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 The Zerg Strategy v1.0, Cheer for the overmind!

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Drian
post Aug 23 2010, 03:07 PM

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QUOTE(hazairi @ Aug 23 2010, 03:00 PM)
speedlings can easily wipe the reapers i guess..
gotta micro on it..
*
yah and the reaper will just jump out from the cliff unharm. Without the creep it's slower for lings.
And when you're slower, they'll just use the "hit and run" technique. A group of 3 reaper can kill a group of 6 lings without getting hit. At that early game it's a big hit to your army.


Added on August 23, 2010, 3:10 pm
QUOTE(evofantasy @ Aug 23 2010, 02:58 PM)
by having more base?
btw hydras have much higher DPS than stalkers...
*
You're limited by the amount of minerals and especially gas. So even if you got 20-30 larvae on standby, what's the point if you can't convert all of them to army units. You will just have as many units as the terran/protoss.


This post has been edited by Drian: Aug 23 2010, 03:10 PM
evofantasy
post Aug 23 2010, 03:10 PM

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QUOTE(Drian @ Aug 23 2010, 03:07 PM)
yah and  the reaper will just jump out from the cliff unharm. Without the creep it's slower for lings.
And when you're slower, they'll just use the "hit and run" technique. A group of 3 reaper can kill a group of 6 lings without getting hit. At that early game it's a big hit to your army.
*
even morrow said that the reaper build is imba (post game interview with djwheat on djwheat's show)...
goldfries
post Aug 23 2010, 03:11 PM

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QUOTE(Soul-X @ Aug 23 2010, 02:50 PM)
3 - Mutalisks? By the time you have Mutalisks... They already have turrets everywhere... THIS IS NOT SC1 where you can stack your muta and the turret HP/Damage is low... This time Turret shoot your muta ass damn pain...


stack? as in all float together 1 single spot izzit?

QUOTE(Soul-X @ Aug 23 2010, 02:50 PM)
1 - ZERG RUSH!!! waaaiiitt... wtf is the zealot standing there? I can't get in!!


zealot still ok.

try kena pylon + gateway block with zealots being pumping out. sad.gif

QUOTE(Soul-X @ Aug 23 2010, 02:50 PM)
Stalker and Marauder only need Cybernetics Core and Tech Lab to build... Hydralisk? You need a LAIRRRR... LAIRR!!! And a Hydralisks Den... Sigh...
people go roaches liao lor. sad.gif

Hydralisk was my staple unit for SC, now ah? I don't remember making them, unless i bully AI kau kau and build for fun.

oh and the overlord part, just as what i highlighted earlier.............. why can't they detect cloaked like before!!!

was playing vs donno what AI the other day, banshees cloaked and then only i realize overlord can't see cloaked units. sad.gif


Added on August 23, 2010, 3:13 pm
QUOTE(Drian @ Aug 23 2010, 03:07 PM)
You're limited by the amount of minerals and especially gas. So even if you got 20-30 larvae on standby, what's the point if you can't convert all of them to army units. You will just have as many units as the terran/protoss.
zerg good units are really really really gas dependant, it's not like 1 siege tank needing 125 gas but can do massive damage.

i normally just spam those units and when run out of gas, just spam them lings or overlords.
TSMoonflown
post Aug 23 2010, 03:16 PM

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Rather than complaining about the inept of the Zerg race, I suggest playing it without the mentality of Zerg being the weakest race else you may only use that as excuse of losing each time.


goldfries
post Aug 23 2010, 03:20 PM

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QUOTE(Moonflown @ Aug 23 2010, 03:16 PM)
Rather than complaining about the inept of the Zerg race, I suggest playing it without the mentality of Zerg being the weakest race else you may only use that as excuse of losing each time.
biggrin.gif that's the spirit.

so far 5 placement matches.

match 1 - use zerg. win. rush (vs terran)
match 2 - use zerg. lose. rush, but mistake in map (cos this game, i was unprepared. looking for VS AI but end up vs human)........... some more assume map wrongly. lost quite some time. end up kena VR
match 3 - use zerg. win. rush (vs terran)
match 4 - use zerg. win. rush (vs terran)
match 5 - use protoss. lose. got rushed (vs zerg). got pwned cos i really donno what i was thinking, go blocking the path with 3 pylons, and have a forge. LOL. damn.

*i use Random all the way.

btw does the system know our gaming preference? I use Random and get Z the most.

