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 Starcraft 2 : Achievement Thread

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The Amateur Working Bee
post Aug 30 2010, 02:17 PM

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QUOTE(raylee914 @ Aug 30 2010, 02:12 PM)
ya..i straight play hard mission in all campaigns lol...i thought that normal is too easy, no challenge..brutal too hard..biggrin.gif

so I can gain all achievement w/o replaying..tongue.gif

no need yamato ler, Just keep 10 tanks each side, with a "slow zerg" building nearby, kerrigan will just die with 2 BC or 3-4 tanks nia..biggrin.gif

and at the last I lifted all my buildings surrounding the nova and my tank just bombard ground armies while my vikings + BC own the air..no problem to def...hehe


Added on August 30, 2010, 2:13 pmone more thing to add, luckily the anti-air turret upgrade in campaign is not available in ladder, or else really OP d..haha
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effff

i took the mind control shit(practically useless, unless i try some mind controlling on their fat arse elephant)


Added on August 30, 2010, 2:18 pm
QUOTE(raylee914 @ Aug 30 2010, 02:16 PM)
banshee is useless..remember build the "slow zerg" building, all those ground units dead before reaching my bunker lol...

tank >> banshee in this mission cause when kerrigan cast "storm-like" spells, those banshees will die in seconds lol
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i took mind control =.="

!@#$%^&*

This post has been edited by The Amateur Working Bee: Aug 30 2010, 02:18 PM
raylee914
post Aug 30 2010, 02:18 PM

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ya..mind control buildings are useless..i better kill all of them rather than wasting my time in microing the building..hahha
The Amateur Working Bee
post Aug 30 2010, 02:21 PM

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QUOTE(raylee914 @ Aug 30 2010, 02:18 PM)
ya..mind control buildings are useless..i better kill all of them rather than wasting my time in microing the building..hahha
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i thought it was cool and fun, apparently it sucks balls like the predator(yes, i choose the effin predator over hercules)

but predator was fun to play with
raylee914
post Aug 30 2010, 02:32 PM

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the mind control will only be useful if it can control the big flying zerg machine which has "carrier-like attack"+"BC-yamato-ability"+"infestor-fungal-growth"+insane long life+insane shooting range...lol

that creature is a joke when my 20 BCs spamming Yamato on it once the system alert me of it incoming...didnt c it clearly though..haha
The Amateur Working Bee
post Aug 30 2010, 02:43 PM

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QUOTE(raylee914 @ Aug 30 2010, 02:32 PM)
the mind control will only be useful if it can control the big flying zerg machine which has "carrier-like attack"+"BC-yamato-ability"+"infestor-fungal-growth"+insane long life+insane shooting range...lol

that creature is a joke when my 20 BCs spamming Yamato on it once the system alert me of it incoming...didnt c it clearly though..haha
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you mean that big fat piece of anomaly on that "kill sky unit mission"?

yeah, that shit took me at least 12 BC's and 6 Thors to bring it down
raylee914
post Aug 30 2010, 02:50 PM

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lol, it came out again in All-in mission too...

but the "destroy-reactor-mission" really damn easy, build banshee BC and vikings straight go into the reactor and destroy it..then quickly run cover by my healing detector...within 15 mins finished d in hard mode..biggrin.gif
narf03
post Aug 30 2010, 03:35 PM

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QUOTE(goldfries @ Aug 30 2010, 05:58 AM)
http://sea.battle.net/sc2/en/profile/11653...ategory/3211285

Wings of Liberty: Hard 5  <=--- should be this one, right?

you can see my completion is 4 out of 5. 5th one needs 25 missions to be done, which I already done that but i also donno why it doesn't count.

If you scroll down my achievements,

Liberty Completionist: Hard (Complete all 29 Wings of Liberty campaign missions on Hard difficulty.) I'm already 28/29. sad.gif

so with what you brought up, i feel like i kena short-changed. tongue.gif 28 mission on HARD and the fella don't give me 25 mission reward. sad.gif
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i know why, cause the hard5/10/15,brutal5/10/15 etc ONLY count in a single campaign. if you restart the campaign, it start counting again. so why its so ? it prevent you from choosing the easier route by restarting the campaign and get better tech then only do the mission in brutal/hard.

For example:
missions: A B [C D E] F G

A and B are starting of the campaign, u cant choose, F and G are Char and after also u cant choose, so mission C D and E are missions that you can pick to do which 1 first or later. So you must pick the correct order C D E, or E D C, or D E C or what ever order, but u cant restart the campaign, so u cant do like easyC easyD brutalE, then restart easyE easyD brutalC. doing like that give you a massive tech advantage, so both of them only get brutal(1), if you wanna get 3, you need to do all of them in a single campaign in the whatever difficulty u need. but i think for A B and F G, restarting campaign doesnt reset them.
ps. u can use 1 of the console in bridge to replay a mission, just use that and get 25 mission done in brutal/hard.

