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 Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.

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Quazacolt
post Aug 9 2010, 04:03 PM

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QUOTE(evofantasy @ Aug 9 2010, 03:42 PM)
for AI the counter is good but against real player its always a bad thing...
focusing on counters keep u in the constant tech switch or playing passively...
players unlike AI do throw harassments and timely pushes instead of random waves...
and when they do push out, ur counters is just too ineffective at times...
besides tat u might be giving up map control...

there was a very good day9daily about counters which totally changed my mind about counters...
i used to force counters ie see roaches? drop a robo bay...
but they dun justify ur investments due to the numbers and resources u invest to tech...
i would rather jz get +1 and stick to stalkers or chargelots (despite paper says roaches counter zealots)...
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from your initial replies, ur all counter here counter there. i personally prefer straightforward bruteforce with numbers or micro. or fast tech. either 1 never both. less complications for my side and i hate complicated things.
Quazacolt
post Aug 9 2010, 04:19 PM

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QUOTE(zariel @ Aug 9 2010, 04:13 PM)
i guess that depends on the player right... the best way to win is to scout first... yeah as i said before, that one is for battle against ai... when u play with real players, it depends on many things...
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hard to say man, i got a decent win ratio using MM all in press T for victory using terrans.
or the 3/4 gate blink stalkers and just micro. 3 gate if i want early blink + forge and upgrades, 4 gate if just spam stalkers like a retard
Quazacolt
post Aug 9 2010, 04:24 PM

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QUOTE(evofantasy @ Aug 9 2010, 04:20 PM)
MM all in is pretty scary for toss...
even when u have scouted, its freaking hard to defend against it T  cry.gif
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doesnt matter on toss, or zerg or even TVT. i just MM like a retard. if terran early tank, then thats the end of me. however i still got a chance with MMM medivacs drop or counter tank also since econ is healthy on my MM BO lol

like i said, T for victory. wish protoss have that i win button, lol
B button didnt have as much impact as T button >.>
Quazacolt
post Aug 9 2010, 05:34 PM

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QUOTE(Moonflown @ Aug 9 2010, 05:32 PM)
Stim hit and run still able to render chargelots pretty useless. I rather go for HT into Archons
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^

this. lol.

they charge, slice 1-2 off. got concussed, MM pulls back while under stim, see zealot melts.
rinse repeat.

cry rivers. lol
Quazacolt
post Aug 10 2010, 12:33 AM

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QUOTE(Mio4Ever @ Aug 9 2010, 09:41 PM)
This maybe a little unrelated, but a funny replay of mine on why you should not mass voids, lol.

http://www.gamereplays.org/starcraft2/repl...tails&id=137142
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but i got 2 replays that says rays are awsm D:
Quazacolt
post Aug 10 2010, 01:59 AM

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QUOTE(evofantasy @ Aug 10 2010, 01:29 AM)
2v1, voidrays are awesome!!!!
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bzzzzzzzzzzzzz

oh wait, vuvuzelas

D:
Quazacolt
post Aug 10 2010, 05:08 PM

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QUOTE(ZeratoS @ Aug 10 2010, 04:44 PM)
Where are dem replays!
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http://forum.lowyat.net/index.php?showtopi...post&p=35463166

posted ady dei.

unker incx like afk from sc2 and went on to BB playing tupai ady wwwww
Quazacolt
post Aug 10 2010, 08:37 PM

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QUOTE(incx @ Aug 10 2010, 07:37 PM)
I'm still around, doing both actually. Put up on the front page already. If anyone has any videos to contribute, do post them here.
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eh those are not videos dei, sc2 replay files lol.


Added on August 10, 2010, 8:37 pm
QUOTE(Phonzy @ Aug 10 2010, 08:17 PM)
What are you guys counter against mass marauders + thors?
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if you're absolutely sure he only got rauder/thor, and you sure he cant/wont switch tech, mass immortal (Y)

This post has been edited by Quazacolt: Aug 10 2010, 08:37 PM
Quazacolt
post Aug 10 2010, 11:02 PM

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QUOTE(evofantasy @ Aug 10 2010, 10:38 PM)
lol taokaka?
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taokaka is a cat
Quazacolt
post Aug 11 2010, 03:05 AM

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QUOTE(evofantasy @ Aug 10 2010, 11:19 PM)
then still got tupai in BB meh O.o

jz punished a protoss who went immortals lol...
he have more immortals sentries but i got more zealots (and with charge)...
then i tech to collosus, bye bye FF  icon_rolleyes.gif
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you go bb thread, lol
got tupai
Quazacolt
post Aug 13 2010, 04:16 PM

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QUOTE(XenoFr3ak @ Aug 13 2010, 03:48 PM)
Today i saw Huk did an unexpected strat, He got around 5 Void Rays (i think), the opponent with 10 mauraders, 3 medivac and 5 vikings, all coming to Huk gold expansion, and what Huk did was, he uses his Void Rays to destroy his own Nexus at the gold to full charged up his Void Rays and then kill all his opponent units.