IMO the zerg has early game and mineral gathering advantage. do it right and the game looks in your favor.
Quazacolt
post Aug 23 2010, 03:20 PM

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QUOTE(Drian @ Aug 23 2010, 02:57 PM)
Many people say zerg race is suppose to mass and conquer. But how are you going to mass when an equivalent unit cost just as much as humans/protoss and the Zerg tier2 units are just equivalent to human/protoss tier 1 units?
*
look at the replay i posted on 2nd post first page. map control. zerg is the best is that.

as insanely OP as terrans may be, their map control isnt as good as toss/zerg. and mech push (yes that OP mech push) is very slow and in a way, immobile with siege tanks movement.


Added on August 23, 2010, 3:25 pm
QUOTE(goldfries @ Aug 23 2010, 03:11 PM)
stack? as in all float together 1 single spot izzit?
zealot still ok.

try kena pylon + gateway block with zealots being pumping out. sad.gif
people go roaches liao lor. sad.gif

Hydralisk was my staple unit for SC, now ah? I don't remember making them, unless i bully AI kau kau and build for fun.

oh and the overlord part, just as what i highlighted earlier.............. why can't they detect cloaked like before!!!

was playing vs donno what AI the other day, banshees cloaked and then only i realize overlord can't see cloaked units. sad.gif


Added on August 23, 2010, 3:13 pm

zerg good units are really really really gas dependant, it's not like 1 siege tank needing 125 gas but can do massive damage.

i normally just spam those units and when run out of gas, just spam them lings or overlords.
*
thats what he meant what. ONE zealot. py/gate then 1 'pixel' worth of path way just to get blocked by the zealot. gg zherk rush.


Added on August 23, 2010, 3:28 pm
QUOTE(Moonflown @ Aug 23 2010, 03:16 PM)
Rather than complaining about the inept of the Zerg race, I suggest playing it without the mentality of Zerg being the weakest race else you may only use that as excuse of losing each time.
*
regardless of the statistics, current status, facts etc.

it is my weakest race and therefore i weep when i get random'd into zerg. with all things said though, zerg victories give me the most satisfaction, be it "the weakest race" mentality (HAH i beat ur op [insert strat here] with my shit zerg! wwwww) or the fact that zerg victories are the prettiest of all. swarming ur enemy, overwhelming them.... that.

almost EVERY zerg victories from noob bronze leagues (yes i got bronze leagues playing with friends despite my shiny new diamond league lawl) to even pros like TLO etc. see how they ZERG their to-be defeated victims? yeap, no other race provides that sheer satisfaction.

This post has been edited by Quazacolt: Aug 23 2010, 03:28 PM
goldfries
post Aug 23 2010, 03:29 PM

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oh i tot he mean 1 zealot only. hehe. k k. misunderstood.

and i that TLO vs Cola match was indeed classic (actually hor, i didn't realize it was posted in post #2. i is slowpoke)


Added on August 23, 2010, 3:33 pm
QUOTE(Quazacolt @ Aug 23 2010, 03:20 PM)
it is my weakest race and therefore i weep when i get random'd into zerg. with all things said though, zerg victories give me the most satisfaction, be it "the weakest race" mentality (HAH i beat ur op [insert strat here] with my shit zerg! wwwww) or the fact that zerg victories are the prettiest of all. swarming ur enemy, overwhelming them.... that.


if you think about it, it's actually helpful.

people think zerg race is weakest so it'll boost their confidence, over confidence isn't a good thing. smile.gif

you could play psychology on some players too, i usually choose random though but having zerg somehow actually gives me some hope of winning. biggrin.gif

back to the psychology part, playing as zerg makes any other player play defensive automatically. i played random the other day, so i sent a drone to scout. likely the fella saw it. he was bunkering it already waiting to be rushed by lings. i saw what he was up to. so i took the opportunity to make more hatchies, get more minerals and tech up.

Quazacolt
post Aug 23 2010, 03:33 PM

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QUOTE(goldfries @ Aug 23 2010, 03:20 PM)
biggrin.gif that's the spirit.

so far 5 placement matches.

match 1 - use zerg. win. rush (vs terran)
match 2 - use zerg. lose. rush, but mistake in map (cos this game, i was unprepared. looking for VS AI but end up vs human)........... some more assume map wrongly. lost quite some time. end up kena VR
match 3 - use zerg. win. rush (vs terran)
match 4 - use zerg. win. rush (vs terran)
match 5 - use protoss. lose. got rushed (vs zerg). got pwned cos i really donno what i was thinking, go blocking the path with 3 pylons, and have a forge. LOL. damn.

