QUOTE(valho @ Jun 19 2006, 09:41 AM)
i can vouch for that haha

, its harder for me to play my assassins than my w/e and mo/w
and assassins is best play with a team of other player rather than henchman, as u can get better support with other player which u really needs in order to survive
currently mine is assassins/necro, still havent found any good necro skill to properly complement my assassins skill, any ideas guys
Here's my suggestion of Necro skills which I think work best with Assassin primary(cost/cast time/recharge) :
Blood Magic
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Dark Bond (5/2/20)
Life Siphon (10/2/2)
Well Of Blood (15/2/2)
Curse Magic
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Parasitic Bond (5/1/2)
Faintheartedness (10/1/8)
Mark Of Pain (10/2/30)
Plague Signet (-/1/10)
Death Magic
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Animate XXX (25/3/5)
Animate Flesh Golem (15/3/30)
Animate Vampiric Horror (25/3/5)
Putrid Explosion (10/1/5)
Soul Feast (10/1/*)
Tainted Flesh (5/1/*)
Taste Of Death (5/0.25/*)
Taste Of Pain (5/0.25/10)
No Attribute
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Plague Touch (5/0.75/*)
Suggested skill setup will be :
slot 1-4 : basic 3 Assassin combo (your choice) + 1 Shadow Skill
slot 5-7 : 2 or 3 Necro skills (Attribute dependent)
slot 5/6/7 : Enhancement spell / combo follow up [4th hit] / 2nd Shadow Skill (optional if you choose 3 Necro skills)
slot 8 : ressurection.
Only bring 2 Necro skill if you are not wearing "shrouded" armor or not investing in Critical Strike. A Zealous dagger is recommended. Since Assassin has 4 energy regen summoning minions will not be a big problem although in limited numbers (2-3 should be enough). They serve as your tanks/sidekicks and backup "healing" reservoir (ala Vampiric Horror/Taste of Death). As you can see most of these skills has very low cast time thus they can even be incoporate in to your combos.
This is just my observation. Feel free to comment.