Welcome Guest ( Log In | Register )

125 Pages « < 97 98 99 100 101 > » Bottom

Outline · [ Standard ] · Linear+

 The Zerg Strategy v1.0, Cheer for the overmind!

views
     
SiewKaiz
post Oct 19 2011, 03:50 PM

Casual
***
Junior Member
304 posts

Joined: Nov 2008


nice idea too bad im not a team game player
SUSAzurues
post Oct 22 2011, 12:46 AM

▲▲▲▲
*****
Senior Member
958 posts

Joined: Aug 2007
From: forum.lowyat.net



user posted image

zerg imba
radkliler
post Oct 22 2011, 01:05 AM

WUBWUBWUB
*****
Senior Member
985 posts

Joined: Oct 2006
From: Limbo


>Vipers
>Cloud to hinder ranged attacks


The Dark Swarm returns!
SUSAzurues
post Oct 22 2011, 01:09 AM

▲▲▲▲
*****
Senior Member
958 posts

Joined: Aug 2007
From: forum.lowyat.net



defiller and can fly

that's pretty much wtf
radkliler
post Oct 22 2011, 02:32 AM

WUBWUBWUB
*****
Senior Member
985 posts

Joined: Oct 2006
From: Limbo


QUOTE(Azurues @ Oct 22 2011, 02:09 AM)
defiller and can fly

that's pretty much wtf
*
And Burrowed Banelings can move underground now.
SUSAzurues
post Oct 22 2011, 02:39 AM

▲▲▲▲
*****
Senior Member
958 posts

Joined: Aug 2007
From: forum.lowyat.net



the hell, i just saw viper pulled colossus down the cliff
A-Note
post Oct 22 2011, 09:51 AM

Getting Started
**
Junior Member
299 posts

Joined: Apr 2009


whats this swarm host O.o lurker-like-thingy?
SUSAzurues
post Oct 22 2011, 10:26 AM

▲▲▲▲
*****
Senior Member
958 posts

Joined: Aug 2007
From: forum.lowyat.net



according to people when they burrow, every 15 seconds or so they spawn broodlings like mob which are stronger to attack enemy
A-Note
post Oct 22 2011, 10:39 AM

Getting Started
**
Junior Member
299 posts

Joined: Apr 2009


sounds like a nice spine crawler substitute to me biggrin.gif


Added on October 22, 2011, 10:50 amand so...basically, overseer is getting removed...? no contamination/changelings? sad.gif

This post has been edited by A-Note: Oct 22 2011, 10:50 AM
SUSAzurues
post Oct 22 2011, 10:57 AM

▲▲▲▲
*****
Senior Member
958 posts

Joined: Aug 2007
From: forum.lowyat.net



no more overseer but replace by viper

viper got ability to make any units become detector

and with the dark swarm ability, it is just making it a super strong version of overseer
A-Note
post Oct 22 2011, 11:22 AM

Getting Started
**
Junior Member
299 posts

Joined: Apr 2009


grant detection sounds imba to me O.o what thing morphs into viper? lol mutalisk? lololo


Added on October 22, 2011, 12:32 pmwhen you guys use that mind control thing? after fungal growth?

This post has been edited by A-Note: Oct 22 2011, 12:32 PM
kding2
post Oct 22 2011, 12:55 PM

Regular
******
Senior Member
1,007 posts

Joined: Apr 2007
now protoss has harder time to use DT against them...Damn it.
andy0212
post Oct 22 2011, 04:27 PM

Getting Started
**
Junior Member
132 posts

Joined: Jun 2005





A-Note
post Oct 22 2011, 09:33 PM

Getting Started
**
Junior Member
299 posts

Joined: Apr 2009


what unit composition you guys normally use when its late game?
goldenrudolph87
post Oct 23 2011, 12:07 AM

Getting Started
**
Junior Member
55 posts

Joined: Oct 2009
i still not understand about detector =_=
xcen
post Nov 6 2011, 03:40 PM

Munch munch... Uh oh!
*******
Senior Member
2,602 posts

Joined: Jun 2008
From: Meow...



Mutas against toss seems like a decent strategy now. It's a bit more micro-intensive and the mineral-gas seems a little trickier, but you can gain map control for a very long time and pop down 4 bases really quick.
yuvster
post Nov 6 2011, 04:34 PM

Casual
***
Junior Member
377 posts

Joined: Aug 2005
From: Penang


QUOTE(kding2 @ Oct 22 2011, 12:55 PM)
now protoss has harder time to use DT against them...Damn it.
*
I don't think that's fully true.. Apparently to create the Viper you must have a Spire down, and the spire actually takes some time to finish, so if I get DT rushed, I'll still have to go out of my way to build a Spire, then create a Viper to be my detector (or make one of my units a detector). Also, the Viper is not cheap at 100/200. All in all though, the Viper is gonna create some effing awesome combo plays. Fungal+Cloud=Uber fun.
alvinkhoo
post Nov 7 2011, 03:26 PM

New Member
*
Junior Member
7 posts

Joined: Jun 2010
Hi, for all the Zerg player, wanna know do you guys deal with terran with marines tanks timing push? I think is at 7 n 8 minutes mark..
max_cavalera
post Nov 7 2011, 03:35 PM

rebirth
*******
Senior Member
5,613 posts

Joined: Jun 2006
From: Cyberjaya, Shah Alam, Ipoh



QUOTE(alvinkhoo @ Nov 7 2011, 04:26 PM)
Hi, for all the Zerg player, wanna know do you guys deal with terran with marines tanks timing push? I think is at 7 n 8 minutes mark..
*
burrowed roach n pop out in the middle of their tanks? my fren does dat a lot. but if not sufficient time.....mass zerglingwif speed, create 3 different control group and flood them frm different angles. aanother easier way is roach rush 1st as meat shield n flood ur speedlings after the tank started focus fire on those roach.
alvinkhoo
post Nov 7 2011, 06:40 PM

New Member
*
Junior Member
7 posts

Joined: Jun 2010
QUOTE(max_cavalera @ Nov 7 2011, 03:35 PM)
burrowed roach n pop out in the middle of their tanks? my fren does dat a lot. but if not sufficient time.....mass zerglingwif speed, create 3 different control group and flood them frm different angles. aanother easier way is roach rush 1st as meat shield n flood ur speedlings after the tank started focus fire on those roach.
*
haha.. okay.. thank you


125 Pages « < 97 98 99 100 101 > » Top
 

Change to:
| Lo-Fi Version
0.0325sec    0.42    6 queries    GZIP Disabled
Time is now: 29th November 2025 - 11:55 PM