*i use Random all the way.

btw does the system know our gaming preference? I use Random and get Z the most.

IMO the zerg has early game and mineral gathering advantage. do it right and the game looks in your favor.
*
if you think about sub 10 mineral advantage. its either terran for their 11 food, or protoss for the 8worker chrono. zerg no advantage until the queen pops out. and no, all workers mine the same. lets not be superstitious ok? lol.

some googling just to make my point concrete:
http://www.gosugamers.net/general/thread.php?id=212972
(ps: moon paste this on first post please smile.gif)
hazairi
post Aug 23 2010, 03:36 PM

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1 advantage of zerg is that they can spawn millions of overlords.. no caps.. tongue.gif
goldfries
post Aug 23 2010, 03:38 PM

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QUOTE(Quazacolt @ Aug 23 2010, 03:33 PM)
if you think about sub 10 mineral advantage. its either terran for their 11 food, or protoss for the 8worker chrono. zerg no advantage until the queen pops out. and no, all workers mine the same. lets not be superstitious ok? lol.
ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.
Quazacolt
post Aug 23 2010, 03:40 PM

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QUOTE(goldfries @ Aug 23 2010, 03:29 PM)
oh i tot he mean 1 zealot only. hehe. k k. misunderstood.

and i that TLO vs Cola match was indeed classic (actually hor, i didn't realize it was posted in post #2. i is slowpoke)


Added on August 23, 2010, 3:33 pm

if you think about it, it's actually helpful.

people think zerg race is weakest so it'll boost their confidence, over confidence isn't a good thing. smile.gif

you could play psychology on some players too, i usually choose random though but having zerg somehow actually gives me some hope of winning. biggrin.gif

back to the psychology part, playing as zerg makes any other player play defensive automatically. i played random the other day, so i sent a drone to scout. likely the fella saw it. he was bunkering it already waiting to be rushed by lings. i saw what he was up to. so i took the opportunity to make more hatchies, get more minerals and tech up.
*
imho, it could be due to the lower league part, where player are more susceptible to zerg early rushes (and no matter how you put it, zergling rush is still the thing that defined sc back in the days and still do in sc2)

in my viewpoint, on USA plats/diamonds, people see zerg only people tend to be MORE AGGRESSIVE due to queen snipes, worker rape, and what not cuz zerg CANNOT barricade/block (toss 1 small narrow choke, force field by sentries etc) and keep crippling ur econ until ur too damn far behind the game and its g-f***ing-g.
hazairi
post Aug 23 2010, 03:41 PM

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QUOTE(goldfries @ Aug 23 2010, 03:38 PM)
ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.


Added on August 23, 2010, 3:38 pm

ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.
*
i dont think drones have speed bonus on creep..
Quazacolt
post Aug 23 2010, 03:42 PM

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QUOTE(goldfries @ Aug 23 2010, 03:38 PM)
ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.


Added on August 23, 2010, 3:38 pm

ehh. don't you find drones move faster on creep? compared to SCV and probes? hehe i donno, i felt that they move faster.
*
yes they are faster on creep, however, do you notice that ALL workers have a "ramp up acceleration time"?

to put it bluntly, if you stop a worker, and then go again, they sorta take time to "speed up". (void rays also uses the same mechanic)
see, once drone stops to mine, same shit applies, and the distance between a mineral node to the hatchery, is not far enough for the creep to make a difference. thus its equal to all races.

still, to say they have no advantage is a bad statement. zerg is the fastest race to be able to saturate a mineral line/gas compared to the other 2 races, at the risk of your army.
hazairi
post Aug 23 2010, 03:50 PM

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QUOTE(Quazacolt @ Aug 23 2010, 03:42 PM)
yes they are faster on creep, however, do you notice that ALL workers have a "ramp up acceleration time"?

to put it bluntly, if you stop a worker, and then go again, they sorta take time to "speed up". (void rays also uses the same mechanic)
see, once drone stops to mine, same shit applies, and the distance between a mineral node to the hatchery, is not far enough for the creep to make a difference. thus its equal to all races.

