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RTS Starcraft 2 v4.0, Warning: Starcraft 2 release detected!!

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TSXenoFr3ak
post Jul 11 2010, 07:50 AM

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Enjoy this video by Blizzard entitle "Uncertain Future"


TSXenoFr3ak
post Jul 11 2010, 09:23 PM

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QUOTE(C-Note @ Jul 11 2010, 08:32 PM)
is it worth it to get this game? huge multiplayer community in malaysia?
*
Yup .. of course. Both in LYN community and SC2Kaki community.
TSXenoFr3ak
post Jul 13 2010, 10:37 AM

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QUOTE(Quazacolt @ Jul 13 2010, 10:29 AM)
f***er havent add me?
*
Wow .. Quaza early morning anger tongue.gif
TSXenoFr3ak
post Jul 14 2010, 12:50 AM

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QUOTE(gtboy2 @ Jul 14 2010, 12:24 AM)
[Updated] Game Server Maintenance from 13 July 2010 to 15 July 2010
08 Jul 2010

Dear Gamers,

We will be conducting a server maintenance from 13 July 2010, 0100HRs to 15 July 2010, 2359HRs, thus players will not be able to access the following services during this period:
this is iah news
*
Cant be laaa .. cuz no point of bringin back the beta, and doing maintenance and then end the beta in July 19, 2010

TSXenoFr3ak
post Jul 14 2010, 01:15 AM

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If IAH screws up the patches for SC2 ... im gonna play in the US server for sure.
TSXenoFr3ak
post Jul 14 2010, 05:21 AM

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A new update patch for patch 16 is out, just a small patch, around 15MB.

Patch details

QUOTE
250mm Strike Cannons can no longer deal damage to hidden targets.
Barracks build time decreased from 65 to 60 seconds.
Bunker build time decreased from 40 to 30 seconds.
Canceling morphing Banelings now returns 75% of the cost like other morphing Zerg units.
Hellion range reverted from 6 to 5.
Reaper build time decreased from 45 to 40 seconds.
Zealot build time decreased from 38 to 33 seconds.
Lucky Zealots bas.tards

This post has been edited by XenoFr3ak: Jul 14 2010, 07:35 AM
TSXenoFr3ak
post Jul 14 2010, 01:01 PM

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The many faces of Starcraft 2 .. guess who are they ?? biggrin.gif

user posted image
TSXenoFr3ak
post Jul 14 2010, 01:52 PM

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Patch 18 details

QUOTE
EMP now instantly kill all protoss units in the area in order to help noobterran even more.
EMP energy cost reduced from 75 to 25.
Reaper build time decresed to 10 seconds.
Maruder build time decresed to 20 seconds.
Command centre now can load marines and shoot from air.
Just kiddin ... biggrin.gif LOL tongue.gif
TSXenoFr3ak
post Jul 14 2010, 05:43 PM

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QUOTE(evofantasy @ Jul 14 2010, 02:56 PM)
LOL...
NERF!!!!!

hw was ur tournament?

eh when u can be on9, wanna have some games wit u =(
*
I was online early morning .. will be online tonight.


Added on July 14, 2010, 5:50 pmHere are some undocumented changes for Patch 17 as well ..

QUOTE
# Bnet: Despite it saying there are 2 placement matches to play, there are really 5 before you are placed.

# If you select a reactor barracks + tech lab barracks, they fit in the same tab, but before it separated them into 2 tabs. Then if u wanted to build from reactor barracks you had to tab and from tech lab tab back etc.
So now since it selects both in the same tab, if you build a marauder, the tech lab builds it; and if you build a marine, reactor builds it. If you build 3 marines, it makes 2 in reactor and 1 in tech lab, if you build marine, marauder, marine it makes 2 in reactor and 1 in tech.
To avoid this problem, you'd have to put Reactor structures and Tech Lab structures on different hotkeys.

# It's easier to completely trap units in Force Fields. The edges of Force Field fully cover the area now.

# Roaches and infestors can no longer move under Force Fields while burrowed

# Hellions no longer freeze when in range of zergling, when hunting on attack move, quite major

# Morphing Warpgate to Gateway now takes 10 seconds, instead of 3. The warp-in cooldown is paused when its not in warpgate form. In other words, that old bug is no longer abuseable, to produce units a little faster.

# Hallucinated Colossi no longer break force fields.

# Stalkers can no longer blink up cliffs blocked by rocks without vision, nor are they able to blink across unpassable terrain (i.e. can no longer blink to islands)

# Barracks build time increased from 60 to 65.

# Ultras get +2 and +2 vs armored per upgrade, instead of +3 per upgrade.

# There is now a 1 second cooldown for Transfusion from the Queen.

# Creep Tumors take 30 seconds before it can create another Creep Tumor, up from 15.

# Zealot buildtime increased from 33 to 38.

# Reaper buildtime increased from 40 to 45.

# Psi storm cooldown decreased from 2.5 seconds to 2 seconds.

# The 2 Roach Warren upgrades, Glial Reconstitution and Tunneling Claws have had their hotkeys ICONS swapped. Clearly a bug — the bulky heavy claws get you speed; the lighter looking sped up claws get you digging power? — makes no sense.

