Outline ·
[ Standard ] ·
Linear+
Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
|
pakabluegun
|
Aug 18 2010, 11:10 AM
|
Getting Started

|
I noticed most players cant figure out how to pump MMM faster even after watching youtube built. I think one forgotten basic is the concept of keep pumpin scv at the same time pumping out MMM. This will keep your economy healthy and by right you should end up with 4 barrack without the waiting time for the minerals. Dont worry about over scv cause when you are pushing out for the 2nd time it is also wise to expand and you can transfer some of your scv there.
* 3 scv each in refinery is sufficient * assign one scv to keep building supply depot to support your 3 barracks' output. * extra money? get starport and get some heal+transport *scan their chokepoint before attack
|
|
|
|
|
|
pakabluegun
|
Aug 19 2010, 10:51 AM
|
Getting Started

|
I noticed the Ai very hard mode have a pretty good built. MMM with heals rushing is pretty deadly :-( Just a suggestion to train up terran fast MMM, you can try playing the Ai doing the same 3 rax built while maintaning speed. check out built order and replay to learn the Ai built counter yours. I think i can be a better player if i can macro without looking doing the same built while microing attack
-2 cents for the newbie like me
|
|
|
|
|
|
pakabluegun
|
Aug 19 2010, 04:31 PM
|
Getting Started

|
I heard in youtube replay that you can actually sell off your supply depot and some immobile buildings. I tried to search for the sell button but was unsuccessful.
1) Is there a sell option? 2) where it is? 3) getting half the value back?
|
|
|
|
|
|
pakabluegun
|
Aug 20 2010, 11:19 AM
|
Getting Started

|
Macro macro macro!!! i have a friend who are really good in macro. It makes all the different in the game.
He just macro and parade his armies near my base containing me. I just cant retaliate and win no matter what as his armies is just huge compared to mine. while i busy balance out the armies while micro defending my base, he just expended and in come those flying monster.
He told me he just focus more on macro making sure his armies factory are non stop working. Being too used to Dota, this is really hard to do.
But i really come to amazed at those pro level players who are damn good in micro and macro. I need 2 brains.
|
|
|
|
|
|
pakabluegun
|
Aug 25 2010, 12:04 PM
|
Getting Started

|
Had a TvT against my friend after practising MMM bioball built. I am as fast as the hard Ai yet still lost to him. He got gold placement right after novice 50 matches =.=
He gets more units then i do and instead of medivac he gets 3 tanks before pushing. i have 2 medivac.
i lure with 2 marines so i can came from behind to finish off his tanks. Failed as his tanks just rolled slowly back the packs and in the heat of the fights with us both stim up i just completely lost althought he only have like 6 more units and his tanks just normal firing away.
conclusion :those medivac heals are nothing to a bunch of stim up armies. the most amazing thing when i watched the replay, his barracks and command center are still pumping during the fight with all those armies heading strait as a backup.
counter plan?
how to counter ?
|
|
|
|
|
|
pakabluegun
|
Aug 25 2010, 01:22 PM
|
Getting Started

|
QUOTE(Quazacolt @ Aug 25 2010, 12:36 PM) tanks. its not that medivac heals are nothing, its tanks chewing your army faster than whatever you could've done. solution? get ur own tanks. lol. btw, medivac healing is not so much during heat of battle especially on marine. its the prestim and healing to cover the 10 dmg inflicted is what made medivac prestim and ultimately, the MMM ball so OP. that, and medivac drops. imagine mineral line full of stimmed marine/rauders. pain LOL turtle in my one base? and let him expand? he will parade his tanks near my choke point while rolling in more MMM at the same time taking over the world i mean the minerals. I calculated a banshee rush and it just wont work with the speed he is getting his MMM. Marauders are really imba, the range and the damage is kinda insane and kinda intimidating.
|
|
|
|
|
|
pakabluegun
|
Aug 25 2010, 02:35 PM
|
Getting Started

|
QUOTE(Mavik @ Aug 25 2010, 02:15 PM) Thanks! Usually I don't really know when to expand early or not especially if it is against another terran player. As much as I want to scout the map, but the siege tanks take out the units when I try to look at their natural (especially Lost temple). Not easy at all playing in the league, always kena wack  Better play against strong player cause u learn more and lose also the match is sure interesting. I was 50% winning rate in unrank novice. Played one game with my friend who are good. Strait away i know what is my weakness. Then 10 win in a row after overcome that weakness. #i wish i have 2 brain so one can do the micro and one to remind me to make keep churning out scv
|
|
|
|
|
|
pakabluegun
|
Aug 27 2010, 12:25 PM
|
Getting Started

|
2 vs 2? mind a noob game? can look me up, my team will be comprise of one zerg and one terran
SiewAhSam#646
My last 2 vs 2 was kinda fun, was a balance game till my teammate disconnected, they wiped out all my armies including my friends. I said GG but they ask me to cont playing. Realized i have a sudden increased of mineral cap, i made 14 barracks and parade my marines to their base, stim marines take downs anything including their battle cruisers. terran ftw!!
|
|
|
|
|
|
pakabluegun
|
Sep 2 2010, 11:04 AM
|
Getting Started