still, to say they have no advantage is a bad statement. zerg is the fastest race to be able to saturate a mineral line/gas compared to the other 2 races, at the risk of your army.
*
hmm.. i read on the starcraft 2 wiki unit stat, it says no creep speed increase multiplier for drone.

http://starcraft.wikia.com/wiki/Drone

This post has been edited by hazairi: Aug 23 2010, 03:51 PM
goldfries
post Aug 23 2010, 03:53 PM

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oh hrm. interesting. thanks for pointing those out. biggrin.gif lemme continue feel good to think it's faster. LOL. bite the dust you SCV and probes!
Soul-X
post Aug 23 2010, 04:07 PM

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Played with Duskbin.Marine yesterday at Vista @ Curve... It was a base swapping scene =_="... Nearly win him T______T last 2 base!! Damnit!

He wiped my base first... he still got 1 floating Barrack and another Floating Factory... Damnit LOL!!! Why not zerg Overlord also count as building xD...

Luckily Marine haven't learn the Reaper tactic... If not I'm totally screwed... But he does have a few reapers... But not as much as that dude in the IEM tourney tho...
evofantasy
post Aug 23 2010, 04:08 PM

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QUOTE(Drian @ Aug 23 2010, 03:07 PM)
yah and  the reaper will just jump out from the cliff unharm. Without the creep it's slower for lings.
And when you're slower, they'll just use the "hit and run" technique. A group of 3 reaper can kill a group of 6 lings without getting hit. At that early game it's a big hit to your army.


Added on August 23, 2010, 3:10 pm

You're limited by the amount of minerals and especially gas. So even if you got 20-30 larvae on standby, what's the point if you can't convert all of them to army units. You will just have as many units as the terran/protoss.
*
more base also mean more income
Quazacolt
post Aug 23 2010, 04:28 PM

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QUOTE(hazairi @ Aug 23 2010, 03:50 PM)
hmm.. i read on the starcraft 2 wiki unit stat, it says no creep speed increase multiplier for drone.

http://starcraft.wikia.com/wiki/Drone
*
haha there you go then. even worse tongue.gif


Added on August 23, 2010, 5:44 pmsince we have a lot of sob stories about zerg, lets lighten the mood a little:

Demuslim vs dimaga on IEM:
» Click to show Spoiler - click again to hide... «


This post has been edited by Quazacolt: Aug 23 2010, 05:44 PM
noob4life
post Aug 23 2010, 05:50 PM

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QUOTE(Drian @ Aug 23 2010, 02:57 PM)
Many people say zerg race is suppose to mass and conquer. But how are you going to mass when an equivalent unit cost just as much as humans/protoss and the Zerg tier2 units are just equivalent to human/protoss tier 1 units?
*
Have u tried fighting Very Hard A.I. for zerg ? I was protoss and so far i've never beaten Very Hard zerg if i dont rush them.... i've defeated Terran and protoss though.
The early roach rush is deadly... and when they have burrow, they burrow-micro like hell ( since its AI anyway, but if we can practise to do it, it owns most early game ground units. )
And then the endless stream of roaches starts. By that time my Warpgate research wasnt done yet... ( SO CLOSE, YET SO FAR ! )
And they just... keep coming....

I can stop their roach rush, but only because they pulled back for some reason. By the time i recovered, it was mid game.

At mid game the Zerg ai starts to mix units... lots of roaches, a bit of speedlings and some hydras for anti air... and that one Overseer. And the endless stream starts again... I believe u call this overwhelming, not mass and conquer.
hazairi
post Aug 23 2010, 06:13 PM

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QUOTE(noob4life @ Aug 23 2010, 05:50 PM)
Have u tried fighting Very Hard A.I. for zerg ? I was protoss and so far i've never beaten Very Hard zerg if i dont rush them.... i've defeated Terran and protoss though.
The early roach rush is deadly... and when they have burrow, they burrow-micro like hell ( since its AI anyway, but if we can practise to do it, it owns most early game ground units. )
And then the endless stream of roaches starts. By that time my Warpgate research wasnt done yet... ( SO CLOSE, YET SO FAR ! )
And they just... keep coming....

I can stop their roach rush, but only because they pulled back for some reason. By the time i recovered, it was mid game.

At mid game the Zerg ai starts to mix units... lots of roaches, a bit of speedlings and some hydras for anti air... and that one Overseer.  And the endless stream starts again...  I believe u call this overwhelming, not mass and conquer.
*
hmm.. really sounds like a nightmare..

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