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Games Resident evil franchise (3DS), Revelations 7th February 2012!

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stringfellow
post Jun 28 2011, 03:23 PM

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Resident Evil:Revelation graphics is fantastic! If this is how it looks like and it's still a long way to go to release, DAY ONE PURCHASE!

Still haven't played Merc yet.
stringfellow
post Jun 28 2011, 03:29 PM

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The demo looked beautiful! I'd buy it just for the demo alone.

Okay, played two tutorial stages, looked as good as the Revelations demo. This is the new game you wanna show it to your friends on what 3DS is capable of.

This post has been edited by stringfellow: Jun 28 2011, 03:37 PM
stringfellow
post Jun 28 2011, 09:05 PM

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Not sure if this game has "Achievements" of sorts, but I've just got something popped on my screen when I was melee-ing the enemies instead of shooting them. Panicked coz many African zombies around, and was cornered. tongue.gif
stringfellow
post Jun 29 2011, 04:07 PM

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Some regarded it in their review as "a collection of mini games". I loved my Warioware games. Perfect fit. tongue.gif
stringfellow
post Jun 29 2011, 05:44 PM

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I'm up for some multiplayer action later while waiting for TF:DoTM. Punching bag here, so be gentle with me. tongue.gif
stringfellow
post Jun 29 2011, 08:33 PM

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Adding. I only have 15 more minutes to play. Movie in 27 minutes.


Added on June 29, 2011, 8:39 pm
QUOTE(yeop @ Jun 29 2011, 08:25 PM)
string, still play? add me biggrin.gif
*
You're hosting or I hosting? I've only got 7 minutes before I have to go. Mission 3-5.

This post has been edited by stringfellow: Jun 29 2011, 08:39 PM
stringfellow
post Jun 29 2011, 08:42 PM

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Yeop, shoot the red underbelly!


Added on June 29, 2011, 8:45 pmYou did AWESOME Yeop! Good teamwork! rclxms.gif

I gotta go, bro. Nice meeting you online. Join you later if you're still playing past midnight. thumbup.gif

This post has been edited by stringfellow: Jun 29 2011, 08:45 PM
stringfellow
post Jul 1 2011, 03:49 PM

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Fire it up now. You host. I'm in.
stringfellow
post Jul 1 2011, 04:04 PM

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"Could not find friend". sad.gif I'm still at 4-2. Maybe that's why?

This post has been edited by stringfellow: Jul 1 2011, 04:04 PM
stringfellow
post Jul 1 2011, 04:16 PM

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Trying again now. I'm in. *Matrix theme*

LOL sorry I suck. Surrounded.

Good game. 4-3?

We're on the roll here! 4-4!

This post has been edited by stringfellow: Jul 1 2011, 04:46 PM
stringfellow
post Jul 1 2011, 04:58 PM

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Yeah, I can't see you bro. I think I need to solo 4-5 first before I can see Duo 4-5 on multiplayer.

Plus, belum makan lagi ni. Gonna grab some late lunch. You so terer melee, I tak berani. tongue.gif In the end, rack up combo shots sampai 50 pun ada. tongue.gif
stringfellow
post Mar 1 2012, 03:21 PM

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QUOTE(D.Sync @ Feb 28 2012, 10:16 AM)
Waiting now for postman to arrive with the game. Hope it will be my best purchase after Super Mario 3D Land.


Added on February 29, 2012, 5:04 pmI must say that Capcom had really done an amazing job for utilizing the 3D stereoscopic with this game. Been playing this game until chapter 2 now with 3D slider slide to max and using Very Strong 3D effect. Only noticed there is a bit of lagging when waiting for the door to spin in certain part of the ship or when there are multiple enemies in the screen. I sure wish that the enemies will react with each bullets fired on certain parts of the body and thereby showing some reaction (e.g. leg or hand twiching, kneel down, etc.) just like RE5. Also I realize that this game doesn't really utilize conceptual action button MUCH just like RE5 did.

Other than that this game feels pretty solid, even without the use of dual analog pad.
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Agreed. I don't get instant headaches turning 3D on, it's actually more pleasant than past titles.

 

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