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Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
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jeffvip
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May 3 2011, 01:57 PM
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Getting Started

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QUOTE(quest_5692 @ May 3 2011, 01:30 PM) calvin is my strongest protoss friend haha. But i nvr win him b4. Anyway ghost is not what you want to kill lots. Too expensive and build time too slow. Blue flame hellion works wonder but you need 2 factory. By the time uu finish blueflame and 2 facts, he cn jz transition to stalker collosi Calvin, if u beat him, we dont have to QQ here d... Transition games is always Terran biggest weakness, just hope our Tanks can do wonder against collossus
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westley0214
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May 3 2011, 02:30 PM
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Two or three ghosts emp the sentries, marauders kite lots to no end. That's the best solution mid game (~12 min) imo. Need good emp though.
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quest_5692
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May 3 2011, 03:46 PM
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12 minutes you prolly have only 2-3 emp at that time. Since your 2 base + stim rax need like 8-10 minutes to set up.
A good toss wont wait you macro whole day too, they will shark in with their regenarating shield
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Timber2k7
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May 3 2011, 09:15 PM
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Getting Started

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just brute force mmm n train ur micro n macro 1st, they're still 1 solid strat, once u get ur mechanics right then only worry about ur strats.
This post has been edited by Timber2k7: May 3 2011, 09:15 PM
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quest_5692
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May 3 2011, 10:29 PM
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QUOTE(Timber2k7 @ May 3 2011, 09:15 PM) just brute force mmm n train ur micro n macro 1st, they're still 1 solid strat, once u get ur mechanics right then only worry about ur strats. MMM off 2 base? i forgot how to MMM adi...3 rax and 1 starport off 1 base sounds super allinish risky. if 2 base, what kind of Expand method do you prefer? and the timings?
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Quazacolt
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May 4 2011, 12:29 AM
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QUOTE(quest_5692 @ May 3 2011, 10:29 PM) MMM off 2 base? i forgot how to MMM adi...3 rax and 1 starport off 1 base sounds super allinish risky. if 2 base, what kind of Expand method do you prefer? and the timings? you can check out the replay i've posted. all you have to do is press 'T' and victory screen magically appears.
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quest_5692
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May 4 2011, 06:45 AM
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i checked the OP, most of them are team game strats, no 1 v 1 MMM
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Timber2k7
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May 4 2011, 09:32 AM
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Getting Started

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old school 2 rax pressure or just reaper it
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quest_5692
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May 4 2011, 10:03 AM
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aaaaa....ya lol, its been so long, used to do that, you bring scv to build bunker or nt?
Im thinking,,,if see zealot 1st, then reaper rush, if see chronoboost saved up, drag 5 scv wheeee. If jz normal then i play normal also.,whens your starport timing? After stim? When you get 3rd gas?
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Timber2k7
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May 4 2011, 10:26 AM
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Getting Started

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u think too much
Added on May 4, 2011, 10:31 am1 thing good about terran is just build whatever till ur resources r all used, if ur mechanics r good then u should do fine. just build watever u feel its right at the time
This post has been edited by Timber2k7: May 4 2011, 10:31 AM
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Quazacolt
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May 4 2011, 10:58 AM
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QUOTE(quest_5692 @ May 4 2011, 06:45 AM) i checked the OP, most of them are team game strats, no 1 v 1 MMM 1v2 ok? Added on May 4, 2011, 10:59 amQUOTE(Timber2k7 @ May 4 2011, 10:26 AM) u think too much Added on May 4, 2011, 10:31 am1 thing good about terran is just build whatever till ur resources r all used, if ur mechanics r good then u should do fine. just build watever u feel its right at the time it generally applies to any race too TBH This post has been edited by Quazacolt: May 4 2011, 10:59 AM
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Timber2k7
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May 4 2011, 11:09 AM
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Getting Started

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i dun think tosses do tat unless they're playing something like 4 gates, or zergs who reserve larva
Added on May 4, 2011, 11:10 amcorrect me if im wrong, im suck at this 2 lol
This post has been edited by Timber2k7: May 4 2011, 11:10 AM
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quest_5692
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May 4 2011, 11:23 AM
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1 v 2 is still the same. All those timings are different already, when to scout, and what to react according to scouting information and stim timings are different also..its 2 entirely different thing, team game and 1v1.
Added on May 4, 2011, 11:23 amresources, map terrain..
This post has been edited by quest_5692: May 4 2011, 11:23 AM
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Quazacolt
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May 4 2011, 11:34 AM
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QUOTE(Timber2k7 @ May 4 2011, 11:09 AM) i dun think tosses do tat unless they're playing something like 4 gates, or zergs who reserve larva Added on May 4, 2011, 11:10 amcorrect me if im wrong, im suck at this 2 lol in general sense anyways. the idea is still to ultilize your resources and build up your army etc. Added on May 4, 2011, 11:34 amQUOTE(quest_5692 @ May 4 2011, 11:23 AM) 1 v 2 is still the same. All those timings are different already, when to scout, and what to react according to scouting information and stim timings are different also..its 2 entirely different thing, team game and 1v1. Added on May 4, 2011, 11:23 amresources, map terrain.. if you say so. This post has been edited by Quazacolt: May 4 2011, 11:34 AM
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jeffvip
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May 4 2011, 10:56 PM
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Getting Started

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Just finish the most intense TvT of my lifetime. 54 minutes. All mineral almost finish. My opponent (Diamond Terran) is playing Bio, heavy Medivacs with Thor and Tanks mix in it & dropping everywhere. I was more a typical Tanks Marine after delayed banshee (always  ). Catching my opponent out of position and I siege up at his production facility. GG. I never enjoyed this game so much. My TvT now stand at 10:1 d. I do feel I really improve as the old time I will usually crumple in TvT pressure and gg earlier.  Btw, another TvT I played earlier I saw the use of Ghost in early games and it is very effective in the early game, luckily my banshee save my ass to keep his scv as low as mine. I was planning to try early ghost build as ghost become even more cost efficient in patch 1.3.3. This post has been edited by jeffvip: May 4 2011, 11:01 PM
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SiewKaiz
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May 5 2011, 08:23 AM
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SEA Server?
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jeffvip
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May 5 2011, 11:25 AM
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Getting Started

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QUOTE(SiewKaiz @ May 5 2011, 08:23 AM) yup... argh lose to Protoss again... damn damn i have been 3-0 by Toss this 2 days
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quest_5692
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May 5 2011, 11:36 AM
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cant wait for another 20 games tomorrow :3
tomorrow 10pm is my last mock paper teeeehhheeee
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westley0214
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May 5 2011, 12:17 PM
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Ghost build in TvT... Tried few times but not having great success. Main reason is because of heavy gas usage, plus all the damn research (Moebius, Cloak). Opponent normally will be in a good shape if they have a tank or two.
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jeffvip
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May 5 2011, 12:28 PM
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Getting Started

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QUOTE(westley0214 @ May 5 2011, 12:17 PM) Ghost build in TvT... Tried few times but not having great success. Main reason is because of heavy gas usage, plus all the damn research (Moebius, Cloak). Opponent normally will be in a good shape if they have a tank or two. yup, waiting for the patch to kick in... then we go Ghost build.... Protoss really kick my ass hard... lose 2 more games... FF, DT and then GG
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