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 The King of Fighters XIII (ARC), PS3 and 360 versions coming! OCT 2011!

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TSKyoyagami
post May 25 2010, 10:26 PM

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Hyper Drive cancel. Only now they managed to figure out a cool name. haha.


Added on May 26, 2010, 11:50 pmNeo Max caught me off guard. WOW!

This post has been edited by Kyoyagami: May 26 2010, 11:50 PM
TSKyoyagami
post Jun 26 2010, 09:50 AM

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Ok, we got training, we got mission practice.

Now I wonder how meaty this game is really gonna be.
L.S.D
post Jun 26 2010, 10:05 AM

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More details from Magic Box.

http://www.the-magicbox.com/1006/game100622b.shtml

I hope to see new boss, since KOF2003 and KOFXI got new bosses.
TSKyoyagami
post Jun 26 2010, 10:18 AM

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yeah, it should be new boss. Hopefully, its not the rest of the remaining members from Mukai's Orochi team.
TSKyoyagami
post Aug 4 2010, 10:17 AM

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Good that we managed to finally get an ending, and the end to Ash Crimson's saga. However, I do feel its a little cheap. here's what I read and my view.

» Click to show Spoiler - click again to hide... «


K's Neo Max is FANTASTIC.

BUt i have gripes that the game, IS STILL BUGGY. I think you guys should head to Kotaku to find out the problems of Hwa Jai, Ralf, and the worst, Vice. Sigh...
L.S.D
post Aug 4 2010, 10:27 AM

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QUOTE(Kyoyagami @ Aug 4 2010, 11:17 AM)
Good that we managed to finally get an ending, and the end to Ash Crimson's saga. However, I do feel its a little cheap. here's what I read and my view.

» Click to show Spoiler - click again to hide... «


K's Neo Max is FANTASTIC.

BUt i have gripes that the game, IS STILL BUGGY. I think you guys should head to Kotaku to find out the problems of Hwa Jai, Ralf, and the worst, Vice. Sigh...
*

I read about those too. Hope they can patch it for the console version tongue.gif


Added on September 5, 2010, 9:28 pmLatest update:

Today managed to test out this game at Beijing.

I must say, the feeling is amazing, If this game coming out on PS3, I will buy a.s.a.p. Gameplay is good, the combos are amazing if you know how to do it, and more characters!!!

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This post has been edited by L.S.D: Sep 5 2010, 09:28 PM
TSKyoyagami
post Sep 6 2010, 12:48 PM

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Fast and speedy like XI again ah?

If like XII, then, aiyoh... Still need to relearn the speed again.
L.S.D
post Sep 6 2010, 12:51 PM

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QUOTE(Kyoyagami @ Sep 6 2010, 01:48 PM)
Fast and speedy like XI again ah?

If like XII, then, aiyoh... Still need to relearn the speed again.
*
Based on the combos i kena from one guy, yes, fast and speedy again. Definitely faster than KOFXI. ANd the combos are more fun now. Takuma is awesome lol tongue.gif

And they really learn the combos there. All using crazy combos and stuffs. Really know the game inside out. Hyper cancel, Max Cancel la.
TSKyoyagami
post Sep 6 2010, 01:08 PM

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HD CANCEL!!! biggrin.gif
man3k
post Jun 8 2011, 10:15 AM

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This news came out last night:

KOF XIII (13th) is confirmed coming to PS3/360 this October. Publisher has changed from Ignition to Atlus.
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THE RETURN OF THE KING: ATLUS TO PUBLISH THE KING OF FIGHTERS XIII IN NORTH AMERICAThe legendary series returns to form.

IRVINE, CALIFORNIA — JUNE 7, 2011 — ATLUS today announced that it has secured North American publishing rights for THE KING OF FIGHTERS XIII, the latest entry in the legendary fighting franchise, for PlayStation®3 computer entertainment system (PS3™) and Xbox 360® video game and entertainment system from Microsoft.

