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 The Zerg Strategy v1.0, Cheer for the overmind!

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TruthHurts
post Nov 9 2011, 08:38 PM

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Best way to kill the terrens is get your speedlings and spread 1 lings to each patch, this is to make sure they do not expand... make sure you build a lot of lings they cos just 50 minerals which is cheap for 2 lings and zerg is heavy usage on gas. so save the gas on corruptor and brood lords .. I try it and even the terren army cant withstand the broodlord attacks even thor lose to broodlords. A few corruptor to protect brrodlord. Their vikings is weak as hell against corruptors. BattleCruiser is weak if corrupter already cast corrupt to them .. you will see BC fall like flies when cast with corrupt = 20% extra dmg.. weeeeeeeeeeee focus fire on one BC to the other.
Mineral gathering is faster than gas so its better to go mass lings for harrass.. speedling can kill helions fast and even faster in greater number.. but in case air raid just get AA by 4 or a few hydra .. make sure spend on a few overseer for detection against cloak units.
Best way to know what the terren are doing is to get overseer and use a "spy". you will know if he is massing marines or go air mass. But terren are easy mass marines and medics. so mass roach and infestor is the best way to go and a few banelings.
TruthHurts
post Nov 9 2011, 09:27 PM

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QUOTE(evofantasy @ Nov 9 2011, 09:03 PM)
1. u wont see BCs in ZvT
2. ghosts are the biggest problem late game, not BCs... see BLs? pew pew pew wit snipe... see ultras? pew pew pew wit snipe...

u dun use lings for vision at expansions >.<
those are a waste of larvae and food supply...
u do that with overlords especially when u get lair tech, u will creep on it...
overlords are basically ur map vision unit so spread them all over the map (and dun give me the i dun want them to get sniped by enemy units =.= if u are worrying about that, u are playing the wrong race)...

and dun ever ever ever rush to corruptor broodlords...
the timing window is so huge that any decent terran can punish u for it...
basically sc2 is nt a game about unit composition...
there is no 1 strategy win all but rather scouting and reacting the right way...
1. If sniper is use then its useless against zergling cause they are a lots. And "i dun want them to get snipe" .. WTF ever thinking that they rather use hellions against you or a small group of marines with medic a.k.a Marine drop or reapers? fastest backup .. lings, lots and lots of lings.

2. Pay for 4 food supply for ling vison on 8 patch then a dead overlord which see 1 patch and reduce food supply if shot down. I rather go for lings.

3. What part didnt you see ? OVERSEER SPY for information !! Which you can react since zerg can mass produce provided more hatchery larve and queens inject more larve.

4. Your "dun rush to corruptor" advise is to support Terren noobs. I go for it and i win it whats your experiance? Ever use overseer to contaminate the terren buildings ? i build a lot just to do that and it piss them off since it slowed their production and give me time to mass produce.

5. Basicly this Zerg race is not for you.. People like you go for wins usually want to win chose Terren for massing marines and medics for easy win. Stim up and go in.. such easy tactics. i can build barracks and starport with reactor and keep churning marines and medic like nobodys bussines.


TruthHurts
post Nov 9 2011, 10:24 PM

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QUOTE(evofantasy @ Nov 9 2011, 09:45 PM)
seriously i wonder if u really play the game or just random theory crafting =.=
1. either u are ignorant about the real TvZ late game or u really think tat battle cruisers viable... and i bet u nvr really see late game TvZ using mech ghost before do you? try looking at MVP vs Nestea from blizzcon finals if u are tat clueless... i will spoil u that nestea was max out with 14k resource banked and couldnt break the mech-ghost of MVP... and no there were no battle cruisers...

2. really? try asking any decent zergs or masters zerg and tell them spreading overlords around the map is a stupid thing to do... overlord spreading is one of the key for ZvT spotting for drops (which is why u see pros do it all the time)... we are talking about spending 4 larvae early game to put lings all over the map which u dun need vs overlords which u do need and slowing down expansions with creep drop...  that is the same concepts as what protoss players do with proxy pylons all over the map for vision and expansion denial...

