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Starcraft 2 singleplayer campaign thread, Full of spoilers here
Starcraft 2 singleplayer campaign thread, Full of spoilers here
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Aug 2 2010, 06:21 AM
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#1
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Senior Member
5,691 posts Joined: Mar 2006 |
Huuuuuuuuuuuuuuuuuuh so what exactly happened at the end?
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Aug 4 2010, 10:31 PM
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#2
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Senior Member
5,691 posts Joined: Mar 2006 |
Question on re-playing missions for achievements. I've noticed that upgrades stick, but research doesn't. Example I've got the +2 slots and +1 range to bunker from armory - and these are 'in place' when i play the earlier missions. But I also have the zerg research +extra gun on top, and this one isn't in place on the earlier missions. Is this by design?
[edit] er no it's the other way around. i have the extra gun on bunkers but they can only fit 4 marines. weird. This post has been edited by deodorant: Aug 4 2010, 10:51 PM |
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Aug 5 2010, 12:57 PM
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#3
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Senior Member
5,691 posts Joined: Mar 2006 |
QUOTE(Gormaz @ Aug 5 2010, 10:32 AM) Hoes before Bros I guess lol if you wanna sugarcoat it then nolaaa raynor is actually putting the fate of the world before the fate of one man (in a marine suit). probably i sux0r, but I find getting all the campaign achievements in hard mode damn hard lor. 1st campaign playthrough in normal, it was soooooo easy. in hard while gunning for achievements, by the 5th or 6th mission already restart restart restart ... |
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Aug 6 2010, 11:59 PM
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#4
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Senior Member
5,691 posts Joined: Mar 2006 |
Q about playing back old missions.
Example: you either choose safe haven or haven's fall (that girl doctor who has the hots for raynor). i chose safe haven, and got the 3/3 zerg research. then i replay haven's fall, but even after competing, i don't get the 3/3 protoss research. design or bug? cos for example i first play mission X, but only get 1/3 zerg research, i can re-play it at casual and get 3/3 zerg research and I will get the extra 2 research points. |
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Aug 10 2010, 01:31 PM
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#5
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Senior Member
5,691 posts Joined: Mar 2006 |
All the game reviews say voice acting good lah, dialogue good lah, makes you feel for the characters lah, etc etc, but I didn't feel that. A lot of the dialogue, especially the 'optional' ones just feel unnatural/forced/static. Like 2 people reading a script.
Anyway I finally managed to finish All In on Hard. Took like 4 tries, and even then also all my defenses kaput liao when the artifact was at 100%. I don't see how brutal will be possible |
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Aug 19 2010, 01:12 AM
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#6
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Senior Member
5,691 posts Joined: Mar 2006 |
those korean pro's lor. don't they play like 12 hours a day? assume one game 20 mins = 3 games/hr = 36 games/day = 864 games a month, so within half a year should get those
but yeah ... the rest of us normal people got no chance |
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