QUOTE(yimingwuzere @ Jun 3 2010, 01:07 AM)
1
TF2 was using a heavily modified HL1 engine with lots of source code replaced with some basic form of what graphics makers called tesselation initially.
SC2's engine had 4 years of development between when Blizz claimed they started work on the game till announcement. Sounds like a fair tradeoff to me.
2
TF2 has no SP/cutscenes/lack of models? Why else is it $30? Even if it had all those do you think it'll go over $50?
1.
lol...
it was modified out of the source engine from HL2, not HL1...
http://en.wikipedia.org/wiki/Source_enginegosh u cant event get ur facts rite...
2.
do u know it cost to come up writters for plot, designer for single player campaign, unit design, cutscene rendering...
QUOTE(Cheesenium @ Jun 3 2010, 01:26 AM)
TF2 is using a brand new engine from 2004's Half Life 2. It is upgraded for TF2 and HL2 EP2. Then, upgrade again for L4D2.
FYI, TF2 was in development for 9 years,and there is a point where they just dump everything including codes and changed to the current art style. There is definitely way more iterations in TF2 than SC2,as most of the mechanism is very solid,even now with updates.
TF2 isnt just a couple of maps and shit. It was bundled in Orange Box at 2007. It wasnt actually a standalone game. There is still story, models,voices and so on in Portal and HL2:EP2. No matter what, Orange Box is the most value for money game one can ever buy. 5 games, that includes 3 brand new games and a very addictive MP game. No regrets buying this game.
The problem here is Activision,as they charge all their PC games for 60USD. And Kotick thinks that it's still too cheap for him. If you are happy to pay RM250 for SC2, Kotick will raise it even further to keep you happy.
Added on June 3, 2010, 1:30 amAs long as it's fun, does it matter it's esports material or not?
Even if SC2 released last year, it will still cost 60USD,as thats the standard price for an Activision game. I expect it to increase even more with later expansions.
that 2004 engine is called source engine (its not brand new for TF2, its brand new for HL2)...
so did i mention anything wrong?
it was not develop from scratch (same as the previous engine it tried to use GoldSrc)...
don't tell me engine development doesn't cost $$$...
and do note, a game engine is inclusive of physics as well as AI...
thus a new engine is much more expansive then reusing a old engine...
u do know that the subsequent sc2 (expansions) is cheaper (announced before) because they dun have to develop everything from scratch...
wut valve did was just rebundle everything and sell it back...
it uses other games for what the game itself is lacking...
all u QQers happily mention TF2 over and over again (not orange box) till it gets stale...
dun compare apple with oranges as i've mentioned multiple times...
i just lol where u just have to whine about
EVERYTHINGthank god the majority does not think like u...
else every company would have to be doing charity or reusing old engine to make cheaper games...
seriously, go stick to ur orange box and not QQ about every possible news about sc2...
if u are not sick of it, we are...