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 Guild Wars Launched!, -discuss here-

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TS0022
post Apr 22 2005, 08:11 PM, updated 20y ago

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anyone going to play guild war when it release? it a free online rpg game rolleyes.gif ... err actually the paying method is different, no need to pay monthly, play once before in world tour, quite a very nice game, anyone gonna play it? tongue.gif

p/s : here the officially webside http://www.guildwars.com/ smile.gif


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This post has been edited by azxel: Mar 7 2006, 05:15 PM
H@H@
post Apr 22 2005, 09:23 PM

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Though Guild Wars doesn't require a monthly fee, it isn't "free" either. You still have to buy the full game (Price of a standard PC game IIRC) and you will need to pay extra for added content.
SpikeTwo
post Apr 23 2005, 12:49 AM

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yeah...tried the beta last time. nice graphics...but gameplay still so-so. might have changed a lot for the official release. we shall see.
DaIdiot
post Apr 23 2005, 07:54 AM

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me and my friends already pre-ordered smile.gif
Anime-FAN
post Apr 23 2005, 08:54 PM

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how much did it cost ya?

where did you pre-ordered it from?
TS0022
post Apr 23 2005, 11:32 PM

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i pre-order it from gamers.com.my, didnt know the price yet
DaIdiot
post Apr 24 2005, 04:38 PM

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the bunch of us got a friend to pre-order in bulk in UK, at RM 171 apiece, not including shipping.
khelben
post Apr 24 2005, 06:46 PM

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I hope that it's good. Cause i can't afford WOW heh.
H@H@
post Apr 24 2005, 08:06 PM

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QUOTE(khelben @ Apr 24 2005, 06:46 PM)
I hope that it's good. Cause i can't afford WOW heh.
*
This game's focus is more on PvP and parties. Its solo element is pretty boring (Like playing Diablo 2 really as it IS solo). If that's not your fancy, the look elsewhere.
wantanseller
post Apr 24 2005, 10:05 PM

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so far the game has been getting good reviews, but i'll probably wait a month or so after the game launches officially and see what people have to say about it. It does seem like your typical MMORPG but with less grind and a few unique features.
Naota-kun
post Apr 24 2005, 10:09 PM

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another good name for this game would be Dungeon Siege Online. if you dig DS, u'll dig this.
shumaky
post Apr 25 2005, 09:58 AM

PS what.?
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I estimate the our game retailers here to markup the price to within the RM200-RM300 range.
We shall wait n see.
khelben
post Apr 25 2005, 12:21 PM

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QUOTE(H@H@ @ Apr 24 2005, 08:06 PM)
This game's focus is more on PvP and parties. Its solo element is pretty boring (Like playing Diablo 2 really as it IS solo). If that's not your fancy, the look elsewhere.
*
I don't quite get you, what's the solo thing about?
mia0
post Apr 25 2005, 12:53 PM

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How is the game like? Is the player free to roam all over the place or they have to go into instances for quest? Also how is the PvP like?

Haih... WOW cannot start coz too expensive.. hafta look for alternative..

shumaky
post Apr 25 2005, 01:44 PM

PS what.?
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QUOTE
This is an important consideration because Guild Wars was designed as a competitive MMO. Don't misunderstand, there will be single player missions (although the final format isn't exactly something that's been nailed down) and more traditional settings of MMOs, but the focus is on accessibility and group combat.

To explain how this works, it's probably better to start with the construction of the game world. Guild Wars is broken up into three different types of areas. There are game zones, lookout zones, and city zones. The cities are actually where the massively multiplayer comes in. This is where all players will be able to see each other, trade, chat, and so on. There will be vendors, trainers, and more inside the cities as well.

Second are the lookout zones. These actually work as staging areas for games. They're designed so that players looking to take on a certain level or PvP game will be able to meet in the right spot. If there are players there, you already know they want to participate in the level. This should cut down on the time it takes to find a group interested in the same thing.

Finally there are the gameplay zones. There are three main types of gampeplay zones available. First are the solo zones where players will be able to take on the world by themselves in an instanced zone. These areas might be full of quests or have specific missions, but like I said before, these have not been finalized and things will definitely change on this front. Then there are two types of group activities. There are player vs. environment missions where groups can take on a specific challenge with multiple folks in an instanced level and then there are the PvP zones.
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post Apr 25 2005, 02:38 PM

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QUOTE(khelben @ Apr 25 2005, 12:21 PM)
I don't quite get you, what's the solo thing about?
*
When you solo, its just you and the world... No other players. So, its pretty much lag free and the quests and monsters are updated regularly... But, like shumaky said, it isn't finalized yet.
Xeoalpha
post Apr 25 2005, 06:27 PM

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Just preordered with help from a US Friend. Cost me RM200. If it is indeed better than WoW, and my wife likes it. We will switch, until our connection to WoW improves.
dopp
post Apr 25 2005, 06:58 PM

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I'm gonna buy it too smile.gif
SpreadBeaver
post Apr 25 2005, 07:59 PM

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Preordered mine too. Rm 210 plus normal shipping...so i think i will get it in 10 days time after the launch date. Hope to c yah guys in the game soon...
khelben
post Apr 25 2005, 08:29 PM

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QUOTE(H@H@ @ Apr 25 2005, 02:38 PM)
When you solo, its just you and the world... No other players. So, its pretty much lag free and the quests and monsters are updated regularly... But, like shumaky said, it isn't finalized yet.
*
Oh okay i got ya thanks for the explanatin. So it's basically like playing the single player mode for an online game no?

Copy and pasted some of the FAQs from the official site.
QUOTE
Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game). Guild Wars was designed from the ground up to create the best possible competitive role-playing experience. Success in Guild Wars is always the result of player skill, not time spent playing or the size of one's guild. As characters progress, they acquire a diverse set of skills and items, enabling them to use new strategies in combat. Players can do battle in open arenas or compete in guild-vs-guild warfare or the international tournament. Engaging in combat is always the player's choice, however; there is no player-killing in cooperative areas of the world.

Finally, unlike existing MMOs, all characters in Guild Wars inhabit the same virtual world -- they are not divided onto different servers or shards -- so players can always team up with or compete against any other player in the world.

Does this mean there wont be servers based on regions? What are you guys' opinions bout this?

QUOTE
What playable races are there in Guild Wars?

In the first chapter you will be able to play characters from the human race. In subsequent chapters of Guild Wars, you may be able to play members of other races.

So we're gonna see all humans for the first chapter? sad.gif

QUOTE
Will I be able to play Guild Wars on a dial-up modem?

Yes you will. We are well aware that many users do not have broadband access, and we want the largest possible number of gamers to be able to join our game without being held back by technical issues like their Internet connection. We have designed Guild Wars to function excellently on a dial-up connection and our testers confirm they have no problems with their connection, even testing from other continents. During our E3 for Everyone Demo Event, our World Preview Event, and our Beta Weekend Events, many thousands of players successfully played using a dial-up modem.

Heh good news for 56kers.

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