Now i know why Huk is #1 currently in the whole US region. biggrin.gif
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need to destroy or not? lol

5 shouldnt obliterate a nexus after charge, unless he needed to shoot longer to maintain it when the enemy is coming. but yeah, that shows how determined he is to take down his enemies: sacrifice his 400min nexus at a gold expansion (Y) (msn ver still beats lyn ver, srsly)
Quazacolt
post Aug 13 2010, 04:20 PM

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QUOTE(XenoFr3ak @ Aug 13 2010, 04:19 PM)
Yea, he did see the enemy coming thats why he need to charge up his 5 void rays (or more).
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got casted replay on that? sounds very interesting
Quazacolt
post Aug 13 2010, 05:03 PM

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QUOTE(evofantasy @ Aug 13 2010, 04:51 PM)
i presume its blistering sands?
if he open with a zergling rush, i think u can safely assume that his roach would be slightly delayed...
with that, throw down a forge and get 1-2 cannons over there...
cannons work wonders against roaches due to their low range...
this play is actually very well known of HuK (u often hear TL people talking bout it)...
he would transition from gateway into 2 stargate with the speed upgrade vs terran...
for defense, he'll charge up his VRs on his own units and for offense he'll do the same with some micro to keep it charged up to his opponent's base...

he did state that getting ur VRs count to 6 with some micro is pretty deadly including burning thors down in less than 3 seconds LOL...
this is contrast to hasu's carrier late game...
both works actually but VRs are cheaper to mass up...
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never browse TL so i didnt see lol. maybe ive came across youtube or something, but honestly cant remember the one xenofreak mentioned
Quazacolt
post Aug 13 2010, 07:20 PM

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QUOTE(Mio4Ever @ Aug 13 2010, 06:45 PM)
OMFG, that's genius! Never thought of that
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umm whitera did a lot of that too

even i pulled off a couple of it (rofl scrap station)
Quazacolt
post Aug 16 2010, 05:48 AM

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QUOTE(xiaosin @ Aug 14 2010, 06:01 PM)
pheonix works... and scout moar... build some cannons around the mineral line works too
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or pylons, and warp stalkers in
Quazacolt
post Aug 18 2010, 07:17 AM

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QUOTE(incx @ Aug 18 2010, 12:06 AM)
As far as I can say... don't play defensive against Terrans. Scout early and see what they're going for. Most Terrans would be blocking their entrance early on. So, quickly pump Stalkers quickly so that you can harass their blockade. Even if you can't do much, irritate them as much would be good too.

Although Stalkers are fairly weak against Marauders and Marines, they're better off with a couple of Sentries backing you up. If you notice the Terran player has no early detectors, tech up quickly to DTs to harass them off. Just send multiple DTs in every direction so much so that it renders their scan useless, more or less. Otherwise, try to finish up a Terran quickly, if BCs come to play, it'll be a real pain to deal with.
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orbital scans are fairly early enough, and if they manage to scout dt outta you, turrets will be up lol

stalkers own bc, so i wouldnt be too worried if they do come (hell, why you let terran get bc? lol)
its mech play that im more worried lol

sure, immortal is an answer to it, but even siege tanks CAN rape them, and immortals arent cheap and takes so long to build even with chrono


Added on August 18, 2010, 7:29 am
anyways uploaded moar replays lol:
lol cannons from fasteagle

gg hatch/lair

lol just spam moar stalkers

This post has been edited by Quazacolt: Aug 18 2010, 07:29 AM
Quazacolt
post Aug 18 2010, 10:30 AM

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QUOTE(incx @ Aug 18 2010, 10:28 AM)
Adoi. Have been on a losing streak past few days. Demoralized already. sleep.gif
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tolong first post kan lol
Quazacolt
post Aug 18 2010, 11:09 AM

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QUOTE(incx @ Aug 18 2010, 10:37 AM)
Told you demoralized. No mood. ph34r.gif

Added.

By the way, added a vid on the front page on countering M&Ms.
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thanks, will take a look biggrin.gif
Quazacolt
post Aug 18 2010, 03:17 PM

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QUOTE(goldfries @ Aug 18 2010, 03:06 PM)
today i play 2vs2 medium AI.

end up 2P vs 2Z la. fine, i rush attack the 1st Z, holding off the support of 2nd Z and held ground well.

after so much combat, i see my partner doing housing development project. aihhhhhh............

ok fine. i mass up my forces and keep pressing the other Z. until the end, the fella so far i think kena attack once only by AI, that also i took the opportunity to rush into AI base.

in the end i do all the work.

i whacked 127 units, he whacked only 23. (mostly zerglings i think)
i whacked every single structure of 2 bases (32 in all) while he whacked none.

nice, i see the fella got colossus some more. aihhhh.
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merperragingkan lorh
Quazacolt
post Aug 18 2010, 06:36 PM

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QUOTE(zariel @ Aug 18 2010, 06:23 PM)
maybe he usually play fps and camping all the time... lol...

i still cant beat those m&m.... 2 colossus or 3 colossus are enough?? i want to finish him off quickly.... i loss all last 8 battle against terran including custom match... against gold player some more....  pity to me.... luckily there are many protoss and zerg player compare to terran...
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immortal/colo/stalkers/chargelots

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