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 I hate Starcraft II

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SUSmylife4nerzhul
post Mar 23 2010, 10:37 PM, updated 16y ago

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I hate Starcraft II.

No, I don't mean I hate the game itself. I've never touched the beta.

What I mean is I hate what Starcraft II is doing to my other favorite games.

Ever since Blizzard announced that they were developing Starcraft II, devs and publishers everywhere shit their pants.

These devs and publishers know that no matter how good their games are, they can't possibly hope to go against the Starcraft II juggernaut.

It's bad enough that Blizzard doesn't even give a proper release date, so everytime Blizzard says they gonna finish and ship SC2 'soon', devs and pubslishers shit their pants and rush their games just so they don't have to compete with SC2.

This happened to DowII, and recently CnC4.

And for what? Starcraft II isn't revolutionary in any way. It's just the same game ten years ago with shinier graphics and some new units. In fact, Warcraft III was better. At least that game introduced the Heroes system and has 2 new races. What new things does SC2 got?

i dunno why i'm writing this here. maybe it's because i'm just emo after spending the last 5 hours downloading a patch to bad Company 2 only to have it crash and do it all over again. yet another game ruined by SC2.

This post has been edited by mylife4nerzhul: Mar 23 2010, 10:39 PM
SUSmylife4nerzhul
post Mar 23 2010, 10:56 PM

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QUOTE(kEazYc @ Mar 23 2010, 10:40 PM)
http://forum.lowyat.net/topic/1050202

you can just voice out ur comment anytime in the existing thread instead of opening a new one.
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i open this here because i don't want this to be drowned out by l33t tards who think using the [attack move] command is beneath them.

This post has been edited by mylife4nerzhul: Mar 23 2010, 10:56 PM
SUSmylife4nerzhul
post Mar 24 2010, 07:35 AM

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QUOTE(talexeh @ Mar 24 2010, 01:39 AM)
Misleading title is misleading; I was about to demand for the Battle.net login from TS. Anyway, StarCraft 2 is not all that revolutionary since Blizzard has to fulfill certain requirements or they'll lose their loyal fanbase from StarCraft 1. With this obstacle in mind, I think the other RTS developers should take the risk to come up with something new & at the same time BALANCED with LONG-TERM support.

To be frank, as long as any of the other RTS developers out there can integrate these 2 essential ingredients into their products, they shouldn't have much problem in reaching out to even die-hard StarCraft 1 players.
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If that is the case, then Red Alert 3 should be more famous than Starcraft 2. Red Alert 3 was balanced, and supported with patches for a long while.

On top of that, Red Alert 3 had many great ideas and implementations, among them an increased focus on naval battles, a refined rock-paper-scissors unit countering system, an easier resource collecting system, etc. From what i see from youtube, Starcraft II boasts none of that. In fact, Starcraft II is really a stepback from Warcraft III in terms of gameplay.

Yet, there were many l33t tards who always found things to biatch about 'how EA ruined Red Alert', or how 'Westwood CnC was better.' To a lot of people, the exceptional quality of the game seemed irrelevant compared to EA's bad reputation.

I guess at some point EA had enough with all the whining and said, "Okay fine, you pricks think we're an evil soulless corporation out to destroy your games for profit, well fine, have it your own way. Here's CnC4."

This post has been edited by mylife4nerzhul: Mar 24 2010, 07:40 AM
SUSmylife4nerzhul
post Mar 24 2010, 10:50 AM

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QUOTE(Vorador @ Mar 24 2010, 10:46 AM)
Remember how we use to compare 'apm' to check out the micromgmt skill?
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Brag about High APM = add 10+ to e-penis

Declare that Attack-Move is for n00bs = add 20+ to e-penis

Hates Multi Building Selection = add 30+ to e-penis

This post has been edited by mylife4nerzhul: Mar 24 2010, 10:51 AM
SUSmylife4nerzhul
post Mar 24 2010, 12:31 PM

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QUOTE(JuzJoe @ Mar 24 2010, 12:18 PM)
Whatever it is, I'm pretty anxious and excited about SC2; both singleplayer and multiplayer. Blizzard did mention that they are putting alot of effort to making a good singleplayer RTS game.
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Me too. In fact, it's probably gonna be a great game and sell millions.

But that doesn't mean other devs and pubs should chicken out and rush their games. This is especially true for EA. The last time I checked, EA is the LARGEST game publisher in the world. They shouldn't fear Blizzard and their new partner SatanActivision

They could have put more work on CnC4, heck, release it after Starcraft II even. CnC itself is a respected franchise that existed longer before Starcraft. They could have made CnC4 a whole lot better - better than StarCraft II even - if only they man up and ignore Starcraft II instead of chickening out and rushing the game.

I mean look at SC2, just the same vaniall SC1 with shineier graphics. Heck, If I were the CEO of EA or lead designer of CnC4, i'd say to myself, "I think I can do better."

