I wonder if GMG will the same kind of 30% off like what they did with Sleeping Dogs.
XCOM Enemies Within, Full Reveal on 21st of August
XCOM Enemies Within, Full Reveal on 21st of August
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Sep 7 2012, 03:40 PM
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#1
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I wonder if GMG will the same kind of 30% off like what they did with Sleeping Dogs.
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Sep 12 2012, 11:10 AM
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#2
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This is how it sounds like in real game. Anyone gonna pre-order? This post has been edited by Skidd Chung: Sep 12 2012, 11:13 AM |
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Sep 12 2012, 08:19 PM
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#3
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Hmmm I think it would be really worth it to pre-order if you can also get the Civ 5 for free.
Still 1 month of pre-orders to go. Hopefully, can achieve target. |
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Sep 14 2012, 02:14 PM
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#4
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Last night I checked Steam, it was 79% progress for 2nd reward, today already 85%. Still 1 month away, at this rate, we might get reward 3 if we pre-purchase. I'm hoping we do ^^.
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Sep 14 2012, 03:11 PM
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#5
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Sep 25 2012, 02:27 PM
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#6
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QUOTE(eehtsitna @ Sep 25 2012, 02:24 PM) There was a lot of report saying that the demo was underwhelming but i still believe that the full game should be able to fix our xcom itch. Hmmm will download tonight to try. Demo's are suppose to be awesome, I dunno why they would release a meh demo to public. |
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Sep 25 2012, 06:02 PM
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#7
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QUOTE(marumaru @ Sep 25 2012, 04:17 PM) i guess u havent tried ufo afterlight and ufo aftermath. This is not the official sequel/prequel/requel. I've plyed the 1st 2 in the series by Altar Interactive. NOT a bad game, just not fantastic. In the end it's just another 'inspired by XCOM' game. i'm replaying this again while waiting for the release, hope they didnt mess it up like jagged alliance. Edit: Come to think of it, this new release is just a re-imagined XCOM. Which is also just another 'inspired by XCOM' game, but with XCOm in the title This post has been edited by Skidd Chung: Sep 25 2012, 06:04 PM |
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Sep 25 2012, 09:09 PM
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#8
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QUOTE(ifourtos @ Sep 25 2012, 06:55 PM) RTS + FPS will be a innovative break through. You answered someone who posted in 2010.... One thing RTS edge over Turn base strategy is real time game play, action packed and realistic. but One thing FPS edge over RTS is you actually be the one in battle, more realistic. If you combine RTS + FPS, Result = Preparation Standard RTS Resource Management Research Technology Strategy Deployment Build Defences, Troop Deployment Combat You have the option to "jump" into your in game commando and ACTUALLY LEAD THE BATTLE You have the chance to fighting at the battle ground you design! X-Com is not the 1st game with RTS+FPS, check "Dungeon Lord" THIS WILL DEFINITELY NOT GOING TO PLEASE THE MOST GAMER, Too hardcore for some simple gamer like FPS only gamer or RTS only game. When you mixed 2 genre, they confused.. "I owned CoD, but the build tower thing really annoyed me! I just want some action shooting" "I have perfectly design the defence building layout, but the game require me to control only 1 hero in First Person Mode make me feel like going to vomit..." |
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Sep 26 2012, 09:49 PM
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#9
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I'm actually quite sad on 4 person squad limitation at first or even 6 person later.
I used to love my suicide rookies. They pack so much punch for the little experience they have. Update: Just finished playing the demo. It is very short since only the tutorial and the first mission. I would say the mouse controls are flimsy since it's a bit 'bouncy'. Dunno why the mouse seems to drift and not good at accurately hovering over your troops or the target. Had to slowly place it over the target or troops to select. Blame console? Need to get used to it since can't really explore the game properly. Destruction of environments is nice. Weapon effects a bit over the top and cartoonish. Medikit effect reminds me of TF2. I haven't tried firing without a target yet. Don't like the if fire on first move means no more move. Don't like the sniper only can fire once. Sounds like just an overwatch soldier. This post has been edited by Skidd Chung: Sep 26 2012, 11:44 PM |
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Sep 27 2012, 02:10 AM
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#10
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QUOTE(Sichiri @ Sep 27 2012, 12:31 AM) This game is looking to be one of the best modern turn-based strategy in a long time coming, and yet fanboys are not amused. JA2 was fantastic because it got the management, strategy and tactical details. Also the voiceovers and acting are far, far better compared to what is shown in the XCOM demo. As a turn based RPG fan, I've been waiting for a game like this since...Jagged Alliance 2! Christ. New XCOM is much more simple but polished. I realised you can't switch weapons while in game (unless its a skill), no inventory, no limb/specific injury, no different ammo types etc. If you ever played S2 Silent Storm, that was also a fantastic tactical game, not much on management. Graphics and destructability was superb. If it was upgraded to JA2 style with same physic engine and added JA2 voice-overs it would be pure awesome. This post has been edited by Skidd Chung: Sep 27 2012, 02:13 AM |
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Sep 27 2012, 01:09 PM
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#11
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Yup tested the pistol already.