3. great, now using mass overseers for contaminate... well done wasting all ur gas and here i wonder why blizzard decided to remove overseers in HoTS... have fun making mass overseers and not spending that gas on ur army...

4. good lucky rushing to corruptors and jz die to the standard marine-bunker pressure -> marine tank timing or rather and possible terran build there is as long as the terran is decent... do u even knw what is a transition rather than rushing into T3... i wonder how do u even get enuff economy to rush into T3 broodlords...

5. i play random, ur point is? it is nt about winning bt rather playing the game the right way... u are in a forum discussion thread, at least make some constructive comments which make sense... heck i can go into the terran thread and tell them i rush to BC and win games =.="
1. You are asking to look for people who played and taking this from YOU TUBE ?!? Where is your experiance?
2. There are 2 ways to stop expansion .. 1. creeps .. 2. BURROWED units. i can research for BURROW at T2 either way overlord will have creep puke on T2 and need speed upgarade to run from marine trying to kill your overlords.
3. Yes paying 50/50 just to slow their upgrade and expansion is a part of stratergy. HOTS remove overseer cause they dont need 2 get rid one of the detector. Hence forth the "great all can be detector spray tag." <-- Good to use on queen or any units. Oso can be use on enemy ?
4. what do mass ling do ? disturb while i expand !!
5. RANDOM !!! And all the "masters" are using specific race to master and kill other master of their own race while you use random ?!?.... (O.o) ~~ "at least make some constructive comments which make sense." = Fail you on 1 and 2. You have no proper builds beside random builds.

TruthHurts
post Nov 15 2011, 06:47 PM

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QUOTE(A-Note @ Nov 15 2011, 11:42 AM)
is 12 pool a cheese? LOL


Added on November 15, 2011, 12:30 pmis 12 pool a viable opening? >.< cos i always do a 12pool den 3 pair of zergling charge straight towards his base =/
I do 10 pool and that is not a cheese. 3 pair lings could not kill without speed upgrade. Their just bugs disturbing the enemy base to slow his build temporary. If you got speedling upgrade then its a win, but by that time they would already wall off.

TruthHurts
post Nov 16 2011, 12:53 AM

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QUOTE(quest_5692 @ Nov 15 2011, 06:59 PM)
u syaing zvz?
Z vs all .. I use zergling for scout and harass better than drone. Waste to let a drone look for base, better they mine or become building.

TruthHurts
post Nov 16 2011, 01:52 AM

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After aim worker with muta, take out the CC or Nexus or Hatchery. They need the main base to make worker to get mineral and gas.. 1st priority building.

TruthHurts
post Nov 16 2011, 04:05 AM

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QUOTE(evofantasy @ Nov 16 2011, 02:33 AM)
wrong, aim for ez targets like pylons, tech labs or tech...
u wont be able to take down the main building before reinforcements arrive...
He did not mention situation of "going to be attacked by .... ". So best assume no unit is there so aim the CC. If they have units nearby to intercept then the supply depot or pylon.

TruthHurts
post Nov 16 2011, 07:09 PM

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QUOTE(quest_5692 @ Nov 16 2011, 07:38 AM)
i can see that work for ZvP as protoss likes to F FE but a 12 pool against terran will make you behind in economy severely, no? normally zergs can get away with 15 hatch other than massive cheese.
Zerg will never have its economy slow as worker creation is faster than the 2 race. Remember, zerg dont que in-line. As long as there is larva and minerals, you can create XX amount of worker. Even early ling rush, Zerg still can recover from it but that depend on the player to multi task as well.


Added on November 16, 2011, 7:24 pm
QUOTE(drakeria @ Nov 16 2011, 05:47 PM)
you only make mutas, drone, queen and overloads the whole game.
Only if you play 2v2 or 3v3, i get a lot of people ask their friend to defend their base while they go early muta or thor/ ghost nuke or dark templar.
Total muta on 1v1 either ZvT or ZvP is totally giving a win to your enemy. But you have a chance to win in ZvZ.