This post has been edited by mylife4nerzhul: Mar 24 2010, 12:38 PM
SUSmylife4nerzhul
post Mar 24 2010, 01:32 PM

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QUOTE(Cheesenium @ Mar 24 2010, 01:11 PM)
The reason that RA3 is not famous at all is because of EA's inconsistent support. RA3 is a solid game and reasonably easy to balance it. The first 6 month after release, RA3 have enjoyed good consistent support from EA. The community thrived.There are some cookie cutter retarded BOs like Allied base crawling or PK spam that EA never bother to fix the problem after 6 months the game release. That pretty much killed the community once EA have stopped supporting it,as the game is still quite far from balanced.

Another thing that SC2 dont have compared to RA3 is, entertaining replays. Most of the best replays i have watched are in RA3.

Maybe i hate SC2 because of the cartoonish WoW inspired art(look at High Templar) and the conservative Koreans trying to make it a SC1 in 3D,rather than the game itself. Just change the damn game a bit.

I would say that RA3 and Generals ZH are the best C&C post-Westwood.
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Very true. RA3 has +9000 crazy ways to win over your opponent. Unlike SC, it is possible in RA3 to make a comeback even after losing most of your units and base. I saw a replay once where this Jap player was left with nothin but a single generator, a shogun battleship and one or two other units, yet managed to come back and destroy his opponent's Allied army and base and winning the game.

Good times.

This post has been edited by mylife4nerzhul: Mar 24 2010, 01:34 PM
SUSmylife4nerzhul
post Mar 24 2010, 01:45 PM

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QUOTE(Cheesenium @ Mar 24 2010, 01:41 PM)
Thats not the best.

The best i saw is a game of Allied against Empire.

Both build their bases in the sea. Towards the end,Empire has only a ship yard and he only have like 6 Yari subs,while Allied had like a few structures with one air field in the water too,plus 1 Apollo and 3 Vindicators.

In the last few moments, the Allied send his planes to bomb the Empire ship yard and they Vindicators didnt have enough bombs. The ship yard had only a tiny bit of health,almost died. At the same time,the Empire's Yari subs was wiping out Allied's structure one by one,until the last one.

Guess who win in the end and how?

» Click to show Spoiler - click again to hide... «

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lol epic win
SUSmylife4nerzhul
post Mar 24 2010, 04:09 PM

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QUOTE(Laguna @ Mar 24 2010, 02:59 PM)
So the point of this thread is that you got into haemorrhage mode because of your failed patching for BC2 and now it is transferred to SC2 ? The thing is your speculation that sc2 is a rts killer is wrong and  the only person to be blame is the other rts  company for coming up with a product that is not competent to this day standards . If your game is good has new features of game play , something different and unique I can guaranty you it would topple down all kingdoms built by pass kings .

If you saying were true, it did not extend to the fps genre because Modern warfail 2 although with it's great hype and  huge recipient  of sale  was not competent with the current release of Dice BC2 the main thing is if the game is badly made the only person to be blame is the company and not because of the surrounding competitors.
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Starcraft 2 has none of that by the way.

SUSmylife4nerzhul
post Mar 24 2010, 10:24 PM

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QUOTE(Frostlord @ Mar 24 2010, 09:05 PM)
in real combat, you dont micro them sweat.gif
u give commands like "charge" "fall back" "switch plan B" instead of "all units focus fire on enemy id 312312" "marine #76 run to your left now!"
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lol

"Ranger, use your rifle barrage ability on enemy unit id:5298!"

"Combat engineer, I would like you to build our supply depots in such a way that it will block the only access ramp into your base."

"Tank commander, fire at the enemy, and when the enemy engages you, retreat your armored division a little back until you are out of range, and then fire at the enemy again."

"Operator, I have gained enough experience from killing many enemy units in this battle, so i am entitled to call down an off-map airstrike that can hit anywhere i want."

"Squad, concentrate your fire on the enemy commander. He is giving off insane defense auras."

"The enemy squad is composed mainly of riflemen. Rifles are ranged weaponry, so the most effective tactic to counter ranged weaponry is to rush head on with our machete and other close range weapons!"
SUSmylife4nerzhul
post Mar 25 2010, 10:30 PM

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QUOTE(TianJian @ Mar 25 2010, 06:15 PM)
is TS whining because he cause play the beta ?
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nope. i iz whine because earlier coldn't patch Bad Company 2 and suddenly went emo tongue.gif
SUSmylife4nerzhul
post Mar 26 2010, 07:33 AM

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WHoah whoah guys, what's with all the hating?

When i opened this thread, i complained that I hated Starcraft II because it's ruining other potentially good games such as CnC4, DowII, SupCOm2.

I never said Starcraft II, the game itself, is bad. In fact, I'm probably gonna be among the first ones to buy it. I just think that it is irresponsible for Blizzard to not give a release date, since this forces other devs and publishers to rush their games and release them with inferior quality.

 

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