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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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jayjay
post Oct 22 2011, 11:36 AM

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how does the pull work?
butcher's captain hook???
jayjay
post Oct 22 2011, 01:00 PM

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QUOTE(axn992 @ Oct 22 2011, 11:27 AM)
zerg imba! 1 unit can pull colloses from highground!
*
bet u haven't see the 'flying defiler'
please la, back than zealot was the only thing that saves protoss from Dark Swarm
now defilers can fly, how are we supposed to attack it?

or maybe the spell doesn't affect air units hmm.gif

This post has been edited by jayjay: Oct 22 2011, 01:00 PM
jayjay
post Oct 22 2011, 04:45 PM

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bye bye Protoss

Zerg's scorpion (GET OVER HERE)
allows zerglings to easily kill off colossus and immortals
without colossus, protoss death ball is nothing

terran new anti mechanical unit counters everything protoss have

WTF man Blizzard vmad.gif

jayjay
post Oct 22 2011, 05:00 PM

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QUOTE(axn992 @ Oct 22 2011, 04:53 PM)
we got replicant and tempest!  brows.gif just replicate ur army+toss army, see who more imba
*
replicant not cheap
twice the cost of high templar (mentioned in the video)
Protoss isn't the richest race around

btw, no point replicating ghost
EMP vs protoss= 0 shields
EMP vs terran= stimpack doesn't need energy, ghost actually HAVE a 'normal' attack

(looks at high templar and feels it is a piece of tier 3 junk)

terran have the mighty BCs, now they have the HERO Thor
we have the tempest which is good vs light units, but i am sure it will be target practice for BCs doh.gif

damnit, protoss is supposed to have the BEST late game army vmad.gif
what are we supposed to do? probe rush? cry.gif

This post has been edited by jayjay: Oct 22 2011, 05:02 PM
jayjay
post Oct 22 2011, 08:10 PM

Jay Tiew Jin Jie
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i will replicate SCV and SPAM marines!

the most IMBA tier 1 unit that can take on everything when massed! thumbup.gif
jayjay
post Oct 23 2011, 12:20 PM

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QUOTE(SiewKaiz @ Oct 23 2011, 12:14 PM)
replicant try imagine if terran go mech~
u go stalker immortal replicant(replicate tank/thor) fuking firepower there
*
replicate limitations: NON MASSIVE units doh.gif

that makes spell casters and siege tank the only viable target (besides SCV? tongue.gif )
jayjay
post Oct 24 2011, 10:45 AM

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QUOTE(SiewKaiz @ Oct 24 2011, 08:34 AM)
carrier remove.....tassadar sure rage in heaven
*
thumbup.gif
jayjay
post Oct 26 2011, 10:37 AM

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PTR

StarCraft II: Wings of Liberty - Patch 1.4.2

General

“Audio Fade” under Sound Options has been renamed to Game Volume During Alerts. Its tooltips have also been changed for clarification.
The fade-in for game sound during alerts changed from .5 seconds to 2 seconds.


Bug Fixes

Fixed a truncation on specific resolution if the current and maximum supplies are 3 digits.
Fixed an issue which prevented footprint from being edited in the Footprint Editor.
Fixed an issue that caused the game to have missing icons and images on low end graphics cards.

Balance

PROTOSS
Forge
The cost of Upgrade Shields Level 1 has been decreased to 150/150, down from 200/200.
The cost of Upgrade Shields Level 2 has been decreased to 225/225, down from 300/300.
The cost of Upgrade Shields Level 3 has been decreased to 300/300, down from 400/400.
The cost of Upgrade Ground Weapons Level 2 has been decreased to 150/150, down from 175/175.
The cost of Upgrade Ground Weapons Level 3 has been decreased to 200/200, down from 250/250.
The cost of Upgrade Ground Armor Level 2 has been decreased to 150/150, down from 175/175.
The cost of Upgrade Ground Armor Level 3 has been decreased to 200/200, down from 250/250.

