QUOTE(Calvin Seak @ Jan 11 2011, 06:25 PM)
Yo nightmare what eve says is true, mass zealots 2 collo with guardian shiel will do the job for ground.. Phoenix are awesome against banshees.. I have replays.. But terrans my level go for tank banshee raven marines and bunkers..
Actually isn't forcefielding the ramp cutting the marine forces in to half and engage in base better? I may be wrong :S
Info it depends what your opponent is going for.. Sometimes it's better to fe
Added on January 11, 2011, 6:25 pmYo nightmare what eve says is true, mass zealots 2 collo with guardian shiel will do the job for ground.. Phoenix are awesome against banshees.. I have replays.. But terrans my level go for tank banshee raven marines and bunkers..
Actually isn't forcefielding the ramp cutting the marine forces in to half and engage in base better? I may be wrong :S
Info it depends what your opponent is going for.. Sometimes it's better to fe
Added on January 11, 2011, 6:57 pmPs. Protoss have the two best spells in sc2
1st is ff
2nd is storm
N hallucination for scouting
Peace out!^^v
Added on January 11, 2011, 6:58 pmSorry evofantasy my iPhone called you eve instead of evo
yup which is why some pro toss decided to stick with 1 base for the ramp advantage...
some of my frens over at sg (top 200 for sure) agreed that its better to just stay 1 base when u see the terran gearing for a 1base timing...
btw yesterday's code A showed the next terran imba all-in build...
1 base: blue flame hellion + cloak banshee + stimmed marauder with concussive + 1-2 medic + raven PDD and PUUUUUUUUL ALLLLLLLLLLLLL YOURRRRRRRR SCVVVVVVVVVVVVVVVVVVV...
This post has been edited by evofantasy: Jan 11 2011, 08:07 PM