everytime you guys broke into ppl's base with mutas... what do you guys aim for? the highest tech building 1st? or the ones that anti your mutas ._.
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Jan 30 2012, 02:14 PM
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Junior Member
299 posts Joined: Apr 2009 |
everytime you guys broke into ppl's base with mutas... what do you guys aim for? the highest tech building 1st? or the ones that anti your mutas ._.
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Jan 30 2012, 05:12 PM
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590 posts Joined: Jun 2008 |
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Jan 30 2012, 05:28 PM
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Jan 30 2012, 05:32 PM
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Jan 31 2012, 12:34 AM
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Jan 31 2012, 12:47 AM
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i personally aim for the pylons if toss if there is cannons at the workers lol, if they put it too close to the mineral lines, you still hit the workers anyways
the only reason id hit tech is if they are rushing out air defence against your mutas or when they turtlin their workers that makes the trade not worthy. as for terrans :| i think there was one particular match that i actually split my mutas to 2 teams, and harass from both sides dancing around, basically just forcing him till he runs dry and all out while i reinforce lol i still hate terran marines, u really have to work that micro with your mutas so they dont get meat grinded by stiming marines thats just me in bronze Dx |
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Jan 31 2012, 02:24 PM
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78 posts Joined: Nov 2008 |
Mutas for me are just to buy me time for teching to I guess BL/ultra or complete upgrades
In the late game I personally think any race is able to increase worker extremely quickly, and I think day9 has touched on that before...I guess you can pick off pylons or depots at far away places not guarded by turrets Despite all that random stuff, killing gas/workers in gas at least is my highest priority |
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Jan 31 2012, 06:11 PM
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299 posts Joined: Apr 2009 |
lol once i broke into enemy's base 1st thing i'll hit/find is robotics facility/factory
Added on January 31, 2012, 6:14 pmhow you guys actually respond to marine tank? This post has been edited by A-Note: Jan 31 2012, 06:14 PM |
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Jan 31 2012, 08:17 PM
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QUOTE(A-Note @ Jan 31 2012, 06:11 PM) lol once i broke into enemy's base 1st thing i'll hit/find is robotics facility/factory thats what you need to do. catch tanks unsiege. the terran is not in the field all the time, they will muster up a force at home, and move out together. so you need to have lings at watch tower, outside his ramp etc etc....to see the force move out. guess what, when they are moving, they are not sieged....if you let the terran siege up nicely outside your house taunting you, then you are doing something wrong.Added on January 31, 2012, 6:14 pmhow you guys actually respond to marine tank? |
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Jan 31 2012, 08:38 PM
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299 posts Joined: Apr 2009 |
QUOTE(quest_5692 @ Jan 31 2012, 08:17 PM) thats what you need to do. catch tanks unsiege. the terran is not in the field all the time, they will muster up a force at home, and move out together. so you need to have lings at watch tower, outside his ramp etc etc....to see the force move out. guess what, when they are moving, they are not sieged....if you let the terran siege up nicely outside your house taunting you, then you are doing something wrong. so when the tank is in siege mode den... im 50% on my way to clicking surrender? =/ |
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Jan 31 2012, 08:40 PM
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Jan 31 2012, 09:15 PM
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QUOTE(A-Note @ Jan 31 2012, 08:38 PM) it will be much harder to break through. very not cost effecitve unless your supply is much higher than his. (which you should be because you are zerg) muster up a force and when you feel you can, break it once and for all. still, you should prevent this from happening because terran can reinforce his sieged contain. if you cannot break through right away, you can use some of your force to cut reinforcement, until you feel confident then surround. |
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Jan 31 2012, 09:58 PM
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299 posts Joined: Apr 2009 |
QUOTE(quest_5692 @ Jan 31 2012, 09:15 PM) it will be much harder to break through. very not cost effecitve unless your supply is much higher than his. (which you should be because you are zerg) muster up a force and when you feel you can, break it once and for all. still, you should prevent this from happening because terran can reinforce his sieged contain. if you cannot break through right away, you can use some of your force to cut reinforcement, until you feel confident then surround. what should i go for when i see this? =/ roach or lings?or burrowed roach with lings =/ i normally don't research burrowing roach... find it kinda... useless .. for me la |
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Jan 31 2012, 10:04 PM
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853 posts Joined: Aug 2008 |
yeah, burrow roach is pretty useless, a scan and you're f***ed. unless you are preparing for a specific strategy...to counter mech...
banes are pretty good...alot of lings...basically just alot of units. ling bane muta, bane roach...etc...split your bane like how MKP split his marines lol anyway, you just need to know he is moving out. then you can set up your flank etc. you need time to prepare, dun do last minute stuff. |
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Jan 31 2012, 10:41 PM
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299 posts Joined: Apr 2009 |
i underestimated baneling land mines =/ its really good when your opponent has many hydra and pushing your base 1 button 20 hydra gone lol fun
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Jan 31 2012, 10:45 PM
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377 posts Joined: Aug 2005 From: Penang |
Baneling mines only work when spread out across the map and need to keep an eye out for wandering units.. against toss isn't all that good except when fighting lotsa zealots.. Otherwise, zerglings against toss only used when mass stalkers with fungal is there..
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Feb 1 2012, 05:50 PM
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299 posts Joined: Apr 2009 |
and um what do you guys do when its zvz when your opponent is controlling the map very tightly with mutas? =/ infestor hydra?
Added on February 1, 2012, 5:53 pmand i love it when your opponent doesnt use the command hold position and you just use 1 ling to lure it out and others all go in kill the zealot and ravage his base lol This post has been edited by A-Note: Feb 1 2012, 05:53 PM |
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Feb 2 2012, 09:21 AM
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377 posts Joined: Aug 2005 From: Penang |
If you already have a spire on the way, get muta or some corruptors.. As good as hydra infestor are, their mobility isn't as good as muta (unless you're very good at fungal timings).. Mind you if you have an army large enough with roach, hydra and infestors, just roll into your opponents base and clean house..
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Feb 2 2012, 12:13 PM
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299 posts Joined: Apr 2009 |
QUOTE(yuvster @ Feb 2 2012, 09:21 AM) If you already have a spire on the way, get muta or some corruptors.. As good as hydra infestor are, their mobility isn't as good as muta (unless you're very good at fungal timings).. Mind you if you have an army large enough with roach, hydra and infestors, just roll into your opponents base and clean house.. if my mutas are getting outnumbered then what should i do? =/ make 1 large army and just push? =/ |
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Feb 2 2012, 03:52 PM
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377 posts Joined: Aug 2005 From: Penang |
outnumbered with what? Hydra? If he's going heavy hydra, get banes with speed.. Hydra die to banes quite easily..
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