather go bio vs zerg cause of the mobility...
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what u complaning wei. all my drops alwayz fail and in the end i'm the 1 hu is set back economically pulak. cis
tjinn
post Nov 11 2010, 05:34 AM

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QUOTE(Rashid85 @ Nov 10 2010, 10:36 PM)
yes they'll probably have an observer already, but 90% of the time they send that observer over to your base, leaving his own base unguarded against cloaked units. Even if he had an observer nearby, you'd still be able to take down 3-4 probes before he manages to drag his observer over. What's best is if they even try to go fast Voidrays or even choose to tech up to HT instead of Collosi, they will auto-lose since they'll have ZERO detection capability, allowing your banshees to reduce their probes to zero. Trust me on this. I've been getting winning streaks with this strat against toss for quite a while now, and i'm +1500 diamond terran in NA.

and the reason i say put up turrets in your base is because you don't want him to see what you're doing. if they cant see anything in your base, their best guess would be marines and marauders as usual, when in fact it's not. You're actually making mass marines and tanks and banshees.

And no, any kind of reaper play after 1.1.2 is a bad idea. Not only will stalkers be able to easily kill them, the fact that reapers costs a lot of gas means it will significantly stall your teching and infrastructure. 3 reapers+speed costs 200 gas. That's enough gas for both factory AND starport. And reapers are useless in an actual fight. At least banshees can easily fly away if it gets too hot, and has at least some layer of protection with cloak, and they will serve as very good snipers and spotter for your tank as part of your main army.
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once they see the banshee wouldnt most toss go fr detection?
N a fast void ray with good micro is actually a good counter against banshee imo. Turetting up might b able to prevent an observer to sm extent. Bt chances r. It could gt a good glimpse of ur army composition b4 it is shot down. Or ur port with tech lab.
Bt then im just a 550 bronze player. So my views might b nooby.
tjinn
post Nov 11 2010, 08:48 AM

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Early vr into base gives toss all the info he needs. Makes it easy fr him to go phoenix since stargate already out. U cn turret up. Bt doing so early really sets u bck economically. Especially if ur going fr tht fast banshee. N a good toss cn gauge ur unit composition just by looking at wt u hv in ur army.


Added on November 11, 2010, 9:43 amVoidrays are nt affected by pdd also l. Forgot to mention. If terran comes out wif viking u cn snipe it down wif ur phoenix as well. Since no reactor on the port. And during tht time, mass lotz n sentries cn rape u.

This post has been edited by tjinn: Nov 11 2010, 09:43 AM
tjinn
post Nov 11 2010, 03:06 PM

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QUOTE(evofantasy @ Nov 11 2010, 02:33 PM)
phoenix > vikings at high numbers due to their effective dps vs vikings...
the counter to that like wut painuser di was thor(s)...
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I mentioned viking fr vr. Not phoenix.. I got thors in my match up wjth u d other day also wert coz i scouted ur stargate. U were tryin to counter my polt
tjinn
post Nov 11 2010, 03:16 PM

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Well to b fair. I had lots of marines fr support as well. And ur nt nexgenius. wink.gif
tjinn
post Nov 11 2010, 03:23 PM

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Ok laaa tongue.gif
it was good la. Bt it didnt really set me bck la. The hellion drop did. Lol
tjinn
post Nov 11 2010, 03:52 PM

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QUOTE(gladfly @ Nov 11 2010, 03:22 PM)
Anyone here has any good idea how to break colo/zealots and immortal combo..

I find it freaking hard...!!! My bio just die and my tanks dont do enuff damage to the colo..on a losing streak oo..against toss.

I find TVP ..damn hard from mid game onwards.
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i agree with aeco on the agression part. if toss goes in to mid late game. its difficult for us.
u could just do a variation of polt actually. just add some hellions with preignitor upgrade into the mix. pressure collosus with banshees, the toss WILL micro it back. marines focus fire on immortals and hellions burn away zealotz.

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