This post has been edited by TruthHurts: Nov 16 2011, 07:24 PM
TruthHurts
post Nov 16 2011, 09:07 PM

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QUOTE(quest_5692 @ Nov 16 2011, 08:18 PM)
but after an early ling rush that will do nothing against a wall in-ed terran, you are already behind and need to play a catch up game from then so why make ur life harder? zvz and zvp they dont usually wall in and they cant repair so i can see how your point stands. just wondering yo smile.gif new concept to learn from :3
Doing early ling rush is a 50/50 chance,i use this just to "test the water", terren wall in means most likely he is going to tech up to air or early CC so Zergling scout for expansion and kill wandering marines or SVC. But zerg can tech up to lair and morph one overlord to overseer. Use this as an advantage to scout and infiltrate the enemy base. By the time they make air or other you should be able to see what are they up to. Make sure have a lot of larva to stand-by. I usually make 2 hatchery main base + 1 expansion base and spray it. Zerg can easily muster any counter. All you need is information on what they have.
If you fail a rush using lings, dont push it. Just make some for defence and get roach and tech up.

ZvP. If you dont wall-in thats ok but you will be paying a hefty price. If you move your army out of the base to defend another expansion i can just bring my speedling in your base to your mineral line killing all your probes. 10 pair speedling is enough actually to just run in and kill probes and 2 cannon. I cant use lings to take out your army but it can damage your economy or slow you down drasticly. When your army return to defend your main base.. i could already muster another set of lings to go attack your expansion.
So by this, some protoss player makes drastic choice defend and build back economy which drags the game or counter attack which could win provide with enough army but stalkers vs roach .. Roach will win.

ZvZ how ever, a few baneling and speedling is enough to defend against mass speedlings at the mineral line so wall in for zerg is not nessasary. Banelings hurt speedling baddly.

TruthHurts
post Nov 16 2011, 10:12 PM

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QUOTE(quest_5692 @ Nov 16 2011, 09:31 PM)
then why not 14 pool? you can achieve the same goal without cuting on drone. if you get what i mean. you need to stop making drone in order to throw down the pool. and terran wall in can be alot of things. reactor hellion expand and 1 rax FE is the most common in TvZ. at least in my ladder games. and they dont make the CC outside so that you can snipe it. make in base, fly out, move wif a bunch of marine and make new bunker wall........right?
You say 14 pool.. i go 10 pool 3 pair lings and all drone to 18 as my start. Wall in can be a lot of things, true but the lings is also use to scout what type of wall-ins as well. Factory wall in so helion can go harass the zerg mineral lines.

QUOTE(quest_5692 @ Nov 16 2011, 09:31 PM)
and you cant judge that its an all in or in base 1 rax FE econ game. if you see reactor factory as wall, it might be a CC behind, it might be 2 more rax hiding marauders for hellion marauder all in.
if its a 1 rax, it might be cloak shee or just a simple 2 rax 1 fact siege contain.
I wonder which part you didnt read .. the overseer or the infiltrator ? Common Zerg people mistake that they never tech up to lair first before muster roach. Know this, Terren going for factory is equavelent of Zerg lair upgrade. Why i want to muster something that i know what is the next terren move? Even making 2 rax with reactor require time and gas so if terren can get 2 rax and reactor mean they use 400m/100g. Lair first get overseer since it cost 50m/50g. i doubt terren early rush since i have speedlings to defend.
i usually make 2 worker and 1 speedlings every 3 larva spawn. Zerg is heavy gas user so chepo is minerals.

