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RPG Dragon Age: Origins + Dragon Age 2 V3, an epic storytelling game

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hydrogen
post Mar 5 2011, 10:58 AM

au contraire
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Just pre-ordered from TSB. rclxms.gif
btw, some cool info from someone who completed Dragon Age2.
no spoilers, don't worry smile.gif
10 Things you Should Know About Dragon Age 2
FrostLance
post Mar 5 2011, 11:37 AM

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Finished my Preload on steam! im shocked.. only 5.2 GB!!! the Demo was 2 GB! so Damn SMALL for a bioware game! Origins was 20gb and the awakening was 4gb!!! ahhhh is this game really that short!!


Added on March 5, 2011, 11:42 am
QUOTE(hydrogen @ Mar 5 2011, 10:58 AM)
Just pre-ordered from TSB.  rclxms.gif
btw, some cool info from someone who completed Dragon Age2.
no spoilers, don't worry smile.gif
10 Things you Should Know About Dragon Age 2
*
OMG this sux ass..i cant change my party members inventory??? WTF!

This post has been edited by FrostLance: Mar 5 2011, 11:42 AM
Enclave Recruit
post Mar 5 2011, 12:06 PM

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QUOTE(FrostLance @ Mar 5 2011, 11:37 AM)
Finished my Preload on steam! im shocked.. only 5.2 GB!!! the Demo was 2 GB! so Damn SMALL for a bioware game! Origins was 20gb and the awakening was 4gb!!! ahhhh is this game really that short!!


Added on March 5, 2011, 11:42 am

OMG this sux ass..i cant change my party members inventory??? WTF!
*
Yeah, because the game has considerably less dialogue in it hence the smaller size of megabytes. Or maybe the devs were lazy and made a shorter game compared to DAO. They know people will still buy the game anyway.

Christ son, its action to the max!! If you envision this game as Mass Effect with swords, then its all good. Just like Oblivion with guns haha.

This post has been edited by Enclave Recruit: Mar 5 2011, 12:07 PM
hydrogen
post Mar 5 2011, 12:34 PM

au contraire
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For those of you lazy to click on the link... biggrin.gif

10 Things You Should Know About Dragon Age II
by Joe Juba on March 04, 2011 at 04:38 PM

We are less than a week away from the release of Dragon Age II, and RPG fans are salivating at the thought of getting their hands on BioWare’s latest adventure. You’ll have to wait until the game’s March 8 release to play it for yourself, but having beaten the game, I can give you a heads-up on a few things you should know before you dive into the Dragon Age universe again.

1. Combat Feels Like An Action/RPG
Battles in Dragon Age II feel like they evolved more from the console version of Origins than the PC. Instead of a deliberate and tactical approach, fights take place in third person and focus more on fast-paced action. This is true even if you’re playing on PC, so don’t be surprised when you can’t find your zoomed-out isometric view. Yes, this is a significant change from the last game…but being different isn’t necessarily bad.

2. Classes Are More Specialized
In Origins, warriors and rogues had different roles in combat but shared similar abilities. For instance, both classes could dual-wield and put points into archery-related talents. In Dragon Age II, the warrior loses these capabilities, focusing instead on tanking and dealing melee damage. Rogues are more about precision and support, though their position in relation to enemies is less important. Mages still nuke foes, but they aren’t quite as helpless when faced with direct combat.

3. Inventory Management Is Better
Your allies in Dragon Age II each have a set of armor that they wear all the time. This means that you can’t equip them with the helmets, boots, and gauntlets that you find in your quest. This may sound disappointing at first, but it results in you spending much less time in the menus sizing up and optimizing equipment. If you pick up a new suit of armor that isn’t an improvement for Hawke, you can just sell it; no need to look at all of your active and inactive party members to see if it’s better for them. Plus, you can still outfit your companions with rings, amulets, and belts, so the customization isn’t gone completely. Your inventory will be less cramped, especially since you get a storage chest early on and you aren’t carrying around crafting reagents all the time.

