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 Battlefield : Bad Company 2 v3, PC, XBox 360, PS3

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Zephro
post Apr 15 2010, 04:17 PM

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Assaults in my team almost never drop ammo boxes. They hoard it like it's made of gold or something.
I have more luck grabbing an assault kit from some dead fool's body, dropping a box then switching back to my main kit (recon/engi) to refill my ammo. Suiciding just for more ammo is not the manly way out.

[cruise control]
DROP AMMO BOXES WHEN TEAMMATES ARE SCREAMING AND MASHING THE Q BUTTON, TYPING IN CHAT OR KNIFING YOUR FACE. GET A CLUE.
[/cruise control]

Also, you can't deploy more than 1 medkit/ammo box at a time. The second you place the 2nd one, the 1st one disappears.
Zephro
post Apr 15 2010, 04:31 PM

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Yeah, sometimes I can see a whole team of recon/medic but not a single assault. Hm.
Zephro
post Apr 15 2010, 04:39 PM

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Well, I use the Gustav a lot, so I'm a cheaper whore.
Just look at my stats and lol.
I only use the RPG on Vehicle-heavy maps like Acatama and the first phase of Arica Harbour. Otherwise its just CG Muthaf***a Gustav.
AT is just... trash.
Zephro
post Apr 15 2010, 09:19 PM

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BFBC2: Almost everyone on your team is worthless.

4 wookies on the hill overlooking the MCOM on the rush jungle map, I needed to shell the MCOM with the boat. Asked them to help spot the distance. Surprise, no response. Lol, teamwork.

God.
Zephro
post Apr 15 2010, 10:38 PM

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QUOTE(mi-g @ Apr 15 2010, 09:33 PM)
we should play together some time.. i'll be ur loyal spotter  thumbup.gif
on map Isla Inocentes i like to use the PLBP to rain down deadly rounds of 40mm grenades.. sadly no one like to guide my fire sad.gif
*
Neat, we'll be spotterbros.
Brofist
Zephro
post Apr 16 2010, 03:32 PM

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Despite what the gun stats ingame says, the PP-2000 is amazingly accurate if you fire it in single shots. The ironsights aren't half bad either, seeing as you'll probably roll Increased Ex Ammo instead of a sight.
I was gonna post my screen of how I went 18-2 in White Pass just Gustaving, but ehhhhhhhhhhh.
Zephro
post Apr 16 2010, 03:49 PM

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Take the increased heal rate perk too, instead of that silly LMG accuracy thingy.
Watch the points roll roll in
Zephro
post Apr 16 2010, 06:53 PM

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QUOTE(GreaseMonkey90 @ Apr 16 2010, 05:32 PM)
how many kills does it take to get my repair tool bronze...zzzzzz

72 kills already still no star
*
Can't get stars for some items. Defib, Repair tool and Smoke nade being some of them.
Zephro
post Apr 18 2010, 08:45 AM

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Hey guise, ever used pump shotties with slugs?
Love one-shotting people with them, but hate it when they absolutely miss when the enemy is moving 1mm, even when you land the shot dead center?
Well, try this out!

http://www.youtube.com/watch?v=erZPhcwkSw0

If you don't want to watch the vid, just read the copy pasta below:

QUOTE
Are you tired of shooting people in Bad Company 2 but they don't take any damage? So was I. One poster on Gamefaqs (spank_thru101) posted a possible solution to the problem so I decided to test it out. Upon further investigation, this was also something you could edit in previous battlefield games.

This only has a really noticable effect if you have a faster internet connection and regularily see below 100 server pings in the list.

Basically, add these two lines;

SettingsManager.floatSet GSDefaultLatencyCompensation 0.0450000
SettingsManager.U32Set GSInterpolationTime 45

to your gamesettings.ini and settings.ini file in the BFBC2 folder.
In gamesettings.ini, add them between the lines;

IntroPlayed=1
[GstPersistence]

In settings.ini, just add it to the end of the list. Save both files.

BEFORE YOU TRY THIS, change the value to your general server ping. For me, when I refresh the list, most servers are 31-45 ping. So, I change the values to .045 and 45 for 45 ping.

Say most of your servers are 73 ping, you'll want to change the values at the end of the previously stated changes to .073 and 73 respectively.

EDIT: Setting it slightly below the server ping makes the hitboxes even more accurate. Setting it much lower makes them in front of the target. Experiment with it however you want.

Apparently the battlefield series tries to compensate for an average of 100ms ping by default and so the hitboxes appear to "lag behind" the actual player model you're seeing in game. This fix changes it so that the models are where the hitboxes actually are by adjusting to your average ping instead.

The reason I had captions for serverlist ping and in-game ping value is because I tried with both options. You can see that the serverlist ping was the right one to choose for the value edit and caused the hitboxes to be entirely more accurate, while the in-game value arguably made them even worse.

Ideally you want the value you change it to the match the server ping of whatever server you're joining. That's why I said take an average if you play across multiple servers of varied pings.


This won't get you PBbanned, since you're just editing the game settings manually. Hell, you can even adjust the FOV to 200 for full coverage if you want. I set my ping values to 60.

I'm trying it out now, but Fragnetics is empty, sooo.

This post has been edited by Zephro: Apr 18 2010, 08:47 AM
Zephro
post Apr 18 2010, 01:03 PM

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You can always remove the lines to change it back to normal.
I'm going to check it out now.
Zephro
post Apr 18 2010, 03:35 PM

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Well, i tried it out.
Seems the same with slugged shotguns.
It seems a lot harder to shoot down choppers now.
My rockets went through a blackhawk twice :S
Zephro
post Apr 18 2010, 08:46 PM

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Yeah, the fix is really only for slugged shotguns.
The hit detection for them is wonky for some reason. :dice:
But damn, nothing feels better than 1-shotting some fool from 80m away.
Zephro
post Apr 19 2010, 04:46 PM

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Fun stuff about the marksman perk:
http://denkirson.proboards.com/index.cgi?a...1445&post=21151

tl;dr: It reduces the spread of your bullets, magnum sucks and you're better off using body armor instead.

Maybe I should try using body armor from now on when I'm playing Assault. For other classes, the 2nd perk is too important to switch out.

Engi - EXPL MK2
Medic- Increased healing/Accuracy
Recon- Magnum while sniping, I guess I can use a G3+Body Armor when playing Battle Recon.
Zephro
post Apr 19 2010, 06:05 PM

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MGNM - Magnum ammo
You do 25% more damage, meaning it takes one less bullet to kill someone. Usually.
Zephro
post Apr 20 2010, 09:44 AM

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"For example, once in BF2 we put in our changelist we had tweaked an assault rifle. The feedback ranged from "Horrible changes it is ruined" to "OMG this is so much better" and in the end we didn't actually change a thing with the gun. So telling you what is changes doesnt get an unbiased review of whether you think the changes are for the better or not. "

Lol, even Dice does the trollan.
Zephro
post Apr 20 2010, 12:02 PM

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>Get in tank
>See 4 King G's heading towards you

or

>Stop for 3 seconds
>Get hit by 3 mortars
Zephro
post Apr 20 2010, 11:31 PM

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Nooooooes
Zephro
post Apr 21 2010, 03:30 PM

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With FF on I got killed by my teammate's nades 3 times in a row while trying to arm the MCom.
So yeah.

Also, no killcam encourages camping, but YMMV.
Zephro
post Apr 21 2010, 06:47 PM

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Oshi~ I'm updating now. How hueg is it?
Zephro
post Apr 21 2010, 07:03 PM

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Mine's been at 100% for a while already lol

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