QUOTE(orangysb @ Oct 28 2006, 07:20 PM)
woot, finally 6.38 is out...zz but why 1 week before my exams...
tried it out yesterday, the new hero is quite fun to play with, finally priestess of the moon is in dota, it used to be one of the two prominent heroes in 3 corridors
her skills are pretty unique i would say, starfall is standard, the stun is pretty cool given the range it can travel proportional to the length of stun, giving you time to chase up a hero who's far away, and leap is the fun one! i laugh whenever i cast that spell
i find her ulti kinda weak though, throughout the whole game i rarely used it, i guess it's more of a ganging skill than running away, since it has 2 seconds fade time, which is slow enough to die if you're trying to escape
the 4 new items are cool, arcane ring is very powerful in early game for any hero with nukes, constant mana replenishment is gay combined with zeus or any other hero for that matter
finally another agility item, mjollir (however you spell or pronounce it), wth is it suppose to mean anyway... at least now maelstorm is worth investing for an upgrade late game
and another item that benefits melee heroes, something's offering that gives melee heroes a lifesteal aura, i find it pretty useful but i don't think it should stack with skeleton king's vampiric aura, making the combination of skeleton king and naix unstoppable, with all the items and auras naix's lifesteal can go up to 104%
lastly melee heroes are no longer at a disadvantage against range in terms of experience denying, since they gain higher exp for denied creeps, i think it balances out and gives melee heroes a fairer chance in lane control against range heroes
overall a great and solid upgrade, adding new twists and flavours in dota keeping the freshness and new factor, good job icefrog
Gang roshan and eat the cheese.... tasty tried it out yesterday, the new hero is quite fun to play with, finally priestess of the moon is in dota, it used to be one of the two prominent heroes in 3 corridors
her skills are pretty unique i would say, starfall is standard, the stun is pretty cool given the range it can travel proportional to the length of stun, giving you time to chase up a hero who's far away, and leap is the fun one! i laugh whenever i cast that spell
i find her ulti kinda weak though, throughout the whole game i rarely used it, i guess it's more of a ganging skill than running away, since it has 2 seconds fade time, which is slow enough to die if you're trying to escape
the 4 new items are cool, arcane ring is very powerful in early game for any hero with nukes, constant mana replenishment is gay combined with zeus or any other hero for that matter
finally another agility item, mjollir (however you spell or pronounce it), wth is it suppose to mean anyway... at least now maelstorm is worth investing for an upgrade late game
and another item that benefits melee heroes, something's offering that gives melee heroes a lifesteal aura, i find it pretty useful but i don't think it should stack with skeleton king's vampiric aura, making the combination of skeleton king and naix unstoppable, with all the items and auras naix's lifesteal can go up to 104%
lastly melee heroes are no longer at a disadvantage against range in terms of experience denying, since they gain higher exp for denied creeps, i think it balances out and gives melee heroes a fairer chance in lane control against range heroes
overall a great and solid upgrade, adding new twists and flavours in dota keeping the freshness and new factor, good job icefrog
Oct 30 2006, 08:24 AM

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