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 The Zerg Strategy v1.0, Cheer for the overmind!

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mollymurder
post Aug 26 2010, 03:33 PM

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QUOTE(Laguna @ Aug 25 2010, 08:26 PM)
Zerg's should try using this strat more ....

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the terran player is jz dumb..everyone knew evo chamber spawn broodlings when it dies..plus if he build up a bunker earlier when the evo chamber is still on the making everything wud be fine..

i mean wth man,who gav him the idea to shoot the evo chamber when he only got 1 rine doh.gif
mollymurder
post Oct 4 2010, 02:21 PM

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hey guys can link me to the fruitseller final game? husky dont hav it @.@
mollymurder
post Oct 6 2010, 11:48 AM

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QUOTE(Sky.Live @ Oct 6 2010, 09:25 AM)
very tired now = =...
yesterday lost a game keep thinking of it cant sleep whole night... zzz
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i think u have the same desease i have..ur eye is closed but kenot sleep coz brain non stop thinking of lost,strat and alot of stuff and u cant stop rolling around in ur bed..only will finaly fall asleep when the clock is at 5am..am i rite?
mollymurder
post Oct 13 2010, 12:04 PM

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u will get used to it someday
mollymurder
post Oct 18 2010, 11:10 AM

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QUOTE(aLertz @ Oct 18 2010, 09:31 AM)
hi guys...having problem wif my zvt recently...
how to u guys defend against mass marines+marauders?
mass roach?
when they see roach, they js add in siege tanks and they keep pushing even after u have cleared the 1st wave...
i've even used 3 spines + roaches but stil hard wif the marauders around...lings can't even get near =.=
hydra manage to hold them once but when they came the 2nd time...gg  doh.gif

added: 2nd wave pure marine+marauder+stim...super fast production @@

btw, anybody notice tat on metalopolis, the natural is pretty hard to def when your opponent is on ur opposite vertically. Meaning, if u are at 11, your opponent is at 7 or if u are at 1, your opponent is at 5...they will use the high ground n move in >.<
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when u play against T u nid to get a few infestor and research burrow ASAP..also burrowed banelings help well too..roaches are good to tank a few hit but mass roaches is jz suicide unless u burrowed rite under T army..

but remember that stim rines+marau are easy to micro and if its micro well they can take ur whole army of roaches down..so u nid fungal growth to stop them from running away..jz my noob opinion tho
mollymurder
post Oct 18 2010, 11:46 AM

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yup i dont use infestor too last time that is why i kept on losing to T biomech..

and then i decided to challange a diamond zerg player while i pick T..i went biomech and started to push out but the zerg player fungal growth messed me up big time..

1 more suggestion is,if ur out of gas making infestor,use the rest of the larvae into speedling..even a few baneling wud help

mollymurder
post Oct 20 2010, 10:54 AM

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evofantasy,are u free tonite? wanna have a friendly match ? best of 3

im currently in plat..wanna learn more from pros
mollymurder
post Dec 2 2010, 09:39 AM

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QUOTE(jeffvip @ Dec 2 2010, 10:16 AM)
I do think Zerg is the strongest race now, they can pump out unit in no time. How often do you see Terran n Protoss successful defend their base when enemy's army is already storm inside that base? Zerg can
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thats all lie..ur not even a zerg player..strongest race ? i doubt that..try to play zerg against T or P at any higher lvl game there is no fun..sad but true the biggest problem Z player encounter is not sure how to use thier larvea..shud they make army or drone..risk is always there

 

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