what does it means by 6 pool or 8 pool? does it means they gonna built 6 or 8 spawning pools?
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Jul 15 2011, 02:32 PM
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#1
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what does it means by 6 pool or 8 pool? does it means they gonna built 6 or 8 spawning pools?
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Oct 4 2011, 11:25 AM
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Oct 4 2011, 12:41 PM
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QUOTE(hazairi @ Oct 4 2011, 12:20 PM) well, something with 90 hp needs gas? even zealots have 100 hp, excluding 50 hp shield.zergling the ONLY unit wit no gas zealot the ONLY unit no gas but terran.. got 2 units with no gas, Marine and helion LOL you sure ur whining over the right thing? Added on October 4, 2011, 12:43 pm QUOTE(SiewKaiz @ Oct 4 2011, 11:33 AM) 1v1 not balance, i know you disagree, prove me wrong by not complaining then.This post has been edited by FLampard: Oct 4 2011, 12:47 PM |
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Oct 4 2011, 02:17 PM
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QUOTE(SiewKaiz @ Oct 4 2011, 01:16 PM) 4 terran confirm lose, no variation.too predictable also u need 3 teammates to def for u then someone tech up colo then gg if they keep pushing with marines or marauders. This post has been edited by FLampard: Oct 4 2011, 02:18 PM |
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Oct 4 2011, 02:25 PM
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Oct 4 2011, 02:33 PM
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QUOTE(evofantasy @ Oct 4 2011, 02:30 PM) the thing u should always know about 3v3 and 4v4... negativeit is a cheese fest... no team should be able to tech EVER if they knw that they are doing regardless of team composition... it is all mass T1 units rushes/ allins... reach masters in 3v3 and 4v4 and u will understand what i mean... Defence always have an advantage over offense. You can defend more attack wave with lesser units. Thats of coz if you know how to defend. what u say is only true for zerg, because they are way way faster than other races. This post has been edited by FLampard: Oct 4 2011, 02:34 PM |
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Oct 4 2011, 03:13 PM
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QUOTE(evofantasy @ Oct 4 2011, 03:01 PM) try defending vs 4 terrans bitbybit on u as any race when u are teching... been there done that, beaten and got beaten by full terran team. Generally full terran team is predictable, u can already imagine what is coming, and know how to def. Full zerg is the difficult one to def because they can cheese more effectively than other races. I mean even if you know they will rush, doesnt mean u can stop em, thats the thing about zerg.give u a bonus » Click to show Spoiler - click again to hide... « |
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Oct 4 2011, 03:33 PM
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Oct 4 2011, 04:07 PM
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Oct 4 2011, 08:45 PM
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QUOTE(quest_5692 @ Oct 4 2011, 05:35 PM) 3 ppl cant defend a 4 terran marine scv all in. i mean each player pull like 10 scv, thats 40 scv and 40 marines. how can 3 ppl defend that until coll is out. thats why i added "only if you know how to def" Added on October 4, 2011, 5:35 pmand i dun even need to scan what my opponent has, because no matter what unit they have, im still going to use scv marine. no change. |
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Oct 4 2011, 10:03 PM
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Oct 5 2011, 06:40 PM
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you all should watch alien 1-4 episode. haha
Added on October 5, 2011, 6:41 pmor just watch godzilla This post has been edited by FLampard: Oct 5 2011, 06:41 PM |
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Oct 6 2011, 10:52 PM
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U know lurkers exist in campaign?
also they had abomination leviathan, brutalisk. i wonder if they gonna implement this in multiplayer game too after all protoss got their mothership already This post has been edited by FLampard: Oct 6 2011, 10:54 PM |
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Oct 7 2011, 12:03 AM
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Oct 19 2011, 03:36 PM
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QUOTE(hazairi @ Oct 16 2011, 10:55 PM) hi experts. I need opinion on vT, which is the most suckiest match for a Z player. u can learn from keretapir, hes a pro zerg player, dun listen to siewkaiz tho... Let's say u can't scout the front (they put 2-3 marines below the ramp) and even u do, u can only see his barrack and 2 supply depots blocking the inside. While u can't go in with your Overload as his marines will patrol the hotspots for ov. So, u guys play blindly or straightaway do evo chamber at 5:30 or what? Give some tips! the cannon + lings rush combo always work, till now i still havent got any idea to counter it. cannon rush his ramp where he place his barracks to wall up, he will certainly lift off and go elsewhere. When he lifts off, the wall is no more then ur lings can rush in and GG. |
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Nov 9 2011, 09:12 PM
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Nov 10 2011, 12:16 AM
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wow starcraft 2 is serious business....!
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Nov 11 2011, 03:49 PM
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QUOTE(debiru-man13 @ Nov 11 2011, 11:23 AM) There was one pro game I watched, Terran player, forgot who, korean player I think. Banelings come, then his marine ball step back and split into FOUR! cannot imagine how he micro. all banelings die and only 2-3 rines die. of course there was tank support. split banelings into four and follow.. |
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Nov 11 2011, 04:27 PM
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Nov 12 2011, 08:49 PM
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QUOTE(A-Note @ Nov 12 2011, 03:05 PM) early game scout at 8 supply. see if got any noobs being slow or dunno how to wall up. at bronze league sure got a lot de, if u found one then quickly up spawning pool and ling rush him. free winbtw zerg relies heavily on muta...i see 80% zerg in 1v1 play muta d...its almost expected. so try to work on that... Added on November 12, 2011, 8:50 pmalso dun forgot to put one overlord to guard ur ramp. you can use overlord to scout opponent too. This post has been edited by FLampard: Nov 12 2011, 08:50 PM |
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