# BUG: Changelings appear red to opponents after morphing to «blend in» with enemy.

# Neural Parasite lasts about 12-ish in-game seconds.

# Infested Terrans last 30 seconds (up from 20).

# Infested Terran spell can now be cast while the Infestor is Burrowed.

# Replays speeds are now Normal-Fast-Faster-x2-x4-x8 (before it was Slow Normal Fast Faster Fasterx3 Fasterx6.)

# Cybernetics Core now has a research animation.

# Larvae no longer count as a Unit (doesn't show up in the Unit display tab while watching replays or Observing)

# Transport units now move towards the unit to Load it, when you Right-Click a Transport with the units you want to load. Previously, only the units would move toward the transport, while the transport would just sit there. NOTE: It QUEUES this action, meaning it will first finish any orders you gave to it, before it moves to pick-up the units.

# Critters now roam the maps. And go poof if they're clicked on too much

# Attack Cooldown values listed in tooltips, when mousing over weapons.

# Overlord Generate Creep sound effect seems much quieter

# Several graphical additions/tweaks/changes. Units unloading from Medivacs got a new, cool animation. Xel'naga towers showing as an eye on a minimap
This post has been edited by XenoFr3ak: Jul 14 2010, 05:50 PM
TSXenoFr3ak
post Jul 15 2010, 12:44 AM

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QUOTE(ProtossSC @ Jul 15 2010, 12:29 AM)
Nobody know me .. haha wink.gif
*
ProtossSC is the winner of the IncGamers rematch showmatch finals today.

So now u guys shud know him biggrin.gif
TSXenoFr3ak
post Jul 15 2010, 12:16 PM

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QUOTE(Quazacolt @ Jul 15 2010, 12:07 PM)
btw xeno, main page is cleared up by mods

you got post #1/2/4 and i am taking 3. if you need to move around contents/add/edit/update for my post, do let me know
*
Hey Quaza, post #1/2/4 is still there. U sure mod is clearing it up?
TSXenoFr3ak
post Jul 15 2010, 05:53 PM

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QUOTE(diehard1979 @ Jul 15 2010, 05:47 PM)
Oh the T Shirt only show Starcraft logo, I though at least got Marine in front of it.
*
Watch closely, there's a huge/BIG Terran logo behind the shift laa

This post has been edited by XenoFr3ak: Jul 15 2010, 05:53 PM
TSXenoFr3ak
post Jul 15 2010, 07:43 PM

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I have already pre-order mine. Damn .. now i have 3 copies of Starcraft 2 .. yippie biggrin.gif rclxm9.gif icon_idea.gif rclxms.gif

Damn u Terran t-shirt .. but u know i love u tongue.gif biggrin.gif

This post has been edited by XenoFr3ak: Jul 15 2010, 07:43 PM
TSXenoFr3ak
post Jul 15 2010, 11:17 PM

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QUOTE(Moonflown @ Jul 15 2010, 08:44 PM)
Somehow I felt that you've wasted too much money on Sc2
*
Well ... its SC2 laa ... who would not go crazzzeee biggrin.gif **hic** @@
TSXenoFr3ak
post Jul 16 2010, 06:38 AM

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QUOTE(Quazacolt @ Jul 16 2010, 01:59 AM)
4 out of my 5 placements are terran, which, thanks to the patch is easily my weakest race. stupid tabbing sigh
3 out of 5 was a loss thanks to phenomenal allies.

bronze.

and guess what, it just doesnt stop there. for some reason i get retards on my team non stop (ALL my games, opponents were either slightly favored or favored)

i mean, come on, 2 extractor, like 16 drones
no spawning pool. wtf is that?

forge first building, dont even build cannons. then 2 assi before gateway
holy cow

didnt knew bronze league would make me feel so stressed out than i was during gold/plat on phase 1 2v2 :/
*
Blizzard already fix the tabbing function.
TSXenoFr3ak
post Jul 16 2010, 12:51 PM

Bazooka Joe
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QUOTE(Quazacolt @ Jul 16 2010, 09:40 AM)
they did? FML then for using seperated groups /sigh
*
Yes, they did. Even with the tab fixed, i will still cont to use seperate hotkeys for my rax biggrin.gif
TSXenoFr3ak
post Jul 16 2010, 01:51 PM

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I will be going tomolo to MVE .. meeting a few players from SC2 beta LYN. Any1 wanna join me?
TSXenoFr3ak
post Jul 19 2010, 12:14 PM

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QUOTE(Deimos Tel`Arin @ Jul 19 2010, 12:11 PM)
nvidia mahal yo.

buy ati better.

i recommend 5770.
*
Yea .. i recommend 5770 also cuz im currently uisng it and its superb.
TSXenoFr3ak
post Jul 19 2010, 02:30 PM

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QUOTE(fujkenasai @ Jul 19 2010, 12:18 PM)
Nvr tried ATI b4 and not read into it so dont know lol doh.gif
Are you running on 5770? How is it on SC2? What settings for you?
Hows ATI with their drivers now?
*
Im running on high settings .. i can run on ultra setting but i just rather run on high. SC2 on 5770 is superb, but honestly, high and ultra settings not much different, the minerals will looks better and the water effect looks like real, other than that, not much difference.

As for the ATI drivers, the official SC2 forum always will update to use the lastest ATI drivers, but NVDIA seems to have problems.
TSXenoFr3ak
post Jul 20 2010, 10:46 AM

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QUOTE(yimingwuzere @ Jul 20 2010, 10:35 AM)
Do you want to pay US$60 (less than RM200) or RM248 for Starcraft 2? Why feel funny? Why give those Singaporean incompetents called IAH Games money? Not surprised all the SC kakis are going with the US version instead.
*
US and SEA no difference, sooner or later Blizz will make SC2 region-free a few months after the release.

Have been repeating this for like a zillion times now doh.gif

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