This post has been edited by narf03: Aug 30 2010, 03:45 PM
Quazacolt
post Aug 31 2010, 04:26 PM

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ROFL those artifact missions are hilarious. like the dig? i destroyed the entire protoss base on hard mode cuz i was getting yippee-ki-yay achievement. and the drill still got 20k to go... DIDNT EVEN LETME FINISH AND MISSION END LOL

protoss remaining: 0

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goldfries
post Aug 31 2010, 06:12 PM

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QUOTE(narf03 @ Aug 30 2010, 03:35 PM)
i know why, cause the hard5/10/15,brutal5/10/15 etc ONLY count in a single campaign. if you restart the campaign, it start counting again. so why its so ? it prevent you from choosing the easier route by restarting the campaign and get better tech then only do the mission in brutal/hard.
sad.gif mean i have to replay all over again.

the 1st time i played, i was on HARD MODE and i played everything on HARD except ALL IN, but i only played 1 of Zeratul's missions.

QUOTE(Quazacolt @ Aug 31 2010, 04:26 PM)
ROFL those artifact missions are hilarious. like the dig? i destroyed the entire protoss base on hard mode cuz i was getting yippee-ki-yay achievement. and the drill still got 20k to go... DIDNT EVEN LETME FINISH AND MISSION END LOL

protoss remaining: 0
you'ze so skilled. biggrin.gif

btw same goes to the Terrazine mission la. you whack everything means the mission is completed.



hazairi
post Aug 31 2010, 06:15 PM

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QUOTE(goldfries @ Aug 31 2010, 06:12 PM)
sad.gif mean i have to replay all over again.

the 1st time i played, i was on HARD MODE and i played everything on HARD except ALL IN, but i only played 1 of Zeratul's missions.
you'ze so skilled. biggrin.gif

btw same goes to the Terrazine mission la. you whack everything means the mission is completed.
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yeah,

i played all hard and stuck at the 'all in' mission for a few days.
I barely won it. At that time the crystal hp only left 4-5 i think. My defense all hancur already..
so lucky to won it
goldfries
post Aug 31 2010, 06:17 PM

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ALL IN when i first play, was so cacat. furthest i got was 98.9%.

after long time didn't play, i suddenly can go in and win it rather easily. tongue.gif probably cos other time i play i upgrade everything nicely to suit my style cos understand the game better by then.
Quazacolt
post Aug 31 2010, 06:38 PM

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QUOTE(goldfries @ Aug 31 2010, 06:12 PM)
sad.gif mean i have to replay all over again.

the 1st time i played, i was on HARD MODE and i played everything on HARD except ALL IN, but i only played 1 of Zeratul's missions.
you'ze so skilled. biggrin.gif

btw same goes to the Terrazine mission la. you whack everything means the mission is completed.
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terrazine one was actually harder, cuz i had to deal with everything with ONLY marines and medics (no, goliaths suck)

no siege tanks, no drills, and they got templars everywhere camping choke point :/
had to bait storms in and out and once they outta energy just rush in stim pack 200/200 food marine/medic orgy lol

yes, i got my "you're so crazy" on hard, not normal cuz i had to get the other hard achievement too. so did both at the same time.
goldfries
post Sep 1 2010, 04:22 AM

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now playing Brutal mode. some what stuck at Terrazine mission. the most i can get is like 5 / 7 of the Terrazine, the fella tooooooooooo many already. I think i whack too early. gonna replay other time.
lytros
post Sep 1 2010, 08:36 AM

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Phew! I finally got the Best Defence achievement after numerous tries on the Zero Hour mission. Really had to micro my marines properly in order to preserve as many marines possible while proceeding from hatchery to hatchery.
raylee914
post Sep 1 2010, 09:30 AM

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is there way to gain more credit and upgrade ur units after completed all missions?
Quazacolt
post Sep 1 2010, 09:34 AM

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QUOTE(raylee914 @ Sep 1 2010, 09:30 AM)
is there way to gain more credit and upgrade ur units after completed all missions?
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keep replaying, and yes you can grind it OLOLOLOL
raylee914
post Sep 1 2010, 09:46 AM

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QUOTE(Quazacolt @ Sep 1 2010, 09:34 AM)
keep replaying, and yes you can grind it OLOLOLOL
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u click "continue campaign" or "new campaign"? after that?

I gain no credits from replaying mission in the "continue campaign" =.=
deodorant
post Sep 1 2010, 10:01 AM

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you replay missions that give you protoss/zerg research, then sell them for 10k credits each.
Quazacolt
post Sep 1 2010, 10:12 AM

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QUOTE(raylee914 @ Sep 1 2010, 09:46 AM)
u click "continue campaign" or "new campaign"? after that?

I gain no credits from replaying mission in the "continue campaign" =.=
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no no, go to mission archives.
raylee914
post Sep 1 2010, 10:33 AM

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click wat to go there lol?

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