QUOTE(Sky.Live @ Oct 6 2010, 08:25 AM)
Win the next game, so you can sleep well The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Oct 6 2010, 02:19 PM
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Junior Member
187 posts Joined: Mar 2005 From: 天国 |
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Oct 6 2010, 03:30 PM
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Senior Member
4,390 posts Joined: Oct 2004 From: Cheras, Malaysia |
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Oct 6 2010, 03:38 PM
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Senior Member
2,657 posts Joined: Feb 2008 From: Highbury House, 75 Drayton Park, London |
QUOTE(nagflar @ Oct 6 2010, 12:13 PM) are zerg really that hard to play compare to terran or protoss ? i like zerg coz they are a complex race to play. Why would u wanna to use the retarded terran and boring protoss? all they do is sit and camp whole day and build up their stuff attack u... Its so boring lose almost all games yesterday almsot give up zerg want to try other race. sigh.,. |
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Oct 6 2010, 05:14 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(nagflar @ Oct 6 2010, 12:13 PM) are zerg really that hard to play compare to terran or protoss ? its not hard, its just different due to the larvae mechanic...lose almost all games yesterday almsot give up zerg want to try other race. sigh.,. all race have their own mechanics but rts veterans are more used to terran's production queue system... |
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Oct 6 2010, 07:55 PM
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Junior Member
44 posts Joined: Aug 2010 |
QUOTE(evofantasy @ Oct 6 2010, 05:14 PM) its not hard, its just different due to the larvae mechanic... yeah haven't got that "feel" towards zerg build mechanics and such. the larvae production is slow + you have to distribute it for harvesters and overlords. i think this should take lots of experience to capture that feel for plaaying zergall race have their own mechanics but rts veterans are more used to terran's production queue system... |
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Oct 6 2010, 08:20 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(IisTHEmoron @ Oct 6 2010, 07:55 PM) yeah haven't got that "feel" towards zerg build mechanics and such. the larvae production is slow + you have to distribute it for harvesters and overlords. i think this should take lots of experience to capture that feel for plaaying zerg if u got good map control (overlords/ creep) and game sense, u can go heavy drone...when u see him moving, just pump speedlings or any other defensive units while u macro up... that's hw i usually play my zerg... |
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Oct 6 2010, 09:12 PM
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Senior Member
1,036 posts Joined: Oct 2007 From: Moon |
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Oct 6 2010, 10:24 PM
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Forum Admin
44,415 posts Joined: Jan 2003 |
QUOTE(evofantasy @ Oct 6 2010, 08:20 PM) if u got good map control (overlords/ creep) and game sense, u can go heavy drone... ahhh i did just that the other day. when u see him moving, just pump speedlings or any other defensive units while u macro up... that's hw i usually play my zerg... i got no defenses yet but saw many incoming. so i spam zerglings and speedling upgrade halfway done. defended with just speeds and queens. QUOTE(IisTHEmoron @ Oct 6 2010, 07:55 PM) yeah haven't got that "feel" towards zerg build mechanics and such. the larvae production is slow + you have to distribute it for harvesters and overlords. i think this should take lots of experience to capture that feel for plaaying zerg you can build additional hatcheries, not necessarily at mineral patch. use queen also to boost larvae. QUOTE(Moonflown @ Oct 6 2010, 12:26 PM) Zerg is considered the hardest race for new SC players. I suggest you try Protoss/Terran. ling rush probably one of the easiest game winning thing to learn. it's after the ling rush fail that's the problem. QUOTE(narf03 @ Oct 6 2010, 11:41 AM) Terran always wall up, it doesnt mean they wont attack you early on, their SD makes a perfect door, so they can in and out easy without destroying em, preventing early rush(zealot/ling), prevent easy scouting and they dont cost any extra to wall up. So I would say wall up have no disadvantages for Terran. After they wall up, they can spam units like crazy without you knowing it, and if you expand without defense since you feel safe cause they wall up, that might be a GG once they comes out. sorry. i like those who "wall in", not "wall up" is there such a term "wall in"? as in stay in the wall. just build build build but no expand and anything else. just preparing to die like that. |
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Oct 6 2010, 10:37 PM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
QUOTE(goldfries @ Oct 6 2010, 10:24 PM) ahhh i did just that the other day. Terran wall up presents a challenge actually. He could be building any number of units or teching to some crazy rush like thor spams and all that.i got no defenses yet but saw many incoming. so i spam zerglings and speedling upgrade halfway done. defended with just speeds and queens. you can build additional hatcheries, not necessarily at mineral patch. use queen also to boost larvae. ling rush probably one of the easiest game winning thing to learn. it's after the ling rush fail that's the problem. sorry. i like those who "wall in", not "wall up" is there such a term "wall in"? as in stay in the wall. just build build build but no expand and anything else. just preparing to die like that. |
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Oct 6 2010, 11:01 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(goldfries @ Oct 6 2010, 10:24 PM) ahhh i did just that the other day. you do know terran can just command center in his base, then fly it out on some island and expand without you know? or just float to natural, and while doing all that, have bunkers/siege tanks to cover the naturali got no defenses yet but saw many incoming. so i spam zerglings and speedling upgrade halfway done. defended with just speeds and queens. you can build additional hatcheries, not necessarily at mineral patch. use queen also to boost larvae. ling rush probably one of the easiest game winning thing to learn. it's after the ling rush fail that's the problem. sorry. i like those who "wall in", not "wall up" is there such a term "wall in"? as in stay in the wall. just build build build but no expand and anything else. just preparing to die like that. |
