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DotA Dota Allstars 6.41 V2, General Discussion

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sanjikun
post Feb 27 2006, 07:06 PM

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QUOTE(imedia @ Feb 27 2006, 03:51 PM)
you're forgetting a major point here. Maledritch takes a while to cast and the range is small. It takes quite an effort to be able to cast it on a hero succesfully. no one whould just stand there and let you cast it.
WD also has very very weak farming skills compared to other intel heros. If you were to solo using that strat, confirm the opponent would be farming like shit.
*
that's why he bought a blink dagger for that, aint that right yukito?
biggrin.gif

from what i see from the build, i see stuffs like:
1. mana redundancy...
2. average dps, or damage per second...
3. lowered flexibility from Maledritch's low range and casting-delay
4. death ward's useless if your team has no disablers/stunners(unless you change dagger into guinsoo)

what i have in mind is you add Diffusal blade into your item set. It purges, deals additional damage by burning mana, which again increases the chance of enemy heroes not able to cast their spell, and it's a debuff!! And best of all, it in a way complements with both maledritch and guinsoo - polymorph for almost 3 secs and whack, then you purge, maledritch + wards... Death Ward might not shoot much, but again by the time you did the 'pre-ward' steps, he's around 1/2 hp(STR heroes not included, as it's being done on only AGI and INT)...

Just a thought. Flame-compatible tongue.gif

This post has been edited by sanjikun: Feb 27 2006, 07:09 PM
walabies
post Mar 1 2006, 02:53 PM

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That new hero is pretty much one of the hardest hero to play. As supportive it's good but if we going for killer build, it takes a pretty leet skill to farm for those items. What's more, after u gotten dagger, BKB, guinsoo, dagon, u still cant confirm you kills.
Get pusher, meka, bassilus, helm of dominator and guinsoo would be better IMO.

BTW, yukito, don't u get the stun bomb? Not even lvl1 in the beginning?
Treepex
post Mar 2 2006, 02:15 PM

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ok, do you guys see any frogs in latest dota map ?
well, those frog has "name" also... "find" "the" "other" "one"
but no one know those frog exist for a reason/ without a reason
guys any clue ? (well maybe icefrog is too free, those frogs just nothing)

this shown where are those frogs
http://paginas.terra.com.br/informatica/fullt/dotafrogs/

this is from dota-allstar.com's :
http://forums.dota-allstars.com/index.php?showtopic=37157
me0wSter
post Mar 2 2006, 06:43 PM

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I guess its just another easter egg. lol
Ah WanG
post Mar 2 2006, 08:24 PM

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wow tat is nice...
maybe icefrog put it for fun? lol
me0wSter
post Mar 3 2006, 10:20 AM

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Hmm, i so far havent seen any frogs..
TSYukito
post Mar 4 2006, 08:34 AM

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Sorry guys but this year I'm quite busy and I only do around one dota game per 2 nights so here's my very late reply smile.gif

QUOTE
that's why he bought a blink dagger for that, aint that right yukito?

Smart fellow tongue.gif

QUOTE
WD also has very very weak farming skills compared to other intel heros

Thats why I recommend going for stats, to help you in the farming part, and making u last longer on the field.

QUOTE
but again by the time you did the 'pre-ward' steps, he's around 1/2 hp(STR heroes not included, as it's being done on only AGI and INT)...

If your focus is on the AGI and INT build, then I can tell you the build I suggested is as powerful as the death ward stuff because the dmg is amazing. Well actually, I hate to rely on the death ward, makes me looks like I can't kill an ant without it.

QUOTE
What's more, after u gotten dagger, BKB, guinsoo, dagon, u still cant confirm you kills

There are no builds that confirm kills, only suitable build for certain heroes.

QUOTE
Get pusher, meka, bassilus, helm of dominator and guinsoo would be better IMO.

Lets face it, pusher builds are boring, you guys wanna get the Double Kill going right? biggrin.gif WD ain't that powerful as a pusher anyway, with those items, I can push better with Broodmother.

QUOTE
BTW, yukito, don't u get the stun bomb? Not even lvl1 in the beginning?

It really depends on the situation. But under general situations I would say 140 mana for that kind of skill in the early game is too costly and unefficient. The effect is not instant and to make it worse it is random.

