starcraft thread
Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
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Jul 15 2011, 12:17 AM
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#181
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starcraft thread
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Jul 15 2011, 02:12 PM
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#182
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this thread got invaded by a troller -.-
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Jul 18 2011, 09:20 PM
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#183
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why 4 port banshee need apm...
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Aug 1 2011, 05:53 PM
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#184
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well, actually b4 this MLG, the koreans had been doing alot of hellion plays just that only in MLG, enuf foreigners can see this build....
anyway, IMO the build jeffyip posted can be refined abit...do a normal reactor expand build, 1 rax 1 gas 1 factory, make reactor at rax, make CC, swap factory with rax for the reactor, rax make techlab factory make 1 set of hellion. when 1 set of hellion is done, techlab is done too, swap add ons. expand and make starport. use initial 2 hellions to poke. then from then on its the same as jeff. the only diff is make 1 set of hellion, IIRC its the perfect timing. at least b4 i stop playing starcraft.....the micro execution had been well described by jeff. roach play rapes this build but you can transition into 3 rax (all marauder) 1 reactor factory play. which RAPESSSSSSSSSSSSS zergs without muta. (roach = no muta) |
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Aug 1 2011, 08:44 PM
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#185
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add me on facebook brah. haha, im damn active there lol. search quest ng lives in KL, malaysia
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Aug 2 2011, 07:16 PM
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#186
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well, when you create roach, roach eats gas, so you will have not enuf gas for muta! easy lol...if you see only pure zergling, where did all the gas go? building spire and muta!
see, 1 base 2 gas can only provide 200+ gas per minute, which means for every 8 roaches you make, you are delaying your muta timing by 1 minute |
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Aug 5 2011, 01:27 PM
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#187
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Aug 5 2011, 04:45 PM
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#188
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QUOTE(jeffvip @ Aug 5 2011, 04:32 PM) yea... I'm actually Slayers Cella. I have solve the mystery of Zerg d. Now is the time I need to come up kill the abusive build for those OP Toss. lol, if we had happen to chat about econ b4, would have suggested you to withdraw ASAP....kinda called today's fall last week when we were in-class-debating US's decision to raise debt ceiling. did some research for that topic, market confidence is too low, drastic movements will just worsen the situation and make it happen faster :/ the only thing out of my prediction is it would react this fast...Added on August 5, 2011, 4:37 pmNeed to jump completely to SC2 d. damn. Today's market red like hell... I Kena cut very deep. Tonight gotta starcraft all night long (Boxer vs Yellow in btwn of course). Any Terran wanna train TvT tonight? Let's blue flame it all the way |
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Aug 6 2011, 08:31 AM
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#189
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lol all stalkers.
-jeff, pm ba. off topic but actually there must be some forumers here who works in this industry lol. This post has been edited by quest_5692: Aug 6 2011, 08:31 AM |
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Aug 8 2011, 04:48 PM
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#190
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...................compare the price of archon and zealot......
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Aug 11 2011, 06:57 PM
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#191
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Aug 12 2011, 06:23 PM
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#192
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wall off, mass blue flame.
i've nvr seen blue flame lose to speedling on even foot. HELL even 1 base BFH vs 2 base speedling also speedling lose 99, a good BFH opening will definitely force roach if not auto gg. |
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Aug 13 2011, 08:37 PM
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#193
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IMO if want to evaporate gateway unit wif pure MM, you need to
-outnumber (same number of gateway unit own MM cuz protoss units are stronger and more expensive) -outupgrade (obvious?) (with ghost, it will be easier ) |
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Aug 16 2011, 07:36 AM
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#194
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ghost cloak EMP
Q.E.D. Added on August 16, 2011, 7:37 amsieged up tanks range > infestor, 2 tanks 1 shot infestor *i think* and infestor's cant throw infested terran when they are burrowed, as long as you have some tanks sieged up all the time, the infestor will die once it unburrows, not in time to cast fungal. This post has been edited by quest_5692: Aug 16 2011, 07:37 AM |
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Aug 16 2011, 07:35 PM
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#195
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QUOTE(SiewKaiz @ Aug 16 2011, 08:48 AM) i think u need go to sc2 wikia or TL to get more info about infestor owh sorry about that miss info, wanted to write fungal. this happen when u a move stimmed marines too much coz u dun even know wat other unit does when they just melt to ur marines it was prolly too early for me to think properly. |
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Aug 22 2011, 11:46 AM
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#196
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QUOTE(ASAP @ Aug 22 2011, 11:42 AM) Hi, you are playing terran right? this is sufficient.I recently started to play Starcraft 2 and wondering what is the best way to micro during battle. Usually, I just right click and A during the battle and hope all the best. 1. Is there any better way? 2. Will it be better to do a formation before going into battle? If yes, how to ensure when all diff units walk in formation to the battle? e.g.: 8 SCVs behind the Thor and Marine in front? 3. I have seen pro in replay that they can separate few batches of marines in second when counter by Baneling? How to do that? Thanks. ANYWAY well, if you find yourself having nothing to do for a sec, like enjoying the battle and all.....you are doing it wrong, do wtv you can with your mouse to minimize the loss and turn the tide. its called micro. |
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Aug 22 2011, 02:46 PM
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#197
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well, i had said, just do wtv u can wif ur mouse to minimize damage. whenever i got nothing to do, i try to move my mouse as much as possible, boxing, moving army, moving around the map....spliting armies into different groups....you should nvr find urself nting to do...or your apm is suffice...sky is the ceiling.
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Aug 26 2011, 06:26 PM
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#198
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it depends u want a starport or not.
make a blue flame opening, throw CC, throw starport. done. |
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Aug 26 2011, 07:50 PM
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#199
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only in 11/11 2 rax rush i guess.
Added on August 26, 2011, 7:50 pmless of those cuz the timing will be off, spine will be up This post has been edited by quest_5692: Aug 26 2011, 07:50 PM |
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Aug 27 2011, 08:57 PM
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#200
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