|
Do any of you guys play the unranked matches? I just found out about unranked matches in multiplayer. So i guessed that is the spot to practice. Naive =.= cause all been playing with is gold,plat and diamonds. There is hardly anyone playing co-op against Ai there. facepalm playing in SEA
|
|
|
|
|
|
pakabluegun
|
Sep 3 2010, 12:53 PM
|
Getting Started

|
TvT in bronze league i played i always face the same situation = MMM It boils down to who can built faster and more marauders, if 2 push failed transition to banshee. Always the same zzzz being slow APM i always lost... I figured new strategy. Built 2 tanks park near choke and mass banshee asap, once have 5 or more go sapu their base. works so far and pretty good. I also noticed from replay ppl tends to give up too fast once their main scv all wiped although they still have more armies and mineral. If only they can see my botak base and that my 2 bunker at minerals are actually empty
|
|
|
|
|
|
pakabluegun
|
Sep 4 2010, 12:26 PM
|
Getting Started

|
QUOTE(The Amateur Working Bee @ Sep 4 2010, 10:08 AM) dammit, i need a low lvl spar partner, i played multi last nite, won 1 game out of 10+ games...fuuuuu lowest ranked bronze league...waffak  Add me!! lets practice together!! i am bronze terran only player
|
|
|
|
|
|
pakabluegun
|
Sep 6 2010, 11:21 AM
|
Getting Started

|
Added on September 5, 2010, 11:21 pmfixed youtube. and yeah, FIVE upgrades, and gas expensive ravens, not realistic at all  [/quote] yeah not realistic but 2 flippy makes a big different in a game. My flippy game : guy turtle with tanks, i drop 2 turret to attk the tanks before i charged in with my MMM. my forces was wiped clean left 4 marines and 2 flippy. 4 marines and 2 point defence drone takes out a battle cruiser  The best part was the guy saying "good use of raven" before gg I am a noob so not sure if it is good but it made me happy  Added on September 6, 2010, 11:23 amQUOTE(beebee @ Sep 5 2010, 11:49 AM)  how to add u beebee? i cant see ur id details. Mine is at my signature. This post has been edited by pakabluegun: Sep 6 2010, 11:23 AM
|
|
|
|
|
|
pakabluegun
|
Sep 13 2010, 01:56 PM
|
Getting Started

|
I played a random player in 1 vs 1 match, he is a MMM by the book. He basically makes bioball and rush my ramped wall. I wanna try 1/1/1 but lost to him. Even rematch i need to use MMM with more marauders to stop his parading armies.
Question : how to stop MMM (no medic) pure merines and marauder rush with a 1/1/1 built? before i can make a tank my wall was already breached. oh yeah he place his barrack near my base, all 3 of them. Really bored to defence the MM with marauders....
This post has been edited by pakabluegun: Sep 13 2010, 01:57 PM
|
|
|
|
|
|
pakabluegun
|
Sep 23 2010, 05:14 PM
|
Getting Started

|
wow nice raven replay. but if i have 2 ghost those are like empty flying machine
|
|
|
|
|
|
pakabluegun
|
Sep 24 2010, 01:24 AM
|
Getting Started

|
TLO loves thors, hell i think he is the only pro really using it much. guys if u are in the NA, use one of the practice league game try out the raven rush  Lets confuse the NA ppl
|
|
|
|
|
|
pakabluegun
|
Oct 1 2010, 02:23 PM
|
Getting Started

|
Anyone successful in trying out hopetorture (intotehrainbow) early expension no gas built? like the one he did in quarter final gsl?
Seems solid but how the hack he did it?
|
|
|
|
|
|
pakabluegun
|
Oct 4 2010, 10:29 AM
|
Getting Started

|
TvT
to be honest i tried varied my built instead of viking/tanks but it really doesnt really work...
I tried MM drops like HopeTorture but vikings just sapu all the medivac even though i managed to drops MM and killed some scv but tanks if position well, are totally OP. So i cleared some of the scv but big deal, he can come back easily with mules and he can defence with just 2 tanks and few vikings.
Ok fine, i transition into Thors and viking, off course killing off viking first to kill his range of sight so i can move in my thors but wtf he can just scan and 'thor is not here'
I am just bronze, aginst normal player banshee rush and transition into MM drops will normally win, but against diamond players i played with solid built macro churning out tanks and viking, it seems other built just hard to carry out =.=
any idea? else it will be " omg not another boring tvt"
|
|
|
|
|
|
pakabluegun
|
Nov 26 2010, 11:56 AM
|
Getting Started

|
cannon rush by hiding probe early in the game? always use ur scv spin a round near ur base before sending it out to scout. if see pylon building, sent 4 scv to kill the pylon. always aim the pylon asap. if he try another pylon sent another 4 scv to kill it. If he built it far that u cant see, he will need time to slowly push those cannon to you. Just do the 3 barracks built and by the time you have 2 rauders and few rines you can take out the cannon easily and then charge in and feed the cheese back to him if he didnt leave already. btw, blistering sand for tvp if you see his base no gateway, must scout the bush near the 2nd entrance for proxy, 2 proxy gateway with zealots if scouted late is deadly >.> just a 2 cents from noob
|
|
|
|
|
|
pakabluegun
|
Nov 26 2010, 05:47 PM
|
Getting Started

|
Want to read about the emperor of terran aka salyer_boxer? http://boxerbiography.blogspot.com/got this fron battle.net forum
|
|
|
|
|