TERRAN
Ghost
EMP radius has been decreased from 2 to 1.5 rclxm9.gif

not really worth the rclxm9.gif but at least it makes ghost EMP less effective (was hoping drain less sheilds)

This post has been edited by jayjay: Oct 26 2011, 10:47 AM
jayjay
post Oct 26 2011, 11:12 AM

Jay Tiew Jin Jie
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QUOTE(kEazYc @ Oct 26 2011, 11:07 AM)
i don't see 0.5 radius to be that huge, with 3-4 ghosts still can EMP the protoss ball.
*
makes it harder since it is technically a 25% radius reduction
multiple ghost needed

still, i do not like the idea of ghost
snipe/EMP neutralize protoss/zerg's BEST spellcaster which doesn't have any attack AT ALL.

ghost without energy can still stutter step and shoot!

vs zerg snipe without cooldown is crazy
vs protoss EMP is IMBA! (even with this 'nerf')

lets not talk about cloak icon_question.gif
jayjay
post Nov 8 2011, 09:54 PM

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QUOTE(FLampard @ Nov 8 2011, 09:49 PM)
maybe a quick summary of what happend will help? smile.gif
jayjay
post Nov 13 2011, 12:59 AM

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the mothership harassment was sorta made popular by kiwikaki (i guess?)

his blink stalker + imbalosus kill off expansions and mothership (position in the other side of the map, usually at opponent's main, just recall the deathball)

1 recall, 2 base gone!
jayjay
post Nov 14 2011, 01:55 PM

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QUOTE(FLampard @ Nov 14 2011, 01:47 PM)
i use 4gate against quest_5692 4gate belum habis his stalkers come knocking the door ady mad.gif

then i switch to use terran but still cant change anything  sweat.gif and hes playing random. sweat.gif
now i realise there is no OP race but OP player sweat.gif
*
99% true
1% is a unit which can counter mass protoss ball and counter single high health units and counter spellcasters and be invisible whistling.gif whistling.gif

This post has been edited by jayjay: Nov 14 2011, 01:55 PM
jayjay
post Nov 14 2011, 02:20 PM

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no cloak?? blink.gif
jayjay
post Nov 14 2011, 03:23 PM

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QUOTE(FLampard @ Nov 14 2011, 02:29 PM)
obs  cry.gif  cry.gif

i know i noob  sweat.gif
*
u not noob, my opponents who use (insert OP race here) in my league dont even use ghost, and i lose to them cry.gif
jayjay
post Nov 23 2011, 08:28 AM

Jay Tiew Jin Jie
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QUOTE(quest_5692 @ Nov 23 2011, 07:31 AM)
sentry stalker collosus. wif decent FF, even dongraegu cant stop you.
*
sweat.gif
Huk can't win Dongraegu, what chance do we lesser-toss have? sweat.gif

just completed my placement match at NA server
rank 99 gold league
i expect to be beaten down to silver soon cry.gif


jayjay
post Nov 23 2011, 08:20 PM

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QUOTE(kding2 @ Nov 23 2011, 07:45 PM)
How to stop mutalisk harassment as protoss?
*
silver league answer: high templar storm + archon
jayjay
post Dec 11 2011, 11:57 PM

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QUOTE(max_cavalera @ Dec 11 2011, 11:54 PM)
lol i watch 2 games timber vs protonwira and sungin,  in mid game both of them mass HT, and chargelot backed by Colo also with the stalker target firing the medivac...simply shred the MMM to pieces... thrs 1 game whr timber try to get a few thors out and it get feedback and instant kill the thor , instant win to the protos player as well. wht amazed me chargelot in masses r damn good.

they tank so many shots and able to do real damage catching up to the mm. when terran deathball and protoss deathball meet, they simply spam storm n cover a very big area there is no way for such a big army of terran to outmanouvered all that...instantly all timber army was annihilated.... if hi lvl toss player plays this amazing im simply amazed at the amount of toss player that qq terran is OP ard here.
*
erm, replays? (youtube prefered)
jayjay
post Dec 25 2011, 12:57 AM

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i just can't win terran!
even with warp prism harress

zealot archon ball get kited by marine marauder!! (with stim) (*note: i have no skill to control HT and storm, silver league only)

I also have no answer for Marine + marauder + siege tank

HELP!

TERRAN BIO IS IMBA! vmad.gif vmad.gif vmad.gif vmad.gif vmad.gif
jayjay
post Dec 25 2011, 11:07 AM

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you can use the same army composition right?
jayjay
post Dec 26 2011, 01:27 AM

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anyone here think HT need a buff?
as a tier 3.5 spell, i expected more than a 'no stun, higher damage' fungal

Psi-storm was great in SC1 because
1) there is no warning
2) marines do not have shields



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