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 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

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SiewKaiz
post Dec 13 2011, 08:18 AM

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QUOTE(chahupping @ Dec 12 2011, 10:55 PM)
thx, can i have link for 11/11 BO?
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user posted image

11/11 at ladder~ smile.gif

no need bo actually

9/10 supply
11rax
11rax
14/15 oc
15supply
16/17 bunker
17/18 bunker
18/19 depot/bunker
SiewKaiz
post Dec 13 2011, 08:25 AM

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QUOTE(quest_5692 @ Dec 13 2011, 08:24 AM)
my  version extreme abit, send 2 scv to opponents gold at 9 supply, proxy 11/11, lagi gao~ only works in shattered, shakuras, metalopolis.
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very dangerous if he 6pool u~
SiewKaiz
post Dec 13 2011, 09:13 AM

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QUOTE(quest_5692 @ Dec 13 2011, 09:06 AM)
lol who 6 pool against terran. anyway i lost to a blind roach rush when i was smurfing in NA WTF. forgotten there are still ppl who go blind roaches in lower league (facepalm)

he literally pool gas queen roach warren with 0 scouting 0 lings. at 1st i tot he hack, know i proxy 2 rax.

anyway this strat wif good micro can even up with a pool 1st opening and wins a hatch 1st opening.
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i got face 1 master zerg~ he 6pool all game all race~ n he won some terran

SiewKaiz
post Dec 14 2011, 10:15 AM

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QUOTE(quest_5692 @ Dec 14 2011, 10:07 AM)
I'm a Terran and I fun think reaper is easily count arable. Reaper in the hand of micro is jizz. 4 gate had been nerfed until a 1 rax fe can easily deflect it with scv repair. 6 pool is still damn good tho if unscouted
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have u try def warp prism 4gate with 1 rax fe?
SiewKaiz
post Dec 14 2011, 12:58 PM

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post replay n bo if possible~ smile.gif
SiewKaiz
post Dec 14 2011, 01:54 PM

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QUOTE(evofantasy @ Dec 14 2011, 01:30 PM)
As koros always say, you need pay school fee when doing such build
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i not good in paying school fee~ thats why i asking fellow fren/pro here to teach me proper way to pay school fee~
SiewKaiz
post Dec 15 2011, 09:07 AM

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QUOTE(quest_5692 @ Dec 14 2011, 06:19 PM)
warp prisms 4 gate is the hardest to stop. normally i 1 rax  FE put bunker at 19 supply if its close spawn. if not close spawn, i put additional 2 rax only put  bunker. then put gas. then 2 tech lab. (basically to stop stalker from kiting ur marines)

put scv at opponent nat, if they dun expand, its either 3 gate robo or 3 gate void all in. both you need more marines than marauder. if yournormal scv scout see alot mana and only 1 gas, then its a 4 gate incoming, then you need more marauders. anyway the longer your opponent dun expand, the more bunker you need. normally 3 bunker together enuf adi.

4 gate warp prisms is the hardest to stop but if a scan go down and see a robo, then i will park marines at the side of my base to kill the WP. same as how zergs use 2 queen to target down the WP. a handful of marine can kill the WP b4 they finish warp in. the trick isjust to spot it. the hardest all in i encounter is WP 2 zealot drop at my mineral then front 2 immortal push wif FF by a master. but then just pull scv and micro effectively den k adi. then next is just  scan his main base and throw mule mine his mineral patch.
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replay pls~ biggrin.gif i would like ur idea bout the sniping the wp~ but the tricky part is i alwiz die to 4gate wp coz i only scouted 2gate1robo(looks like expand build) but their proxied 2 gate somewhere mostly on shakuras or shattered~ @@
SiewKaiz
post Dec 27 2011, 11:24 AM

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tvt~ tank fest
SiewKaiz
post Dec 27 2011, 02:39 PM

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QUOTE(jeffvip @ Dec 27 2011, 02:18 PM)
y u no ladder?
i will ladder~ when i do, u will shit brix
SiewKaiz
post Dec 27 2011, 08:53 PM

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QUOTE(FLampard @ Dec 27 2011, 08:42 PM)
if tank fest vs banshee rush, who wins?
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depends on micro n marine count d
SiewKaiz
post Dec 27 2011, 10:47 PM

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QUOTE(FLampard @ Dec 27 2011, 08:58 PM)
i always do banshee rush in TvT (coz i know the tanks are coming)...high success rate. but im in silver last season, this season gold. lol i dunno if it still works on higher league, but imma telling u it works like a charm at my bracket.
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it will work on higher league n also couldnt work~ like i said its all depends on micro n how ur opponent react to ur banshee
SiewKaiz
post Dec 28 2011, 09:38 PM

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QUOTE(FLampard @ Dec 28 2011, 09:33 PM)
eh can i ask one thing, where do i see the time in sc2? is timing really that important? is it like if i hit him at the right time i have a better chance of winning?

also is fighting on the ramp a disadvantage?
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when we say timing~ we mean the time we attack/contain is when ur opponent do some teching/droning where is he/she is the weakest moment by having less army OR the moment u attack when he is out of position also could said is a timing~ yes u will hav better chances of winning by hitting certain timing~

u can enable time on top ur minimap~ got setting in the option

at ramp depends~ on opponent unit on top the ramp and ur composition going up ramp~ alwiz advantages of upramp unit coz of concave and they r up ramp so they hav more few free shots
SiewKaiz
post Dec 28 2011, 09:56 PM

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QUOTE(FLampard @ Dec 28 2011, 09:42 PM)
so , how do we know when is the timing? i always have doubts whether to attack or not. is my units enough to overpower his? how do i know when is the time to hit?
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play more~ and see urself when urself died to certain attack at wat time~
learn some other race BO timing wat time they reach wat time they attack etc etc
SiewKaiz
post Dec 28 2011, 11:18 PM

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QUOTE(FLampard @ Dec 28 2011, 11:10 PM)
are you trying to say that you scout and see what hes doing , and estimate what time he will be ready to attack, and try to set up an offensive before his timing reach?
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or u go attack he~ doesnt mean u need ppl to come attack u~ @@
SiewKaiz
post Jan 3 2012, 10:21 AM

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jeffvip so OP~ meet masters on ladder~ T_T
SiewKaiz
post Jan 7 2012, 11:31 AM

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teach me tooo jeff~ @@
SiewKaiz
post Jan 14 2012, 09:53 PM

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QUOTE(FLampard @ Jan 12 2012, 02:07 AM)
you guys talk make me @@

some days i really want to watch u all play liao.
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just come to the next fxo tourney~ i will be there~ biggrin.gif
SiewKaiz
post Feb 17 2012, 02:42 AM

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who is she?
SiewKaiz
post Mar 13 2012, 10:16 AM

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QUOTE(FLampard @ Feb 29 2012, 12:17 AM)
jeff... u go back and check match history of that game. i only destroyed one unit less than you and i had razed more structures than you. but you out-resource me by a large margin.

in another words, i destroyed more than you with a smaller amount of forces. but you win becoz of economics.

this is the part i dont quite like about SC2, its a resources game, not a strategy game. its not about superior tactics but superior money.
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managing resources is a part of the strategy

SiewKaiz
post Mar 26 2012, 03:47 PM

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QUOTE(FLampard @ Mar 25 2012, 10:44 PM)
i wonder why do pro players rarely do tech change? if they play MMM, they do MMM all game long. they dont change tech even when the enemy got the counter..
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risk of tech switching duration mayb~

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