wow... really cool tactic... but he's a pro anyway
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Aug 24 2010, 11:08 PM
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Senior Member
1,605 posts Joined: Nov 2008 |
wow... really cool tactic... but he's a pro anyway
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Aug 25 2010, 01:10 AM
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Senior Member
721 posts Joined: Jul 2007 From: Chii ? |
zerg is bad...so hard to play...siege tanky took out all my hydras..
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Aug 25 2010, 01:30 AM
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Junior Member
178 posts Joined: May 2008 |
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Aug 25 2010, 01:46 AM
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Junior Member
21 posts Joined: Mar 2008 |
Now that proxy evolution chamber gave me a thought about proxy spine crawlers lolol
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Aug 25 2010, 03:03 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Aug 25 2010, 03:19 AM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
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Aug 25 2010, 12:46 PM
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Senior Member
1,715 posts Joined: Sep 2004 From: KL |
IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent.
Zerg - strong in early game, moderate in mid game, and weak in late game. Terran - weak in early game, strong in mid game, and moderate in late game Protoss - weak in early game, moderate in mid game, strong in late game So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them. In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen. Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building. Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell. So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards. |
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Aug 25 2010, 12:58 PM
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Senior Member
509 posts Joined: Sep 2008 |
QUOTE(ReWeR @ Aug 25 2010, 12:46 PM) IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent. for me, Zerg - strong in early game, moderate in mid game, and weak in late game. Terran - weak in early game, strong in mid game, and moderate in late game Protoss - weak in early game, moderate in mid game, strong in late game So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them. In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen. Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building. Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell. So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards. zerg is weak early, strong mid, moderate late or strong late if u have massive econ terran is strong early, strong mid, moderate late toss is strong early, moderate mid, strong late |
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Aug 25 2010, 02:03 PM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
QUOTE(ReWeR @ Aug 25 2010, 12:46 PM) IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent. exactly. I think i have to agree mostly on this.. Zerg - strong in early game, moderate in mid game, and weak in late game. Terran - weak in early game, strong in mid game, and moderate in late game Protoss - weak in early game, moderate in mid game, strong in late game So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them. In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen. Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building. Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell. So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards. |
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Aug 25 2010, 02:19 PM
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Senior Member
4,390 posts Joined: Oct 2004 From: Cheras, Malaysia |
zerg is not the best early game anymore, will walling being so popular nowadays, i felt that zerg has lost the early advantage.
When people wall off, zerg have to FE, when we FE we are sit into more passive position and have to def. I watch the cast from Husky stated that zerg have to absorb all the harassment and damage in early and try to build up huge macro advantage later on Mid and Eng game zerg is equally as strong as it is possible to rebuild entire army after a big army collapsed in a big battle, that's what which made zerg scary (provided you are $$ rich). |
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Aug 25 2010, 02:25 PM
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Senior Member
1,036 posts Joined: Oct 2007 From: Moon |
QUOTE(ReWeR @ Aug 25 2010, 12:46 PM) IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent. Strongly disagree, zerg has almost the weakest early game because of the fragility of their base. And you can't really generalize mid and late game because RTS is not something like DotA. Mid and late game largely dependent on map control, pressure, harassment, and critical amount of certain unit + a lot other variablesZerg - strong in early game, moderate in mid game, and weak in late game. Terran - weak in early game, strong in mid game, and moderate in late game Protoss - weak in early game, moderate in mid game, strong in late game So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them. In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen. Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building. Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell. So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards. |
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Aug 25 2010, 03:09 PM
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Junior Member
183 posts Joined: Apr 2007 From: I live in your dreams |
Zerg strong on early game? OH COME ON!!!!
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Aug 25 2010, 03:45 PM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall). while terran and protoss they have to spend money on building a few racks, factory or a few gateways. And zerg can easily defend terran's early reaper* harass / scout with queen+sunken early helions can easily use speedlings on creep. And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers. Let's not take it as individual race. Let's take it as ZvP and ZvT early game. *changed marauder to reaper This post has been edited by hazairi: Aug 25 2010, 03:48 PM |
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Aug 25 2010, 03:57 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(hazairi @ Aug 25 2010, 03:45 PM) on the early game, - lol 2 food. lol bane gaszerg can easily mass roaches+zergling or do the banel bust(if got weak wall). while terran and protoss they have to spend money on building a few racks, factory or a few gateways. And zerg can easily defend terran's early reaper* harass / scout with queen+sunken early helions can easily use speedlings on creep. And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers. Let's not take it as individual race. Let's take it as ZvP and ZvT early game. *changed marauder to reaper - "easily" defend reaper. haha. lets outcry morrow @ IEM agen - helions, speedling, easy? really? - zealot rush nothing, really? this one confirm pro diamond comments ady. |
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Aug 25 2010, 03:59 PM
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Junior Member
56 posts Joined: Mar 2007 |
QUOTE(hazairi @ Aug 25 2010, 03:45 PM) on the early game, lol'ed at this comment....zerg can easily mass roaches+zergling or do the banel bust(if got weak wall). while terran and protoss they have to spend money on building a few racks, factory or a few gateways. And zerg can easily defend terran's early reaper* harass / scout with queen+sunken early helions can easily use speedlings on creep. And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers. Let's not take it as individual race. Let's take it as ZvP and ZvT early game. *changed marauder to reaper |
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Aug 25 2010, 04:00 PM
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Junior Member
183 posts Joined: Apr 2007 From: I live in your dreams |
sigh... try being a zerg user urself and see if you can 'easily' defend reaper or helions 'easily'...
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Aug 25 2010, 04:01 PM
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Senior Member
1,191 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
QUOTE(hazairi @ Aug 25 2010, 03:45 PM) on the early game, You...didn't watch any of the IEM replays did you? zerg can easily mass roaches+zergling or do the banel bust(if got weak wall). while terran and protoss they have to spend money on building a few racks, factory or a few gateways. And zerg can easily defend terran's early reaper* harass / scout with queen+sunken early helions can easily use speedlings on creep. And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers. Let's not take it as individual race. Let's take it as ZvP and ZvT early game. *changed marauder to reaper |
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Aug 25 2010, 04:04 PM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
demmm..
dah agak dah.. confirm my comments will get tiowed from diamonds and plats zerg players.. |
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Aug 25 2010, 04:05 PM
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Junior Member
183 posts Joined: Apr 2007 From: I live in your dreams |
NO NEED to watch IEM replays... Just play with a Terran in Diamond league using Zerg race... And you can 'feel' it yourself hahaha
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Aug 25 2010, 04:07 PM
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Senior Member
1,191 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
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