can i haz ur id so i can chat with you guys when i got boredduring raiding, the repetitive stuff like fishing, gathering etc etc ?
i nherd real id thing is cross platform that means i can chat and steal any build plans, macro tips, map hot spots, strategies while you guys queueing for for a short and simple SC2 game
But I thought those crackers cracked wow and have their own servers?
I wonder if they are able to do their own Jack Sparow version of LAN.
thats cracked WoW servers, blizz themselves and other esport organizations hosts tourneys which involves 100 of thousands of US Dollars (biggest was like 250k IINM total prize pot)
when i was doing live report on arena. went to office as a zombie later with ZERO sleep. LAWL
Added on June 25, 2010, 2:47 pm
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QUOTE(talexeh @ Jun 25 2010, 02:07 PM)
Mono blue deck relies on planning & patience. It gives the most satisfaction when you managed to outmaneuver your opponents when you're almost snuffed out.
Here's something to get us back on track:
OH NOOESS!
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
seriously though, if this is kept under 10 heroes each side or under 20 heroes in total, and its done in absolute seriousness with balance in mind, then yeah ill get into it. else, burn in hell.
This post has been edited by Quazacolt: Jun 25 2010, 02:47 PM
From an audience's perspective, this is good as we'll get to see new things constantly like how player A gonna counter player B's strategy which was supposed to counter player A's earlier strategy.
However, from a player's perspective, this is a very irritating & frustrating aspect of having your BOs exposed in 1 or 2 games after you've spent weeks of sleepless night, squeezing your brain out for a new game-breaking BO. Imagine having 4 weeks of your hard work being copied by some opponents! Audience & fans might go ooh-ahhh for 1 or 2 games & that's it. 4 weeks of hardwork for 2 games' worth of cheering plus your BO being copied by your opponents... that's like rubbing salt into your wound!
and thats the nature of esports. dont like getting copied? be ahead of your opponent them. those who only copies are always a step behind to those who are making new BOs/strats.
This sentence must be a joke. That's the 2 main criteria or characteristics that distinct great players from good players. They are also skills that take a life time to master.
If BO matters more than macro and micro then I guess the game will become obsolete very soon.
i agree and disagree at the same time on that bolded line. they may be at the same level, per say, however their play style may not be the same. 2 200-300 APM player may be considered on the same level, however one's playstyle may be constant kiting with ranged unit, while the other may be good at flanking with melees, its still 2 different thing/player/style/micro
No matter what is her BO you'll sure lose since you won't be looking at PC screen
QFT wwwww
Added on June 30, 2010, 12:42 pm
QUOTE(XenoFr3ak @ Jun 30 2010, 08:01 AM)
Nobody is treating u like an idiot lo ...
Playing with AI and actual human beings (people) are different laa.
^ this.
AI dont do fancy micros. humans do. hell, id even go as far as saying zergling are so f***ing micro dependant, id much rather ditch them and fast roach just to avoid the micro hassle. they simply die a lot easier compared to sc1 and day9 did analysed/ranted about it.
This post has been edited by Quazacolt: Jun 30 2010, 12:42 PM
That is why I disagree on what he said. He claims that zerglings will auto surround with no problem.
But this is very hard when you wanna harass workers effectively around mineral patch. Good micro is required rather than atk move.
and hence my posts earlier. forget mineral patch, im not doing too well against normal confrontations with those frail zerglings lol. its only when i have mutas backing them i kick ass XD
very very mobile force with mutalings heh heh and to think zerglings are just mineral fodders