4. Skills Are Gone
When you level up, you allocate ability points and talent points. You no longer get skill points, because skills as they existed in Origins are no longer present. Your character can still do many things that used to be skills, like crafting and lockpicking, but these have migrated to other parts of the game. For instance, the rogue’s ability to pick locks automatically increases for every 10 points in their Cunning ability (simple locks at 10, standard locks at 20, etc.).

5. Kirkwall Is The Main Setting

Don’t expect to travel to the four corners of the Free Marches like you did in Ferelden. Dragon Age II tells the story of Hawke’s rise to power in Kirkwall, and as such, almost all of the action takes place within the city. You’ll take a few trips to surrounding locations, but don’t be surprised when your adventures have you hopping between different parts of Kirkwall instead of different parts of the continent.

6. Not The Usual BioWare Story
BioWare’s plots generally follow a predictable arc. Players go through an introductory sequence, and then the world opens up to four larger areas with their own quests and storylines. When those areas are complete, the tale converges for the thrilling finale. I won’t spoil anything about specific events in Dragon Age II, but I will say that the narrative does not follow this structure at all.

7. Ally Relations Are Improved
If you did things your allies didn’t approve of in Origins, they didn’t like you. That wouldn’t be a big deal, except that cool companion missions weren’t available unless your approval was high with the appropriate character. In Dragon Age II, you can do these missions regardless of whether your ally loves or hates you. Instead of gating story content, the approval system now bestows passive bonuses. If a party member is your friend, you’ll get one kind of bonus. If that same character is a rival, you’ll get a different one. This way, you get reward whether you’re nice or mean, plus you still get to do all of the quests. Being neutral, however, still has no advantages.

8. Conversation Flows Better
The new dialogue system is very similar to the Mass Effect series’. This means that you don’t spend your time reading through a list of responses before selecting one. Instead, you choose a brief response from a wheel that gives you the gist of what Hawke will say next. These responses are also accompanied by an icon that lets you know if you’re being flirty, aggressive, snarky, etc. One benefit to this approach is that conversations are not start-and-stop affairs; they flow naturally and Hawke emerges as a more defined character instead of a voiceless cipher.

9. You’re A Long Way From Ferelden
The Free Marches are influenced by the events from the previous game, but don’t expect every little choice you made in Origins to change the world. You’ll hear some references in dialogue, and even see a couple cameos, but Dragon Age isn’t Mass Effect. You won’t be bombarded with reminders of your previous deeds. Hawke’s story stands apart from the Grey Warden’s, though it still clearly takes place in the same world. However, be aware that some minor story points in Origins and Awakening have been retconned, so even if you import your save, the events of the previous games aren’t necessarily set in stone.

10. It’s Shorter, But Not Short
I finished Dragon Age II, along with every sidequest, in approximately 40 hours. While that isn’t the 70 hours it took me to play through Origins, it’s still a large chunk of time, and I certainly didn’t feel cheated by the amount of content.

source
jonjon87
post Mar 5 2011, 01:12 PM

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O M G................This is so dissapointing.....cant change inventory, everything is in kirkwall and now its super short. Can i have my money back?
cracksys
post Mar 5 2011, 01:23 PM

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all hail console owner!
H@H@
post Mar 5 2011, 02:02 PM

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QUOTE(jonjon87 @ Mar 5 2011, 01:12 PM)
O M G................This is so dissapointing.....cant change inventory, everything is in kirkwall and now its super short. Can i have my money back?
*
In what universe is 40 hours super short?
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post Mar 5 2011, 02:44 PM

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QUOTE(H@H@ @ Mar 5 2011, 02:02 PM)
In what universe is 40 hours super short?
*
For today's standards, that's actually quite decent.

