QUOTE(cshong @ Apr 3 2010, 06:01 PM)
May be you never meet an assignment which many of the required features cannot be done with Windows SDK. Windows SDK wouldn't use that much. But if Windows SDK + Boost C++ Libraries (this is the one that make me download so much) + wxwidgets (my assignment require GUI) + SQL Server (connection to the database is required) + some other required libaries = require so much bandwidth.
Actually I do a lot of programming with Windows and Linux, work projects, uni assignments and personal hacks. Infact, if you just type 'frees' into Google you'll see search recommendations such as 'freestyler 0.6/0.7' which is a really popular bot I made for some lame game in my spare time.By Windows SDK I meant the SDK containing the necessary function definitions (header, libraries, etc) for using say, the winsock library in your project. It's about 4.0GB in size and is unique to your operating system and CPU architecture. This is probably the largest thing you would download next to the MSDN library which is available online for browsing. As for GUI toolkits like wxwidgets, I alternate between wxdevc++ and visual c++ depending on whether I need to include inline ASM into my code (seeing as I'm not so proficient with AT&T assembly syntax). If I'm not mistaken, I'm sure wxDevC++ is less than 50MB.
Anyway, my experience aside.. I just don't see downloading programming libraries as an excuse for high bandwidth consumption. In many uni level assignments, most students will get their files from their lecturer or classmates. For example if you do indeed need MSSQL server (non express version) for a project, you would pick the DVD up from campus or get it from a friend. Even if you do download everything, at most you're looking at 5-10GB of files in total.
If you're going to 'raep' the bandwidth, it's going to be on Youtube, torrents and direct downloads. For some reason Youtube is streaming for HSBB users at 2.0MB/s per video which is really weird
This post has been edited by rizvanrp: Apr 3 2010, 11:37 PM
Apr 3 2010, 11:32 PM
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