With the triumphant return of fan favorite characters like Mai, K’, and Vice, extensive refinement of the core fighting engine based on community feedback, and vastly improved network functionality, THE KING OF FIGHTERS XIII represents the HD entry in the series that fans have been waiting for. Painstaking effort has been made to address every last concern following the last entry: fights play faster; the addition of over a half dozen play modes offers variety and replayability; the game’s beautifully rendered and animated character sprites are better distinguished from the backgrounds–which happen to be richer and more detailed; the camera perspective is less restricted; fighters have more moves, including new supers and the all-new NEOMAX supers; and much, much more!

“We are excited to work with ATLUS to bring THE KING OF FIGHTERS XIII to North America,” stated Ryo Mizufune, President of SNK PLAYMORE. “Fans have waited patiently for an HD iteration in the series that could live up to the proud tradition of classics like KOF ’98. We view KOF XIII as an opportunity to deliver a high definition KOF game that meets and exceeds fan expectations. We have worked very hard to listen to all of their concerns and suggestions, to incorporate all of their feedback and ideas, and we hope that XIII becomes one of their favorite games in the series.”

THE KING OF FIGHTERS XIII is scheduled to release on PlayStation 3 and Xbox 360 systems during the 2011 Holiday Season. For more info, visit http://www.atlus.com/kofxiii.

About THE KING OF FIGHTERS XIII

With a roster featuring over 30 hand-drawn fighters, a number of detailed stages bursting with life, over a half dozen play modes, a refined fighting engine built for speed and complete with new moves and supers, a vastly improved Online mode, and a host of other additions, tweaks, and enhancements, THE KING OF FIGHTERS XIII represents a rebirth for one of gaming’s longest tenured franchises and one of the most popular fighting brands ever.

This post has been edited by man3k: Jun 9 2011, 08:12 PM
TSKyoyagami
post Jun 8 2011, 12:10 PM

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My initial reaction was too much to put in this space.

So i'll go and say Thank you Lord. biggrin.gif
gundamalpha
post Jun 8 2011, 12:12 PM

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At last it happens sweat.gif
Faidzal
post Jun 8 2011, 01:53 PM

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why the 1 year delay? Tougeki '10 already used it as their tournament game....
pikacu
post Jun 8 2011, 02:30 PM

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I'm enjoying high level K', that's some serious shit yo
QUOTE(Faidzal @ Jun 8 2011, 01:53 PM)
why the 1 year delay? Tougeki '10 already used it as their tournament game....
*
Hint : SSF4 AE
gundamalpha
post Jun 8 2011, 02:58 PM

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QUOTE(Faidzal @ Jun 8 2011, 01:53 PM)
why the 1 year delay? Tougeki '10 already used it as their tournament game....
*
Because SNKP originally have no plan to release this at all as it has no potential, not with the current CEO. However some publisher think otherwise.
L.S.D
post Jun 8 2011, 03:18 PM

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All I can say is "FINALLY!!!"
SWATwolf
post Jun 10 2011, 04:28 AM

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with all the positive replies, this could be my 1st time purchasing a kof title and play. smile.gif
darosha
post Jun 10 2011, 08:16 PM

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oh damn
when will i have my hand playing the game
dark lenanza
post Jun 11 2011, 09:36 AM

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at last coming to console
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TSKyoyagami
post Jun 19 2011, 11:38 AM

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Hitting up Bugis Junction with 3 cabinets for my exploration of the whole game, and I must say, this what KOF XII should have been.

Initially used K', Kyo, and Iori. Clearly K' has upper hand. Hopping with D is a beast. Iori is versatile once more, but not as tight as he was in 98. This was comparable to 97 where he is much faster and agile. Kyo is good in the sense that u get to trap people with combos u don't want to see.

Fighting Saiki and Dark Ash is sort of good. Cheap, but good. Took a while to figure out what was Saiki's weakness. Dark Ash was a problem. Still couldn't figure out since his fireball moves come out a plenty.

Should've played with the ending of Kyo and Iori. tongue.gif

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