In act 2, I didnt hear a single critical hits from my rogue........ I used maker's sigh previously but is that the cause?
RPG Dragon Age: Origins + Dragon Age 2 V3, an epic storytelling game
RPG Dragon Age: Origins + Dragon Age 2 V3, an epic storytelling game
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May 16 2011, 04:31 PM
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#1
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Senior Member
3,849 posts Joined: Oct 2006 From: Your Location |
hm have you guys ever encountered critical hit bugs? I was playing the game through act 1 and then when I reached act 2, my critical hits stopped happening..not sure if it's gone entirely, but previously I gauge my critical hits with the sound effect (sorta like a glass smashing sound)...
In act 2, I didnt hear a single critical hits from my rogue........ I used maker's sigh previously but is that the cause? |
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May 16 2011, 10:01 PM
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#2
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Senior Member
3,849 posts Joined: Oct 2006 From: Your Location |
QUOTE(mekboyz @ May 16 2011, 08:30 PM) i think its the rogue dagger bug. just swap your dagger postions. you can hear the weapon noises after that. its quite loud hmm.. if that's the case then I've swapped some daggers with stronger ones, but I'm not sure about this... gonna try this when i got home. thanksAdded on May 17, 2011, 10:15 amawww... I did the suggestion, swap out the daggers with a bow, fire a few shots, re-equip them daggers, but the sound effect of critical hits are still missing This post has been edited by GameFr3ak: May 17 2011, 10:15 AM |
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May 17 2011, 06:10 PM
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3,849 posts Joined: Oct 2006 From: Your Location |
QUOTE(mekboyz @ May 17 2011, 10:28 AM) no i meant swap the 2 dagger positions. as in left dagger swap to right; and vice versa. it worked for me. the sound effect came back Ive done this too, still the clashing/glass breaking sound effect of criticals are gone |
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