QUOTE(quest_5692 @ Nov 16 2011, 09:31 PM)
maybe you meant a 12 pool into 18 hatch? then off 2 base you can catch up wif earlier queen for inject. but then early 2 base expo wif queens normally means a later lair. when your overseer went in to scout, it might be abit too late for a few timings.
My build is different .. i dont follow the 12 pool or 14 pool or think much about getting fast minerals at the start of the game. Spawning pool open up all tech so if i go 12 or 14 pool, the time to build is the one holding me back. Getting mineral is not cause you only have 3 larva to change so if worker it cost only 150m which can be farm faster. If a Zelot comes in my base and i have only drone with a half done spawing pool.. i would lose a lot on economy cause of drone and after pool complete, need time to build lings .. By this time my drone is either all dead or just have less. Same thing as protoss cannon cheese, i saw protoss player try to cheese me but i have lings to take out his pylon and probe, he cant finish the cannon cause he is waiting for the forge. So after that i rush him cause i calculate that he need 2 pylon, 1 forge and at least 150m for cannon to start the cheese which i can get 5 pair of lings equal to 1 cannon and 1 pylon.


TruthHurts
post Nov 16 2011, 11:34 PM

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Yup, i owes use this to prevent cheeser and also get early ground control. Especially terren early fly by to rich mineral strats.
Which now some terren player are using it. If you do 14 pool, its already too late since a lot SCV can kill 6~8 lings.


Added on November 16, 2011, 11:51 pmHow about your opener for terren and protoss ? i really need to learn this since im uber noob at this 2 race.

This post has been edited by TruthHurts: Nov 16 2011, 11:51 PM
TruthHurts
post Nov 17 2011, 01:53 AM

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Of course, just add since not much people play. Play leagues seems like no one since auto search seems like a long time before finding any people at net. I like to play custom, 1v1, 2v2 and 3v3. But 3v3 is more challenging since they will mass units on you and you need to defend.
TruthHurts
post Nov 19 2011, 07:16 PM

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Can you guys put replay at you tube for me to see. im working off shore so i cant download since got blocked or play online without super heavy lagging due to rig satelite use.
TruthHurts
post Nov 20 2011, 12:21 AM

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QUOTE(SiewKaiz @ Nov 19 2011, 10:32 PM)
i got 3 replay zvt vs jeff but i dunno where 2 upload~ @@
Do upload at you tube. I wan to see it, I is sadding cant SC2 at sea. At least play vs A.I can ler.

TruthHurts
post Nov 20 2011, 02:06 AM

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I dont know .. ask quest then. sweat.gif


Added on November 20, 2011, 7:11 pmI is sadding. So hard to kill terren with Zerg, fast build ups. Super micro manage, even attack also micro manage while micro the base. sad.gif
I can win 4/10 gameplay. Any tips?


This post has been edited by TruthHurts: Nov 20 2011, 07:11 PM
TruthHurts
post Nov 21 2011, 07:11 PM

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I try all but still they know my build and react ASAP. Hide the bane, they can scan me. THEY KNOW !!! shocking.gif
I build faster then they but still they can micro very very well, even shooting at specific unit. ohmy.gif
I is sadding now. cry.gif

Haiizzz .. terren so hard to beat. shocking.gif
TruthHurts
post Nov 21 2011, 10:11 PM

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Forgot to tell you all, i vs A.I Very Hard mode. blush.gif
If early ling rush with bane can win. But in 10 min run in the game die ler.

Got advice for this?

TruthHurts
post Nov 24 2011, 06:26 AM

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I know about this muta thing cause if you attack comp they will go back to their base and anytime they want to attack you, you just hit from the back they will sure go back to their base even they are right in front of your base.
I want to if can attack the A.I face-to-face. All ground no air.

TruthHurts
post Dec 2 2011, 08:10 AM

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HELP !! Im getting beaten baddly !! A.I winning over me .. i need Zerg strats to beat terren. Quest, i need help from you, replays please.


TruthHurts
post Dec 2 2011, 09:46 AM

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QUOTE(SiewKaiz @ Dec 2 2011, 09:01 AM)
dun feel bad losing to insane AI they got insane $$ i will b doom if my opponent got such mineral income
cry.gif But i wanna beat them !! Hard A.I oledy i do frontal assault, no need baneling and muta. But after i try the insane. There just damn good by the miliseconds. Oh my hand !! Oh my brains !! It hurts !! cry.gif



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