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 The Zerg Strategy v1.0, Cheer for the overmind!

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SUSf4tE
post Aug 24 2010, 11:08 PM

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wow... really cool tactic... but he's a pro anyway
Chobits
post Aug 25 2010, 01:10 AM

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zerg is bad...so hard to play...siege tanky took out all my hydras..
eugoreez
post Aug 25 2010, 01:30 AM

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QUOTE(Chobits @ Aug 25 2010, 01:10 AM)
zerg is bad...so hard to play...siege tanky took out all my hydras..
*
i feel u man..
LoNeLy-Zhai
post Aug 25 2010, 01:46 AM

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Now that proxy evolution chamber gave me a thought about proxy spine crawlers lolol
evofantasy
post Aug 25 2010, 03:03 AM

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QUOTE(LoNeLy-Zhai @ Aug 25 2010, 01:46 AM)
Now that proxy evolution chamber gave me a thought about proxy spine crawlers lolol
*
pretty common and successful; during beta =p
hazairi
post Aug 25 2010, 03:19 AM

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QUOTE(Chobits @ Aug 25 2010, 01:10 AM)
zerg is bad...so hard to play...siege tanky took out all my hydras..
*
yeah, sumtimes i feel zerg is very fragile..
But i still prefer to use zerg.. sad.gif
ReWeR
post Aug 25 2010, 12:46 PM

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IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent.

Zerg - strong in early game, moderate in mid game, and weak in late game.

Terran - weak in early game, strong in mid game, and moderate in late game

Protoss - weak in early game, moderate in mid game, strong in late game

So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them.

In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen.

Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building.

Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell.

So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards.
rockets
post Aug 25 2010, 12:58 PM

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QUOTE(ReWeR @ Aug 25 2010, 12:46 PM)
IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent.

Zerg - strong in early game, moderate in mid game, and weak in late game.

Terran - weak in early game, strong in mid game, and moderate in late game

Protoss - weak in early game, moderate in mid game, strong in late game

So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them.

In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen.

Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building.

Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell.

So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards.
*
for me,

zerg is weak early, strong mid, moderate late or strong late if u have massive econ
terran is strong early, strong mid, moderate late
toss is strong early, moderate mid, strong late


hazairi
post Aug 25 2010, 02:03 PM

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QUOTE(ReWeR @ Aug 25 2010, 12:46 PM)
IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent.

Zerg - strong in early game, moderate in mid game, and weak in late game.

Terran - weak in early game, strong in mid game, and moderate in late game

Protoss - weak in early game, moderate in mid game, strong in late game

So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them.

In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen.

Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building.

Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell.

So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards.
*
exactly. I think i have to agree mostly on this.. wink.gif
Sky.Live
post Aug 25 2010, 02:19 PM

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zerg is not the best early game anymore, will walling being so popular nowadays, i felt that zerg has lost the early advantage.

When people wall off, zerg have to FE, when we FE we are sit into more passive position and have to def. I watch the cast from Husky stated that zerg have to absorb all the harassment and damage in early and try to build up huge macro advantage later on

Mid and Eng game zerg is equally as strong as it is possible to rebuild entire army after a big army collapsed in a big battle, that's what which made zerg scary (provided you are $$ rich).
TSMoonflown
post Aug 25 2010, 02:25 PM

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QUOTE(ReWeR @ Aug 25 2010, 12:46 PM)
IMHO, to play Zerg is to mean you need to gain advantage during early game, advantage here could mean cripple your enemy, or you have much more resources and/or units that your opponent.

Zerg - strong in early game, moderate in mid game, and weak in late game.

Terran - weak in early game, strong in mid game, and moderate in late game

Protoss - weak in early game, moderate in mid game, strong in late game

So you see, if you don't gain advantage in early game ... you're pretty much screwed later, because Zerg units are just slightly cheaper than other race, overall the price is the same. To outnumber your opponent also actually mean you are out-resource of them.

In my opinion, Zerg have 2 units that conquer in the early game -> zergling and queen.