But if you compare with the gems of the yesteryear, e.g. Baldur's Gate 2 which was really long (250 hours side quests included if I'm not mistaken), then you'd be disappointed.
Fyonne
post Mar 5 2011, 02:46 PM

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remind me if im wrong, only those pre-ordered b4 January 11 get the signature edition only rite?
for some reason, mine shows it signature edition.
i pre-ordered it 2 days ago. hmm.gif
FrostLance
post Mar 5 2011, 04:06 PM

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QUOTE(H@H@ @ Mar 5 2011, 02:02 PM)
In what universe is 40 hours super short?
*
for a bioware game its short tongue.gif


Added on March 5, 2011, 4:06 pm
QUOTE(Fyonne @ Mar 5 2011, 02:46 PM)
user posted image
remind me if im wrong, only those pre-ordered b4 January 11 get the signature edition only rite?
for some reason, mine shows it signature edition.
i pre-ordered it 2 days ago. hmm.gif
*
Omg wanna trade with mine? LoL.. Yours must be caught up with the confusion! ahhh lucky you!

This post has been edited by FrostLance: Mar 5 2011, 04:06 PM
Savor_Savvy
post Mar 5 2011, 04:27 PM

Look at all my stars!!
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Hope this game is still good..
mekboyz
post Mar 5 2011, 04:31 PM

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QUOTE(cracksys @ Mar 5 2011, 01:23 PM)
all hail console owner!
*
im so pissed off at console owners and bioware's kowtow-ing to them! vmad.gif
meetxj9
post Mar 5 2011, 04:45 PM

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All hail Bioware, and how they enjoy butchering a good IP.
FrostLance
post Mar 5 2011, 04:46 PM

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QUOTE(meetxj9 @ Mar 5 2011, 04:45 PM)
All hail Bioware, and how they enjoy butchering a good IP.
*
Somehow i think its EA thats pulling the Strings

This post has been edited by FrostLance: Mar 5 2011, 04:46 PM
Savor_Savvy
post Mar 5 2011, 07:44 PM

Look at all my stars!!
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any frame buffer effects setting from the menu in the demo?
samftrmd
post Mar 5 2011, 09:06 PM

Interface 2037
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Since I'm working almost everyday, I don't mind it simpler.
I mean, I have like 30 mins to play, I don't want to spend it to arrange items and buy presents.
cracksys
post Mar 5 2011, 09:16 PM

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QUOTE(samftrmd @ Mar 5 2011, 09:06 PM)
Since I'm working almost everyday, I don't mind it simpler.
I mean, I have like 30 mins to play, I don't want to spend it to arrange items and buy presents.
*

glad you like it. i look forward for dragon age : plant vs zombie style
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post Mar 5 2011, 09:34 PM

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QUOTE(samftrmd @ Mar 5 2011, 09:06 PM)
Since I'm working almost everyday, I don't mind it simpler.
I mean, I have like 30 mins to play, I don't want to spend it to arrange items and buy presents.
*
The remedy to your problem - Apply for annual leave smile.gif

OR....you can pretend to be sick and take MC haha.



FrostLance
post Mar 5 2011, 09:45 PM

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QUOTE(samftrmd @ Mar 5 2011, 09:06 PM)
Since I'm working almost everyday, I don't mind it simpler.
I mean, I have like 30 mins to play, I don't want to spend it to arrange items and buy presents.
*
Lol if u want purely action and do not want to arrange Items or micromanagement issues or tactics, get yourself a console and play God of War instead lol..
damnn console users are destroying this genre (RPG) part by part
Enclave Recruit
post Mar 5 2011, 10:01 PM

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QUOTE(FrostLance @ Mar 5 2011, 09:45 PM)
Lol if u want purely action and do not want to arrange Items or micromanagement issues or tactics, get yourself a console and play God of War instead lol..
damnn console users are destroying this genre (RPG) part by part
*
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Mass Effect with swords...Mass Effect with swords...Mass Effect with swords






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