Thanks for the feedbacks guys B) Just wanna know did anybody of you tried out this build?
Ah WanG
post Mar 16 2006, 01:46 AM

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6.29 is out!! go get it www.getdota.com
Treepex
post Mar 16 2006, 02:23 AM

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from the change log :

* Added -csboardon/-csboardoff to toggle a board that displays -cs stats
very cool new feature ! now no need type -cs all the time

* Chaos Bolt does some random damage now
1-200 random damage ! not bad, better than no damage

* Fixed Berserker's Call exploit on roshan
to those keep saying this is not a bug, eat this !

* Fixed PA to properly autorefresh (hopefully!)
last time i think there was 1 version, wich auto refresh,
hope this time they can make this fully work
Ah WanG
post Mar 16 2006, 02:42 AM

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how is the modification of the death ward? anyone tried yet?
me0wSter
post Mar 16 2006, 09:04 AM

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Ahh! Now no need to type -cs~ Quite cool command. It shows below the stats!
walabies
post Mar 16 2006, 12:36 PM

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Havent try this, go back will try.
sanjikun
post Mar 16 2006, 05:21 PM

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QUOTE(Treepex @ Mar 16 2006, 02:23 AM)

* Chaos Bolt does some random damage now
1-200 random damage ! not bad, better than no damage

*
i really hope it's really RANDOM...
sometimes the word 'random' in dota isnt really random at all...

Wynken
post Mar 16 2006, 11:18 PM

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who's tat girl in ur signature eh vampyr3? :drooling: tongue.gif
TSYukito
post Mar 18 2006, 09:10 AM

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QUOTE
i really hope it's really RANDOM...
sometimes the word 'random' in dota isnt really random at all...

Its not random at all. Just like the dmg you deal as a hero in DotA. Lets say u are Chaos Knight with 30-70 dmg. The computer decides your dmg in a way that you have to do the last hit to get the creep kill, whiich shows that although the dmg was meant to be random, its not
Treepex
post Mar 18 2006, 12:59 PM

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anyway, just found out yesterday,
remember changelog mention about abaddon's skill 'improve' liao ?

beside add movespeed to Mark of the Abyss skill,
now you could activate his ultimate when you want to,
if you not activate it, it will auto activate when you hp below 400 ( like last time )
mangoman
post Mar 18 2006, 01:02 PM

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QUOTE(Treepex @ Mar 18 2006, 01:59 PM)
anyway, just found out yesterday,
remember changelog mention about abaddon's skill 'improve' liao ?

beside add movespeed to Mark of the Abyss skill,
now you could activate his ultimate when you want to,
if you not activate it, it will auto activate when you hp below 400 ( like last time )
*
Then wht's the difference? if u active his ulti, his hp wont fall below 400 and if u dun, his hp also wont fall below 400 also. LOL.
Ah WanG
post Mar 18 2006, 01:32 PM

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now... we got 6.29b just after 2 days of 6.29

DotA Allstars 6.29b

Category: Official Dota Allstars
File Version: 6.29b
File License: General License

Description:
minor bug fixes, some balancing
6.29b Changelog:
================

* Fixed a bug with killing roshan where only 1 player on scourge would get the gold
* Fixed a minor bug that allowed you to get multiple heroes if there was a "computer" in a player slot
* Clinkz WW movespeed from 10%/20%/30%/40% to 7%/14%/21%/28%
* Reduced mana cost on Shockwave
* Fixed a bug with Aphotic Shield + Death Pulse not healing.
* Fixed a rare -sp gold issue
* Some minor stat issues in true form fixed (thx dotabrasil)
* Some typo fixes
* Fixed a bug with bane being able to brainsap allies
* Bane movespeed from 297 to 305
* Fixed an issue with Vengeance aura triggering off some caster units dying

Thanks for everyone that reports detailed bugs, you really help the map.
sanjikun
post Mar 18 2006, 03:42 PM

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QUOTE(Yukito @ Mar 18 2006, 09:10 AM)
Its not random at all. Just like the dmg you deal as a hero in DotA. Lets say u are Chaos Knight with 30-70 dmg. The computer decides your dmg in a way that you have to do the last hit to get the creep kill, whiich shows that although the dmg was meant to be random, its not
*
yawn.gif
sad case... really...
i mean, that's how greater bash and juxtapose got abused so bad when it first came out...
tienhou18
post Mar 18 2006, 04:20 PM

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QUOTE(Yukito @ Mar 18 2006, 09:10 AM)
Its not random at all. Just like the dmg you deal as a hero in DotA. Lets say u are Chaos Knight with 30-70 dmg. The computer decides your dmg in a way that you have to do the last hit to get the creep kill, whiich shows that although the dmg was meant to be random, its not
*
care to explain? don't really understand..we have to make the last hit to get any creep kill right

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