Queen not only a good early defense for Zerg, but her spell - spawn larvae is almost a must for all Zerg, with 1 hatchery and 1 queen, you basically doesn't need to build extra units producing building.

Zergling in terms of resources, is the best tier 1 units, in equal resources ... it can basically wipe out other races tier 1 units ... provided if it's in open spaces. Furthermore other races unable to produce as much tier 1 units of Zerg in short time, thanks to the Zerg's Queen's spell.

So whenever I play Zerg, I will try to be aggressive in early game, because I always think if I don't gain advantage in early game, most probably I will be a dead meat entering mid game onwards.
*
Strongly disagree, zerg has almost the weakest early game because of the fragility of their base. And you can't really generalize mid and late game because RTS is not something like DotA. Mid and late game largely dependent on map control, pressure, harassment, and critical amount of certain unit + a lot other variables
Soul-X
post Aug 25 2010, 03:09 PM

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Zerg strong on early game? OH COME ON!!!!
hazairi
post Aug 25 2010, 03:45 PM

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on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall).

while terran and protoss they have to spend money on building a few racks, factory or a few gateways.

And zerg can easily defend terran's early reaper* harass / scout with queen+sunken

early helions can easily use speedlings on creep.
And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers.

Let's not take it as individual race.

Let's take it as ZvP and ZvT early game.



*changed marauder to reaper

This post has been edited by hazairi: Aug 25 2010, 03:48 PM
Quazacolt
post Aug 25 2010, 03:57 PM

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QUOTE(hazairi @ Aug 25 2010, 03:45 PM)
on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall).

while terran and protoss they have to spend money on building a few racks, factory or a few gateways.

And zerg can easily defend terran's early reaper* harass / scout with queen+sunken

early helions can easily use speedlings on creep.
And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers.

Let's not take it as individual race.

Let's take it as ZvP and ZvT early game.
*changed marauder to reaper
*
- lol 2 food. lol bane gas

- "easily" defend reaper. haha. lets outcry morrow @ IEM agen

- helions, speedling, easy? really?

- zealot rush nothing, really?

this one confirm pro diamond comments ady.
raylee914
post Aug 25 2010, 03:59 PM

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QUOTE(hazairi @ Aug 25 2010, 03:45 PM)
on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall).

while terran and protoss they have to spend money on building a few racks, factory or a few gateways.

And zerg can easily defend terran's early reaper* harass / scout with queen+sunken

early helions can easily use speedlings on creep.
And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers.

Let's not take it as individual race.

Let's take it as ZvP and ZvT early game.
*changed marauder to reaper
*
lol'ed at this comment....
Soul-X
post Aug 25 2010, 04:00 PM

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sigh... try being a zerg user urself and see if you can 'easily' defend reaper or helions 'easily'...
Sichiri
post Aug 25 2010, 04:01 PM

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QUOTE(hazairi @ Aug 25 2010, 03:45 PM)
on the early game,
zerg can easily mass roaches+zergling or do the banel bust(if got weak wall).

while terran and protoss they have to spend money on building a few racks, factory or a few gateways.

And zerg can easily defend terran's early reaper* harass / scout with queen+sunken

early helions can easily use speedlings on creep.
And early zealot rush? It's nothing. Mass speedlings can easily pawn stalkers.

Let's not take it as individual race.

Let's take it as ZvP and ZvT early game.
*changed marauder to reaper
*
You...didn't watch any of the IEM replays did you?


hazairi
post Aug 25 2010, 04:04 PM

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demmm..
dah agak dah..
confirm my comments will get tiowed from diamonds and plats zerg players.. blush.gif
Soul-X
post Aug 25 2010, 04:05 PM

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NO NEED to watch IEM replays... Just play with a Terran in Diamond league using Zerg race... And you can 'feel' it yourself hahaha
Sichiri
post Aug 25 2010, 04:07 PM

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QUOTE(Soul-X @ Aug 25 2010, 04:05 PM)
NO NEED to watch IEM replays... Just play with a Terran in Diamond league using Zerg race... And you can 'feel' it yourself hahaha
*
I silver league saja blush.gif

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