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Oct 6 2010, 11:17 PM
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Forum Admin
44,415 posts Joined: Jan 2003 |
QUOTE(Grif @ Oct 6 2010, 10:37 PM) Terran wall up presents a challenge actually. He could be building any number of units or teching to some crazy rush like thor spams and all that. i like people who cocoon themselves in the wall. let them tech up or mass, they're still limited to the naturals. i come by quite a number like that, cocoon in the wall safety. when they're doing that I'll go for somewhat early expansion. with the additional resources you can tech + spam better than the cocooned guy. QUOTE(Quazacolt @ Oct 6 2010, 11:01 PM) you do know terran can just command center in his base, then fly it out on some island and expand without you know? or just float to natural, and while doing all that, have bunkers/siege tanks to cover the natural for me I put overlords / zerglings scattered across the map.when the unit kena whack means the fella doing something already. in the end also depends on what kind of Z player vs what kind of T player. against players who wall in, I think it's critical to harass them. make them waste time and mineral on substitute units, repairs and everything else while expanding when possible. after that it's a matter of breaching the wall and swarm. |
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Oct 7 2010, 10:21 AM
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Senior Member
4,390 posts Joined: Oct 2004 From: Cheras, Malaysia |
How to handle when your opponent get
Pheonix / viking for OL hunting.. u have to move all ur scouting ol to somewhere safe? meaning losing all sort of scouting? |
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Oct 7 2010, 10:26 AM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(Sky.Live @ Oct 7 2010, 10:21 AM) How to handle when your opponent get research overlord speed and get mutalisks to defend. though that said, mutas does have difficulty against good phoenix microers, at that point you might want to get corruptors if the situation worsensPheonix / viking for OL hunting.. u have to move all ur scouting ol to somewhere safe? meaning losing all sort of scouting? |
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Oct 7 2010, 10:47 AM
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Senior Member
1,111 posts Joined: Mar 2005 From: TaiPinG / Singapore |
QUOTE(Quazacolt @ Oct 7 2010, 10:26 AM) research overlord speed and get mutalisks to defend. though that said, mutas does have difficulty against good phoenix microers, at that point you might want to get corruptors if the situation worsens yeah...u can group the ovies together with a bunch of hydra js for protection...when they got speed...they can easily outrun from any threat... i felt tat recently toss likes to play aggressive pushing... they will go like 4-6 gates wif 1 base...get a proxy pylon near ur base... and keep spamming zeal+stalkers... when they got a decent group like 8-10 units they will keep attacking non stop until u drop... i don't even have time for muta as i was spamming lings + spines js to def... but when muta out...it's time for them to def but the chances are low as their success rate is quite high |
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Oct 7 2010, 12:10 PM
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Forum Admin
44,415 posts Joined: Jan 2003 |
kena before from my fren, suddenly come cloaked banshee + vikings. he learn that from AI.
i got caught by surprise 1st time but after that i know he gonna try it. |
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Oct 7 2010, 12:27 PM
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Senior Member
4,390 posts Joined: Oct 2004 From: Cheras, Malaysia |
How about pheonix/viking came before your lair is up? it's quite difficult to def.
Corrupter is not really the answer for pheonix, because due to the fact corrupter cannot run faster than pheonix although the thick hp would make it quite sometime to be down |
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Oct 7 2010, 12:33 PM
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Forum Admin
44,415 posts Joined: Jan 2003 |
corruptor takes damn long to reach. no? probably queen is your best temporary AA but works only in base area. heh. costly and long time to build also.
best is still to have occasional scout. if starport is out then just prepare some AA in case. problem with zerg is lack of effective AA in early game. terrans can spam marines and protoss just needs a CC for stalkers. lair upgrade + additional structure takes damn long. |
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Oct 7 2010, 12:37 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(Sky.Live @ Oct 7 2010, 12:27 PM) How about pheonix/viking came before your lair is up? it's quite difficult to def. corruptor IS the answer for phoenix due to superior range, and it prevents your overlord/mutas from getting wtfraped. it may not be able to chase running phoenixes/score guaranteed kills (neither can hydras anyways!) but it sure keeps them away from youCorrupter is not really the answer for pheonix, because due to the fact corrupter cannot run faster than pheonix although the thick hp would make it quite sometime to be down Added on October 7, 2010, 12:38 pm QUOTE(goldfries @ Oct 7 2010, 12:33 PM) corruptor takes damn long to reach. no? probably queen is your best temporary AA but works only in base area. heh. costly and long time to build also. you only need hive only AFAIK (only BL need GS), which you can use infestors' fungal on phoenix to make things easierbest is still to have occasional scout. if starport is out then just prepare some AA in case. problem with zerg is lack of effective AA in early game. terrans can spam marines and protoss just needs a CC for stalkers. lair upgrade + additional structure takes damn long. This post has been edited by Quazacolt: Oct 7 2010, 12:38 PM |
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Oct 7 2010, 12:58 PM
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Senior Member
1,191 posts Joined: Jan 2003 From: Kepong, Kuala Lumpur, Malaysia. |
early phoenix? Go rush his base with whatever you have. Your ground army should > his since he went air tech and zerg T1 > gateway units.
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Oct 7 2010, 01:27 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
So whats a good unit to start a siege on those pesky cannonwall/terranwalls?
Other than teching up to t3 |
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