http://unigine.com/download/files/Unigine_....msi?noredirect
* Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL
* Comprehensive use of tessellation technology
* Advanced SSAO (screen-space ambient occlusion)
* Volumetric cumulonimbus clouds generated by a physically accurate algorithm
* Simulation of changing light conditions
* Dynamic sky with light scattering
* Interactive experience with fly/walk-through modes
Changes in version 2.0:
* Heavier tessellation load
* Several major optimizations of the engine (including more effective culling of tessellated geometry)
* Added new elaborated objects in the world (airship, fort, pier)
* Physics-driven flags
* Added more dynamic lights
* Enhancements of some old assets
* Introduced "moderate" and "extreme" tessellation modes in addition to the "normal" one




http://unigine.com/products/heaven/
This post has been edited by stasio: May 25 2010, 06:55 AM
Mar 25 2010, 09:06 AM, updated 15y ago
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