I meant more on multiple weapons. But it could be because its a demo, there is no way to equip other weapons other than the standard rifle and pistol. And only 1 grenade probably for balance. Simplified the inventory I guess. |
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Sep 27 2012, 01:31 PM
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#12
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QUOTE(Sethmaster @ Sep 27 2012, 01:24 PM) What I think Firaxis is trying is limiting the number of ways players can abuse or stress the game engine they are building on top off. I thought the lead designer said no modding tools will be provided. I hope mod community will still try. And whats this about only 1 base for the whole game? Is it true? Simpler design helps to make more harder decisions obvious later on. Also important, it help players to understand faster what they can do and their options faster than 100-pages manual will do. More importantly for modders, its helps them to learn the system/engine faster which make modding of anything sort easier Will miss the high explosives dearly. Update: Restarting the demo in classic mode. This post has been edited by Skidd Chung: Sep 27 2012, 01:31 PM |
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Sep 27 2012, 01:55 PM
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#13
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QUOTE(Sethmaster @ Sep 27 2012, 01:49 PM) the first mod already came out, Wow awesome! it allows you to change the type of aliens on the second mission, the type of weapons you have (human, laser, plasma) and the difficulty the mission is on in a single screen. the developers don't need to make an actual modding tool available for now. While modding tools are helpful, their simple and good coding practices helps modders to figure out everything extremely fast I just played the Classic difficulty on the demo, definitely harder and aliens are more clever in hiding, retreating and flanking. Aliens are tougher as well. I miss most of my shots but grenades are very accurate and so is the rocket launcher. Since there isn't any percentage to hit on the grenade and launcher, I assume it's pin-point accurate. Lost 1 fella when 1st met the sectoids. |
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Sep 28 2012, 12:24 PM
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#14
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QUOTE(justnits @ Sep 28 2012, 11:30 AM) steam's price is soooo steep...so steep that it doesn't make those pre-purchase bonuses a bonus, u're literally paying for it >.< Yeah cheapest is GMG. No extras other than the 1st reward I think. Steam has the possibility of owning Civ 5 which I think sure will achieve in the last week. If you're already aiming for Civ 5 and play TF2, its a no brainer. I'm only aiming for Civ 5, but I think cheapest on Steam was 10USD, can't remember. TF2 I don't play anymore. So yeah, end up paying for it in the end. |
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Sep 29 2012, 12:49 AM
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#15
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QUOTE(yuhhaur @ Sep 28 2012, 05:04 PM) Hmmm looks like this is the better deal then. I haven't bought anything from GMG before though. Although I want the Civ 5, I think USD32 for XCOM can save me enough to buy CIV 5 when it goes on sale again since I can't play both at once. |
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Sep 30 2012, 12:20 PM
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#16
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Oct 2 2012, 04:06 PM
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#17
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GMG now has a 25% discount, but XCOM pre-order prices have increased as well.
So the best USD32 deal is now over. |
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Oct 4 2012, 08:37 AM
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#18
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QUOTE(madballs @ Oct 4 2012, 12:42 AM) Omg! AWESOME!!Looks like Steam really can't compete in pre-orders if GMG keeps this up. Edit: Hmm wait a minute, does the Civ 5 deal also include previous buyers of the game before they increased the prices? This post has been edited by Skidd Chung: Oct 4 2012, 08:40 AM |
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Oct 4 2012, 08:47 AM
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#19
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Oct 5 2012, 03:18 PM
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#20
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QUOTE(ray148 @ Oct 4 2012, 10:52 PM) Yeah...I think I'm quite familiar with how the gameplay goes, played alot of SRPG myself since ps1 days and they all have main story. XCOM was very popular then in the market filled with RPGs, it did very well for itself earning a cult status until this day. Hope it is as good as the classic in terms of nerve racking missions. It's just disappointing that there's none in this. I mean seriously the premise itself is great (alien invasion!!!), such a waste of potential IMO. Old XCOM was hard even on Normal mode. Although once you played it enough times, 'Super Human' difficulty can be played casually in a patient way. Nothing like a 3 hour mission without "SAVE" to eat up your weekend afternoon. |
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