Finish the game.
Tips:
* Start in China = Best Start
reason : you can max your squad size at earliest possible
Face this problem on 2nd month, too many soldier injured, until tinggal 2 ppl go for a mission (lucky they comr back alive).* Pistol=Useless ( you never have enuf money spend on pistol )
* Arc Thrower=Do not stun the enemy type which you already capture before, Unless you need his gun. ( captured enemy do not provide corpses and weapon fragment )
* Try not to build weapon (eg 1 plasma rifle cost you more than a satellite. But capture live enemy give you his weapon.
You still need research it in order for your soldier to use, no?* Deployed Satellite to every country earliest possible (keep the panic stable, more income/engineer/scientist per turn)
Best idea, but keep balance between troop. No point getting mission when your soldier weak as a lidi * Soldier with low will <50 = useless. ( high will soldier is stronger at end game, and the potential to become PSI solder. )
That y the game recomended bring 1 rookie along during every mission* A well positioned sniper can take down more than 3 enemy in 1 turn.
err, that apply only on Colonel class, no?* study the map properly. There is always a better route to approach large group of enemy. Frontal assault always failed.
* Delayed the Priority Research and Upgrade seem to buy you some time for better upgrade. ( once you proceed the priority research/facilities, story progress )
* Support = 2nd Best Class in game.
My support configuration :
3xMedi, Scope, Plasma Rifle, (Titan/ArchAngle Armor)
Move faster, same dmg as Assault, can revive, higher HIT with scope, smoke screen.
* PSI Support = Best Class in game.
Just my 2cent, no offence in your tactic watsoever..