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 The Zerg Strategy v1.0, Cheer for the overmind!

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LostWanderer
post Aug 23 2010, 10:09 AM

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lol, i just played my 1st time as zerg (i usually play protoss) vs the very hard AI...

you don't need much actually to win against AI...

all i had was just to mass up zerlings...with speed...and swarm their base...

against the terran AI (which i managed to random)...their travelling time to my base and back to theirs are really slow (it was on desert oasis)...so, i managed to cripple it's economy and save a few of my lings...and after that, mass lings again and destroy its base...

it's that easy...

probably will be a little harder to pull out in maps like steppes of war...but, i think massing lings vs terran = easy win

why? AI will move back to its base when you attack it (most of the time, it will move back to its base)...speedlings are cheap and you can constantly reinforce your army...and pull it back when the AI reaches its own base

collo = air and ground

collo is really flimsy against (air) vikings...and could be sniped with mutas as well

zerg late game vs terran is really difficult to win...at least in pro matches

terran has too many counters for now against both races...and having mules mining off a new expo is just...XD

This post has been edited by LostWanderer: Aug 23 2010, 10:12 AM
LostWanderer
post Aug 23 2010, 06:48 PM

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well, if you guys really do like playing against AI...they will mass push ground forces only

and if you knock on their base with a few units, they'll pull back most likely to defend

with that, you can buy some time to probably tech up or recover your losses

if you guys like to engage that early push, then most likely you'll need to have some static defense up and with a reasonable force to deal with that (And also, a wall in)

if you guys would like to play without any cheese...well, constant harassing while it is moving near your base is the next best thing i suppose

cheesing is still the best way to win the AI...no matter which difficulty it is at...=)
LostWanderer
post Aug 29 2010, 11:46 PM

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Joined: Apr 2008


when someone is turtling, put some pressure outside that fella's base (don't attack inside) and just expand through the whole map...it's yours for free...=)

of course, you can nydus later if you think your army is good enuff to take out his

 

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